Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DelayedEnano
Fafnir
Level 145
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 10L
1,468 Elo+
Party 2
Vamana
Vamana
JOHN-DIAZ_19
Vamana
Level 143
God Stats
3W - 6L
1,480 SR
Queue Stats
710W - 769L
1,548 Elo+
Solo
The Morrigan
The Morrigan
Wolfyrou
The Morrigan
Level 159
God Stats
4W - 2L
1,477 SR
Queue Stats
262W - 280L
1,527 Elo+
Party 2
Chang'e
Chang'e
carcachin
Chang'e
Level 154
God Stats
1W - 7L
1,242 SR
Queue Stats
448W - 456L
1,569 Elo+
Solo
Team Averages
Level 149
1,485 SR
1,522 Elo+

VS

Team Averages
Level 138
1,556 SR
1,564 Elo+
Terra
Terra
AsceV
Terra
Level 158
God Stats
1W - 0L
1,786 SR
Queue Stats
47W - 34L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheArcthitect
Kumbhakarna
Level 148
God Stats
1W - 1L
1,270 SR
Queue Stats
29W - 24L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
VictorGtz97
Nu Wa
Level 115
God Stats
4W - 0L
1,605 SR
Queue Stats
31W - 25L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
lStraKl
Hou Yi
Level 173
God Stats
2W - 2L
1,595 SR
Queue Stats
143W - 178L
1,510 Elo+
Solo
Neith
Neith
viccypoot
Neith
Level 96
God Stats
12W - 14L
1,524 SR
Queue Stats
752W - 796L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 7 / 4
7,879
657
10,517
12,374
4,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
17
2 / 2 / 8
10,278
857
10,886
17,050
21,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
14
3 / 7 / 4
8,918
743
11,705
18,328
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Wolfyrou
The Morrigan
18
5 / 5 / 5
10,810
901
9,057
9,507
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
carcachin
Chang'e
14
1 / 3 / 7
8,467
706
9,507
13,880
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AsceV
Terra
16
1 / 3 / 16
9,258
772
7,394
13,249
11,621
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kumbhakarna
TheArcthitect
Kumbhakarna
16
5 / 3 / 14
9,660
805
7,540
15,188
15,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
4 / 2 / 16
10,114
843
15,213
7,816
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
lStraKl
Hou Yi
18
12 / 2 / 7
11,479
957
18,575
11,180
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
viccypoot
Neith
16
2 / 2 / 17
9,590
799
15,127
16,117
11,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
12
Kills
24
24
Deaths
12
28
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
4
0.43
W
Terra
AsceV
Terra
1
3
16
3
L
Fafnir
2
2
8
3
L
Vamana
3
7
4
0.71
W
Kumbhakarna
TheArcthitect
Kumbhakarna
5
3
14
4
W
4
2
16
6
L
The Morrigan
Wolfyrou
The Morrigan
5
5
5
1.5
L
Chang'e
carcachin
Chang'e
1
3
7
1.5
W
Hou Yi
lStraKl
Hou Yi
12
2
7
7.75
W
Neith
viccypoot
Neith
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,672
Damage
63,849
71,139
Taken
63,550
52,736
Mitigated
47,333
24,596
Healing
31,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,517
3,596
621
190
12,374
4,489
812
5,437
6,937
0
24,266
W
Terra
AsceV
Terra
7,394
480
13,448
4,791
13,249
11,621
80
6,227
6,384
15,929
0
L
Fafnir
10,886
670
638
3,809
17,050
21,394
50
9,226
7,824
21,217
840
L
Vamana
11,705
4,693
0
1,698
18,328
18,217
113
6,101
12,227
0
22,880
W
Kumbhakarna
TheArcthitect
Kumbhakarna
7,540
85
760
1,405
15,188
15,001
27
6,032
8,377
14,590
1,067
W
15,213
4,744
472
718
7,816
3,418
247
2,771
4,882
32,614
213
L
The Morrigan
Wolfyrou
The Morrigan
9,057
1,208
1,032
753
9,507
3,427
377
4,640
4,816
23,746
3,583
L
Chang'e
carcachin
Chang'e
9,507
581
9,460
6,395
13,880
5,209
0
4,344
9,536
28,649
0
W
Hou Yi
lStraKl
Hou Yi
18,575
6,603
423
1,371
11,180
5,964
1,678
4,343
6,399
0
42,062
W
Neith
viccypoot
Neith
15,127
3,818
532
8,019
16,117
11,329
1,758
6,438
8,761
0
35,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,352
Gold Earned
50,101
165
Minions Killed
162
0
Camps Cleared
0
1,033,244
Distance Traveled
1,113,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,879
657
32
3
0
176,207
0
W
Terra
9,258
772
13
1
0
245,500
0
L
Fafnir
10,278
857
18
2
0
252,610
0
L
Vamana
8,918
743
16
1
0
184,947
0
W
Kumbhakarna
9,660
805
14
1
0
228,159
0
W
Nu Wa
10,114
843
38
3
0
237,186
0
L
The Morrigan
10,810
901
47
4
0
193,177
0
L
Chang'e
8,467
706
52
4
0
226,303
0
W
Hou Yi
11,479
957
56
5
0
216,625
0
W
Neith
9,590
799
41
3
0
186,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role