Player Matchup

Vamana
Vamana
Bronze III
BIGSIR7878
Vamana
Bronze III
Level 72
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 4L
1,345 MMR
Party 1
Thoth
Thoth
Bronze III
Frozen_xXsoniXx
Thoth
Bronze III
Level 85
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 9L
1,278 MMR
Party 1
Medusa
Medusa
Bronze III
Rchamp_Wars
Medusa
Bronze III
Level 105
God Stats
0W - 3L
1,456 SR
Queue Stats
0W - 9L
1,278 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,544 SR
1,300 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,608 SR
1,463 MMR
Cerberus
Cerberus
Gold III
SpiritReaper19
Cerberus
Gold III
Level 148
God Stats
15W - 17L
1,728 SR
Queue Stats
72W - 97L
1,628 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
billthedrill123
Sun Wukong
Gold III
Level 107
God Stats
13W - 12L
1,577 SR
Queue Stats
297W - 313L
1,424 MMR
Party 2
Cupid
Cupid
Gold III
dieccast
Cupid
Gold III
Level 125
God Stats
86W - 99L
1,520 SR
Queue Stats
298W - 320L
1,337 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BIGSIR7878
Vamana
14
0 / 4 / 2
8,542
657
6,128
11,301
13,405
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

16
0 / 4 / 2
9,268
713
4,875
8,005
2,919
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
1 / 3 / 1
9,240
711
8,166
10,019
3,167
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
AnubisAchillesSylvanusPersephoneJormungandr

VS

Bans
FenrirRaCthulhuCharybdisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 0 / 6
11,057
851
9,006
11,663
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
billthedrill123
Sun Wukong
18
6 / 1 / 5
11,454
881
10,024
12,150
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
dieccast
Cupid
17
1 / 1 / 7
10,843
834
7,848
7,364
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
1
Kills
11
11
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
BIGSIR7878
Vamana
0
4
2
0.25
L
0
4
2
0.25
L
Medusa
1
3
1
0.5
W
Cerberus
4
0
6
7
W
Sun Wukong
billthedrill123
Sun Wukong
6
1
5
8.5
W
Cupid
dieccast
Cupid
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
26,878
29,325
Taken
31,177
19,491
Mitigated
27,839
2,711
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BIGSIR7878
Vamana
6,128
2,957
165
469
11,301
13,405
0
2,885
7,807
0
18,883
L
4,875
33
0
1,097
8,005
2,919
0
1,451
6,172
33,357
0
L
Medusa
8,166
2,768
0
980
10,019
3,167
0
3,457
5,806
0
37,489
W
Cerberus
9,006
321
0
3,721
11,663
12,681
395
1,302
10,361
36,437
484
W
Sun Wukong
billthedrill123
Sun Wukong
10,024
1,477
0
3,138
12,150
12,195
833
2,037
10,113
0
38,189
W
Cupid
dieccast
Cupid
7,848
4,828
2,657
4,358
7,364
2,963
2,768
1,603
5,761
0
51,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
33,354
145
Minions Killed
207
0
Camps Cleared
0
687,104
Distance Traveled
762,731
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,542
657
20
2
0
218,767
0
L
Thoth
9,268
713
70
5
0
217,399
4
L
Medusa
9,240
711
55
4
0
250,938
1
W
Cerberus
11,057
851
77
6
0
256,916
2
W
Sun Wukong
11,454
881
49
4
0
260,495
2
W
Cupid
10,843
834
81
6
0
245,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role