Player Matchup

Janus
Janus
BeautifulChinese
Janus
Level 61
God Stats
0W - 1L
1,453 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Mercury
Mercury
LaRocc1n
Mercury
Level 128
God Stats
2W - 3L
1,551 SR
Queue Stats
119W - 110L
1,487 Elo+
Solo
Medusa
Medusa
Marco73
Medusa
Level 29
God Stats
6W - 9L
1,489 SR
Queue Stats
8W - 11L
1,684 Elo+
Party 1
Nike
Nike
WshadowW
Nike
Level 154
God Stats
0W - 2L
1,850 SR
Queue Stats
34W - 26L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
jiarchiri
Xing Tian
Level 148
God Stats
0W - 1L
1,253 SR
Queue Stats
29W - 24L
1,615 Elo+
Party 1
Team Averages
Level 104
1,519 SR
1,565 Elo+

VS

Team Averages
Level 81
1,594 SR
1,439 Elo+
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AlRedBeast
Artemis
Level 103
God Stats
1W - 1L
1,478 SR
Queue Stats
67W - 65L
1,514 Elo+
Solo
Fenrir
Fenrir
Dinraal
Fenrir
Level 5
God Stats
3W - 5L
1,782 SR
Queue Stats
3W - 8L
1,287 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KaiserKaktus
Morgan Le Fay
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 97L
1,356 Elo+
Party 2
Bacchus
Bacchus
dups-family
Bacchus
Level 104
God Stats
57W - 31L
1,708 SR
Queue Stats
265W - 246L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
6,865
490
3,815
4,844
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
LaRocc1n
Mercury
13
4 / 4 / 2
7,336
524
5,626
10,068
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
Marco73
Medusa
11
2 / 2 / 1
6,421
459
4,724
8,605
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nike
12
0 / 3 / 1
6,969
498
6,528
14,420
9,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
jiarchiri
Xing Tian
9
1 / 4 / 4
5,722
409
5,386
11,642
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 0 / 1
8,325
595
8,873
11,469
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
AlRedBeast
Artemis
12
2 / 1 / 5
6,928
495
6,979
6,573
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Dinraal
Fenrir
14
7 / 2 / 3
8,081
577
7,334
10,945
4,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
KaiserKaktus
Morgan Le Fay
12
1 / 4 / 1
6,763
483
3,579
7,467
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
dups-family
Bacchus
11
2 / 0 / 5
6,805
486
5,796
8,083
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
16
16
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
1
4.5
W
Artemis
AlRedBeast
Artemis
2
1
5
4.5
L
0
3
6
1
W
Fenrir
Dinraal
Fenrir
7
2
3
4.25
W
Morgan Le Fay
KaiserKaktus
Morgan Le Fay
1
4
1
0.38
L
Mercury
LaRocc1n
Mercury
4
4
2
1.25
L
Medusa
Marco73
Medusa
2
2
1
1.25
L
Nike
0
3
1
0.17
W
Bacchus
dups-family
Bacchus
2
0
5
4.5
L
Xing Tian
jiarchiri
Xing Tian
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,079
Damage
32,561
49,579
Taken
44,537
24,300
Mitigated
26,281
11,528
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,873
1,205
0
3,097
11,469
9,705
0
355
11,074
15,943
40,395
W
Artemis
AlRedBeast
Artemis
6,979
1,106
0
2,347
6,573
2,276
602
1,919
4,414
0
46,461
L
3,815
365
0
128
4,844
1,448
0
1,737
3,107
37,799
0
W
Fenrir
Dinraal
Fenrir
7,334
2,358
0
2,860
10,945
4,543
0
2,730
7,946
0
58,120
W
Morgan Le Fay
KaiserKaktus
Morgan Le Fay
3,579
140
0
992
7,467
2,724
0
1,688
5,586
38,156
1,023
L
Mercury
LaRocc1n
Mercury
5,626
2,107
0
3,369
10,068
3,011
0
1,646
8,422
0
35,469
L
Medusa
Marco73
Medusa
4,724
1,700
0
2,968
8,605
2,670
37
2,696
5,909
0
34,807
L
Nike
6,528
942
0
3,728
14,420
9,130
0
2,976
11,444
0
54,800
W
Bacchus
dups-family
Bacchus
5,796
682
0
3,555
8,083
7,033
0
1,471
6,316
21,196
1,151
L
Xing Tian
jiarchiri
Xing Tian
5,386
580
0
1,335
11,642
8,041
0
2,777
8,865
15,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
36,902
328
Minions Killed
326
0
Camps Cleared
0
1,329,679
Distance Traveled
1,394,272
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,325
595
87
6
0
267,430
0
W
Artemis
6,928
495
68
5
0
240,748
0
L
Janus
6,865
490
94
7
0
264,325
0
W
Fenrir
8,081
577
76
5
0
314,731
0
W
Morgan Le Fay
6,763
483
60
4
0
268,003
0
L
Mercury
7,336
524
63
5
0
298,509
0
L
Medusa
6,421
459
51
4
0
269,555
0
L
Nike
6,969
498
106
8
0
229,070
0
W
Bacchus
6,805
486
35
3
0
303,360
5
L
Xing Tian
5,722
409
14
1
0
268,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role