Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Arenacloser
Thoth
Level 104
God Stats
10W - 9L
1,412 SR
Queue Stats
100W - 101L
1,512 Elo+
Solo
Ullr
Ullr
BlackSttorm98
Ullr
Level 213
God Stats
5W - 2L
1,753 SR
Queue Stats
48W - 42L
1,498 Elo+
Solo
Serqet
Serqet
Shione_Razor
Serqet
Level 147
God Stats
8W - 20L
1,290 SR
Queue Stats
601W - 588L
1,565 Elo+
Solo
Bellona
Bellona
SonicoCorrendo
Bellona
Level 154
God Stats
1W - 0L
1,310 SR
Queue Stats
31W - 48L
1,466 Elo+
Solo
Team Averages
Level 156
1,453 SR
1,508 Elo+

VS

Team Averages
Level 144
1,499 SR
1,497 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gabiiru
Apollo
Level 156
God Stats
7W - 5L
1,618 SR
Queue Stats
200W - 213L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
MegaliPente
Cliodhna
Level 122
God Stats
6W - 4L
1,698 SR
Queue Stats
187W - 182L
1,442 Elo+
Solo
Poseidon
Poseidon
SebiSaavedra16
Poseidon
Level 148
God Stats
1W - 5L
1,398 SR
Queue Stats
255W - 260L
1,496 Elo+
Solo
Odin
Odin
nuvemsinistra7
Odin
Level 144
God Stats
16W - 14L
1,280 SR
Queue Stats
240W - 248L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 5
6,326
575
3,719
7,153
5,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 2
5,606
510
2,695
6,513
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 3
7,521
684
4,631
4,193
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
12
2 / 1 / 3
5,984
544
3,085
7,007
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
6,622
602
6,665
12,142
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 1
5,338
485
3,477
7,962
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Gabiiru
Apollo
9
0 / 3 / 0
4,923
448
1,566
5,766
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
MegaliPente
Cliodhna
12
3 / 0 / 0
6,339
576
4,699
7,250
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
10
1 / 2 / 2
5,838
531
5,170
4,652
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,100
555
6,480
10,412
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
7
7
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
5
4.5
L
Sobek
 
Sobek
1
4
1
0.38
W
1
3
2
0.67
W
4
0
3
5.5
L
Apollo
Gabiiru
Apollo
0
3
0
0
L
Cliodhna
MegaliPente
Cliodhna
3
0
0
3
L
Poseidon
1
2
2
1
W
Serqet
2
1
3
3.5
W
2
3
0
0.67
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
21,392
37,008
Taken
36,042
18,080
Mitigated
18,099
14,695
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,719
1,246
2,454
3,306
7,153
5,573
0
3,964
3,189
19,130
1,954
L
Sobek
 
Sobek
3,477
60
0
2,052
7,962
5,090
0
3,230
4,732
13,614
0
W
2,695
377
0
754
6,513
2,220
0
4,090
2,423
33,889
0
W
4,631
1,841
0
468
4,193
1,321
556
122
4,071
0
53,321
L
Apollo
Gabiiru
Apollo
1,566
1,136
0
1,146
5,766
1,794
0
222
5,544
0
29,084
L
Cliodhna
MegaliPente
Cliodhna
4,699
531
0
5,820
7,250
2,256
0
862
6,232
0
52,448
L
Poseidon
5,170
687
0
730
4,652
1,188
0
2,056
2,596
43,737
861
W
Serqet
3,085
527
0
3,334
7,007
2,115
0
360
6,607
0
36,048
W
6,665
3,219
0
4,379
12,142
6,851
0
0
11,449
2,263
39,253
L
6,480
1,427
0
3,540
10,412
7,771
0
500
9,742
0
38,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
28,538
353
Minions Killed
342
0
Camps Cleared
0
1,042,257
Distance Traveled
1,046,825
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,326
575
35
3
0
196,222
3
L
Sobek
5,338
485
19
2
0
223,754
6
W
Thoth
5,606
510
75
7
0
202,458
4
W
Ullr
7,521
684
100
9
0
215,837
3
L
Apollo
4,923
448
65
6
0
173,051
0
L
Cliodhna
6,339
576
102
9
0
251,052
2
L
Poseidon
5,838
531
83
8
0
212,968
2
W
Serqet
5,984
544
61
6
0
254,767
0
W
Bellona
6,622
602
82
7
0
172,973
0
L
Odin
6,100
555
73
7
0
186,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role