Player Matchup

Rama
Rama
AngryChefWillie
Rama
Level 109
God Stats
0W - 2L
1,256 SR
Queue Stats
95W - 126L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
HighAssh
Guan Yu
Level 110
God Stats
1W - 3L
1,657 SR
Queue Stats
142W - 120L
1,470 Elo+
Solo
He Bo
He Bo
LOBATOk36
He Bo
Level 121
God Stats
1W - 3L
1,424 SR
Queue Stats
138W - 136L
1,490 Elo+
Solo
Cerberus
Cerberus
SolidJERSEY609
Cerberus
Level 146
God Stats
12W - 8L
1,685 SR
Queue Stats
287W - 311L
1,448 Elo+
Party 2
Poseidon
Poseidon
badassmom11
Poseidon
Level 142
God Stats
1W - 5L
1,323 SR
Queue Stats
218W - 237L
1,478 Elo+
Party 2
Team Averages
Level 126
1,469 SR
1,463 Elo+

VS

Team Averages
Level 89
1,609 SR
1,657 Elo+
Ra
Ra
ParStatistic09
Ra
Level 156
God Stats
2W - 3L
1,306 SR
Queue Stats
336W - 344L
1,467 Elo+
Solo
Thoth
Thoth
Sparkler110
Thoth
Level 145
God Stats
2W - 1L
1,263 SR
Queue Stats
61W - 79L
1,400 Elo+
Solo
Cthulhu
Cthulhu
SuperStuporGuber
Cthulhu
Level 37
God Stats
7W - 0L
1,838 SR
Queue Stats
222W - 15L
2,021 Elo+
Party 1
Camazotz
Camazotz
elciudadano67
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,368 Elo+
Solo
Vulcan
Vulcan
pingpongchong
Vulcan
Level 78
God Stats
22W - 0L
2,139 SR
Queue Stats
673W - 54L
2,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,661
932
2,200
5,444
1,518
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
HighAssh
Guan Yu
1
0 / 0 / 0
1,236
247
0
0
0
He Bo
LOBATOk36
He Bo
9
1 / 3 / 1
5,101
1,020
2,023
4,356
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
1 / 1 / 2
5,316
1,063
6,420
5,490
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
badassmom11
Poseidon
10
1 / 4 / 1
5,081
1,016
3,955
5,130
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,582
1,116
1,038
1,856
573
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

8
0 / 0 / 3
4,957
991
1,427
3,057
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 8
6,366
1,273
8,471
10,227
4,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
elciudadano67
Camazotz
9
0 / 2 / 5
5,202
1,040
1,696
3,589
893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
6 / 0 / 2
6,681
1,336
5,369
3,065
759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Guan Yu
HighAssh
Guan Yu
0
0
0
0
L
He Bo
LOBATOk36
He Bo
1
3
1
0.5
W
3
0
1
3.5
L
Cerberus
1
1
2
2
W
0
0
3
1.5
W
3
1
8
7
L
Poseidon
badassmom11
Poseidon
1
4
1
0.38
W
Camazotz
elciudadano67
Camazotz
0
2
5
1.25
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,598
Damage
18,001
20,420
Taken
21,794
8,393
Mitigated
7,169
6,283
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,200
1,443
188
963
5,444
1,518
0
4,135
1,000
0
7,010
L
Guan Yu
HighAssh
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
LOBATOk36
He Bo
2,023
76
129
1,072
4,356
1,481
0
3,098
1,143
6,516
0
W
1,038
71
6,417
1,034
1,856
573
490
836
988
5,443
0
L
Cerberus
6,420
0
585
2,721
5,490
3,921
0
3,579
1,538
10,747
0
W
1,427
188
279
644
3,057
645
48
1,676
1,331
2,998
0
W
8,471
202
420
2,750
10,227
4,299
214
5,164
4,765
13,602
503
L
Poseidon
badassmom11
Poseidon
3,955
104
166
459
5,130
1,473
0
3,904
1,009
8,649
315
W
Camazotz
elciudadano67
Camazotz
1,696
0
364
338
3,589
893
0
1,716
1,707
0
4,277
W
5,369
193
70
359
3,065
759
0
2,144
761
13,492
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,395
Gold Earned
28,788
52
Minions Killed
57
0
Camps Cleared
0
377,517
Distance Traveled
535,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,661
932
6
1
0
79,092
0
L
Guan Yu
1,236
247
0
0
0
0
0
L
He Bo
5,101
1,020
13
3
0
90,032
1
W
Ra
5,582
1,116
10
2
0
117,710
0
L
Cerberus
5,316
1,063
21
4
0
118,214
0
W
Thoth
4,957
991
5
1
0
111,925
0
W
Cthulhu
6,366
1,273
13
3
0
115,626
0
L
Poseidon
5,081
1,016
12
2
0
90,179
0
W
Camazotz
5,202
1,040
6
1
0
107,971
0
W
Vulcan
6,681
1,336
23
5
0
82,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role