Player Matchup

Nemesis
Nemesis
COL301179
Nemesis
Level 68
God Stats
25W - 23L
1,512 SR
Queue Stats
233W - 230L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Toastywaffle416
Cthulhu
Level 89
God Stats
134W - 96L
1,600 SR
Queue Stats
259W - 256L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
Yellowgamer1622
Heimdallr
Level 105
God Stats
2W - 1L
1,529 SR
Queue Stats
507W - 493L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
Yellowshadow100
Nu Wa
Level 89
God Stats
5W - 4L
1,527 SR
Queue Stats
379W - 338L
1,459 Elo+
Solo
Charybdis
Charybdis
humnum0119
Charybdis
Level 69
God Stats
17W - 15L
1,536 SR
Queue Stats
297W - 312L
1,420 Elo+
Solo
Team Averages
Level 84
1,541 SR
1,464 Elo+

VS

Team Averages
Level 138
1,602 SR
1,503 Elo+
Achilles
Achilles
Akumufox
Achilles
Level 86
God Stats
2W - 1L
1,737 SR
Queue Stats
64W - 69L
1,366 Elo+
Solo
Chang'e
Chang'e
BDOGx17x17
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,598 Elo+
Party 1
Maman Brigitte
Maman Brigitte
CxldSul
Maman Brigitte
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 111L
1,548 Elo+
Party 1
Odin
Odin
HEAR-BREAcKER
Odin
Level 159
God Stats
28W - 27L
1,584 SR
Queue Stats
89W - 113L
1,472 Elo+
Solo
Sol
Sol
x0Angel0x
Sol
Level 180
God Stats
12W - 8L
1,691 SR
Queue Stats
286W - 271L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COL301179
Nemesis
11
6 / 1 / 3
6,453
645
6,388
8,782
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 2
6,658
666
3,804
4,356
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
Yellowgamer1622
Heimdallr
9
1 / 2 / 3
5,215
522
4,287
7,731
5,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 0 / 3
7,423
742
8,995
3,186
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
humnum0119
Charybdis
9
0 / 3 / 0
4,874
487
1,566
6,992
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akumufox
Achilles
8
0 / 1 / 0
4,783
478
1,335
6,683
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
BDOGx17x17
Chang'e
9
0 / 5 / 0
5,052
505
3,032
9,529
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
CxldSul
Maman Brigitte
10
2 / 3 / 1
5,773
577
4,052
8,126
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 3
5,593
559
3,428
9,647
4,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 2 / 1
5,532
553
5,473
6,438
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akumufox
Achilles
0
1
0
0
L
Chang'e
BDOGx17x17
Chang'e
0
5
0
0
W
Nemesis
COL301179
Nemesis
6
1
3
7.5
L
Maman Brigitte
CxldSul
Maman Brigitte
2
3
1
0.83
L
1
2
3
1.25
W
0
0
2
1
W
Heimdallr
Yellowgamer1622
Heimdallr
1
2
3
1.25
W
5
0
3
6.5
W
Charybdis
humnum0119
Charybdis
0
3
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
17,320
31,047
Taken
40,423
13,290
Mitigated
13,502
9,957
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akumufox
Achilles
1,335
96
0
516
6,683
4,033
0
3,821
2,750
0
15,352
L
Chang'e
BDOGx17x17
Chang'e
3,032
450
200
2,888
9,529
1,855
0
5,580
3,528
28,763
0
W
Nemesis
COL301179
Nemesis
6,388
3,185
0
2,300
8,782
3,040
0
3,531
5,137
0
46,923
L
Maman Brigitte
CxldSul
Maman Brigitte
4,052
387
0
3,113
8,126
1,906
0
1,408
6,541
28,954
0
L
3,428
978
1,343
3,637
9,647
4,315
153
494
9,041
0
12,752
W
3,804
64
69
1,356
4,356
2,211
252
56
4,103
41,808
3,305
W
Heimdallr
Yellowgamer1622
Heimdallr
4,287
1,438
206
2,997
7,731
5,060
0
4,151
3,580
0
17,351
W
8,995
2,485
0
750
3,186
965
290
2,267
655
48,919
281
W
Charybdis
humnum0119
Charybdis
1,566
742
0
2,279
6,992
2,014
0
1,835
5,157
0
36,958
L
5,473
2,520
0
2,147
6,438
1,393
853
396
5,946
27,017
4,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
26,733
350
Minions Killed
206
0
Camps Cleared
0
1,007,296
Distance Traveled
998,543
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,783
478
28
3
0
157,278
0
L
Chang'e
5,052
505
67
7
0
182,453
1
W
Nemesis
6,453
645
71
7
0
217,802
5
L
Maman Brigitte
5,773
577
51
5
0
240,497
0
L
Odin
5,593
559
17
2
0
206,690
7
W
Cthulhu
6,658
666
83
8
0
211,237
2
W
Heimdallr
5,215
522
31
3
0
203,864
0
W
Nu Wa
7,423
742
102
10
0
215,577
3
W
Charybdis
4,874
487
63
6
0
158,816
3
L
Sol
5,532
553
43
4
0
211,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role