Player Matchup

Charybdis
Charybdis
JemmaA
Charybdis
Level 66
God Stats
3W - 1L
1,552 SR
Queue Stats
56W - 81L
1,368 Elo+
Solo
Ravana
Ravana
Vantori
Ravana
Level 111
God Stats
2W - 2L
1,135 SR
Queue Stats
785W - 783L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
Ze_Swiffer
Guan Yu
Level 61
God Stats
2W - 0L
1,680 SR
Queue Stats
95W - 106L
1,433 Elo+
Solo
Janus
Janus
gdgdgs234
Janus
Level 73
God Stats
1W - 6L
1,018 SR
Queue Stats
248W - 244L
1,426 Elo+
Party 2
Cerberus
Cerberus
сифилиська
Cerberus
Level 73
God Stats
4W - 0L
1,262 SR
Queue Stats
73W - 72L
1,375 Elo+
Party 2
Team Averages
Level 77
1,329 SR
1,393 Elo+

VS

Team Averages
Level 95
1,467 SR
1,444 Elo+
Chang'e
Chang'e
Btaat
Chang'e
Level 109
God Stats
4W - 6L
1,389 SR
Queue Stats
323W - 314L
1,403 Elo+
Solo
Zeus
Zeus
Evil_Princess_89
Zeus
Level 124
God Stats
9W - 7L
1,561 SR
Queue Stats
216W - 223L
1,446 Elo+
Party 1
Agni
Agni
Supajoint
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Techno-freack201
Ne Zha
Level 127
God Stats
6W - 9L
1,459 SR
Queue Stats
236W - 246L
1,412 Elo+
Party 1
Hercules
Hercules
shorty_1989
Hercules
Level 69
God Stats
5W - 9L
1,428 SR
Queue Stats
214W - 228L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JemmaA
Charybdis
15
4 / 4 / 10
8,653
787
12,247
12,972
4,946
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
Vantori
Ravana
14
2 / 3 / 6
7,814
710
5,552
12,737
8,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Ze_Swiffer
Guan Yu
15
0 / 2 / 14
8,283
753
4,162
17,313
10,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
gdgdgs234
Janus
18
7 / 3 / 6
9,858
896
11,619
7,562
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 5 / 10
9,359
851
9,504
18,975
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Btaat
Chang'e
14
1 / 5 / 7
7,743
704
5,654
12,325
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 8
8,936
812
20,053
6,829
1,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
15
4 / 4 / 6
8,518
774
14,186
7,407
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 4 / 7
8,509
774
15,004
9,484
3,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
shorty_1989
Hercules
15
2 / 3 / 8
7,924
720
7,149
12,765
12,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
53
18
Kills
17
17
Deaths
18
46
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Btaat
Chang'e
1
5
7
0.9
L
5
2
8
4.5
W
Charybdis
JemmaA
Charybdis
4
4
10
2.25
L
Agni
4
4
6
1.75
L
5
4
7
2.13
W
Ravana
Vantori
Ravana
2
3
6
1.67
W
Guan Yu
Ze_Swiffer
Guan Yu
0
2
14
3.5
W
Janus
gdgdgs234
Janus
7
3
6
3.33
L
Hercules
shorty_1989
Hercules
2
3
8
2
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
62,046
69,559
Taken
48,810
44,963
Mitigated
23,464
32,460
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Btaat
Chang'e
5,654
711
6,503
4,589
12,325
3,339
0
5,896
6,201
15,315
0
L
20,053
2,019
115
480
6,829
1,918
0
3,557
3,108
33,272
236
W
Charybdis
JemmaA
Charybdis
12,247
4,007
1,045
1,315
12,972
4,946
456
6,329
6,643
0
21,605
L
Agni
14,186
2,760
931
306
7,407
2,217
0
3,045
4,240
25,973
788
L
15,004
1,384
711
588
9,484
3,367
0
3,842
5,422
0
26,692
W
Ravana
Vantori
Ravana
5,552
1,310
832
1,283
12,737
8,042
0
7,852
4,885
0
12,405
W
Guan Yu
Ze_Swiffer
Guan Yu
4,162
322
12,433
9,893
17,313
10,545
156
10,666
6,647
0
9,335
W
Janus
gdgdgs234
Janus
11,619
219
618
657
7,562
2,532
0
3,235
4,327
34,959
0
L
Hercules
shorty_1989
Hercules
7,149
1,554
884
4,846
12,765
12,623
0
3,817
8,716
0
10,040
W
9,504
483
138
4,246
18,975
18,898
58
11,369
7,606
12,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
41,630
118
Minions Killed
106
0
Camps Cleared
0
1,111,309
Distance Traveled
961,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,743
704
24
2
0
206,045
0
L
Zeus
8,936
812
32
3
0
160,576
0
W
Charybdis
8,653
787
19
2
0
202,832
0
L
Agni
8,518
774
32
3
0
167,238
0
L
Ne Zha
8,509
774
15
1
0
216,967
0
W
Ravana
7,814
710
25
2
0
222,473
0
W
Guan Yu
8,283
753
12
1
0
251,634
0
W
Janus
9,858
896
56
5
0
225,211
0
L
Hercules
7,924
720
3
0
0
210,585
0
W
Cerberus
9,359
851
6
1
0
209,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role