Player Matchup

Rama
Rama
Dat_Jizus
Rama
Level 178
God Stats
1W - 1L
1,532 SR
Queue Stats
69W - 73L
1,529 Elo+
Solo
Sol
Sol
LaaazyDaddy6745
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,372 Elo+
Solo
King Arthur
King Arthur
Ramskethsu
King Arthur
Level 153
God Stats
21W - 17L
1,618 SR
Queue Stats
58W - 46L
1,611 Elo+
Solo
Nu Wa
Nu Wa
Trypy137
Nu Wa
Level 174
God Stats
77W - 58L
1,506 SR
Queue Stats
294W - 299L
1,426 Elo+
Solo
Nemesis
Nemesis
ss12aa3
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,700 Elo+
Solo
Team Averages
Level 107
1,531 SR
1,528 Elo+

VS

Team Averages
Level 101
1,482 SR
1,489 Elo+
Thor
Thor
 
Thor
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AmplifiedMayhem
Kuzenbo
Level 27
God Stats
12W - 13L
1,500 SR
Queue Stats
261W - 283L
1,477 Elo+
Solo
Kukulkan
Kukulkan
GigiGalore
Kukulkan
Level 148
God Stats
16W - 16L
1,591 SR
Queue Stats
89W - 112L
1,466 Elo+
Solo
Neith
Neith
ScoochDoucet
Neith
Level 77
God Stats
3W - 7L
1,370 SR
Queue Stats
96W - 110L
1,485 Elo+
Solo
Nike
Nike
Tsukunome5209
Nike
Level 79
God Stats
30W - 22L
1,447 SR
Queue Stats
258W - 254L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 1 / 1
8,075
808
4,211
7,225
2,293
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 8 / 1
7,679
768
1,465
10,872
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
Ramskethsu
King Arthur
13
0 / 1 / 1
7,777
778
5,117
9,753
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Trypy137
Nu Wa
15
1 / 2 / 0
8,373
837
6,400
3,523
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
ss12aa3
Nemesis
12
0 / 5 / 0
7,518
752
2,454
8,137
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 2 / 7
8,587
859
7,009
4,855
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 8
8,080
808
4,040
8,223
10,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
GigiGalore
Kukulkan
14
2 / 0 / 7
8,697
870
7,198
3,109
853
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 5
9,817
982
5,093
4,531
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 0 / 8
9,115
912
9,773
7,850
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
17
17
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
7
2.75
W
1
0
8
5
L
Rama
1
1
1
1.5
W
Kukulkan
GigiGalore
Kukulkan
2
0
7
5.5
L
0
8
1
0.06
L
King Arthur
Ramskethsu
King Arthur
0
1
1
0.5
W
7
0
5
9.5
L
Nu Wa
Trypy137
Nu Wa
1
2
0
0.5
W
5
0
8
9
L
Nemesis
ss12aa3
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
33,113
39,510
Taken
28,568
16,810
Mitigated
20,659
4,848
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,009
539
0
750
4,855
1,650
67
352
4,503
0
23,186
W
4,040
1,095
0
1,014
8,223
10,635
107
1,130
7,093
14,027
199
L
Rama
4,211
3,306
0
1,594
7,225
2,293
104
1,396
5,624
0
22,430
W
Kukulkan
GigiGalore
Kukulkan
7,198
138
0
62
3,109
853
440
1,873
1,236
25,183
860
L
1,465
734
0
777
10,872
2,731
0
4,099
6,628
10,570
0
L
King Arthur
Ramskethsu
King Arthur
5,117
253
0
1,498
9,753
7,897
0
1,991
7,514
0
18,428
W
5,093
1,230
0
1,323
4,531
1,303
390
2,603
1,928
0
36,684
L
Nu Wa
Trypy137
Nu Wa
6,400
2,617
0
461
3,523
1,071
1,051
793
2,661
29,852
362
W
9,773
373
0
2,396
7,850
6,218
0
1,827
6,023
0
26,074
L
Nemesis
ss12aa3
Nemesis
2,454
787
0
518
8,137
2,818
0
2,453
5,510
0
10,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,422
Gold Earned
44,296
186
Minions Killed
233
0
Camps Cleared
0
836,654
Distance Traveled
1,069,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,587
859
42
4
0
224,573
0
W
Kuzenbo
8,080
808
20
2
0
200,367
0
L
Rama
8,075
808
47
5
0
187,571
0
W
Kukulkan
8,697
870
36
4
0
195,044
0
L
Sol
7,679
768
20
2
0
125,588
0
L
King Arthur
7,777
778
49
5
0
204,255
0
W
Neith
9,817
982
94
9
0
208,168
0
L
Nu Wa
8,373
837
54
5
0
158,156
0
W
Nike
9,115
912
41
4
0
241,781
0
L
Nemesis
7,518
752
16
2
0
161,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role