Player Matchup

Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum III
Larksonix
Terra
Platinum III
Level 147
God Stats
3W - 8L
1,254 SR
Queue Stats
170W - 164L
1,952 MMR
Solo
Ra
Ra
Platinum II
Mìyamoto
Ra
Platinum II
Level 87
God Stats
7W - 3L
1,813 SR
Queue Stats
206W - 191L
1,957 MMR
Solo
Anhur
Anhur
Platinum I
kebabplayer
Anhur
Platinum I
Level 105
God Stats
3W - 2L
1,713 SR
Queue Stats
49W - 34L
1,921 MMR
Solo
Poseidon
Poseidon
Diamond V
turboRasmus
Poseidon
Diamond V
Level 67
God Stats
20W - 18L
1,645 SR
Queue Stats
178W - 177L
2,102 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,585 SR
1,886 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,646 SR
1,892 MMR
Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
DestroyerViZs
Ravana
Diamond IV
Level 159
God Stats
10W - 8L
1,631 SR
Queue Stats
544W - 541L
2,031 MMR
Solo
Artio
Artio
Platinum II
HowEugenius
Artio
Platinum II
Level 149
God Stats
7W - 6L
1,644 SR
Queue Stats
69W - 69L
1,895 MMR
Party 1
Nox
Nox
Platinum III
WoaahStepBro
Nox
Platinum III
Level 158
God Stats
10W - 5L
1,769 SR
Queue Stats
53W - 58L
1,873 MMR
Party 1
Serqet
Serqet
Diamond III
Ŭllr
Serqet
Diamond III
Level 145
God Stats
56W - 37L
1,684 SR
Queue Stats
201W - 172L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 7 / 0
4,552
455
2,157
6,525
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Larksonix
Terra
8
0 / 1 / 0
4,825
483
2,676
7,569
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 1 / 0
5,027
503
1,332
2,446
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

1
0 / 0 / 0
3,759
376
0
0
0
Poseidon
turboRasmus
Poseidon
13
1 / 1 / 0
6,326
633
2,341
6,494
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuCerberusAthena

VS

Bans
SusanoYmirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 0 / 1
6,722
672
650
4,013
1,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 0
7,405
741
724
1,498
756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
1 / 0 / 1
5,427
543
3,117
6,891
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 3
7,192
719
4,285
3,906
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Ŭllr
Serqet
11
4 / 1 / 0
6,481
648
4,688
5,613
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
10
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
0
0
W
Hachiman
 
Hachiman
0
0
1
0.5
W
2
0
0
2
W
1
0
1
1.5
L
Terra
Larksonix
Terra
0
1
0
0
L
0
1
0
0
W
3
0
3
4.5
L
0
0
0
0
L
Poseidon
turboRasmus
Poseidon
1
1
0
1
W
Serqet
Ŭllr
Serqet
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,506
Damage
13,464
23,034
Taken
21,921
8,283
Mitigated
9,247
7,424
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,157
1,387
0
863
6,525
1,290
0
2,373
4,152
0
17,637
W
Hachiman
 
Hachiman
650
298
0
2,356
4,013
1,261
416
898
3,115
0
44,486
W
724
116
0
466
1,498
756
135
0
1,498
0
50,055
W
3,117
1,254
320
2,193
6,891
3,853
286
2,737
4,043
11,500
1,708
L
Terra
Larksonix
Terra
2,676
1,567
32
2,581
7,569
4,724
0
2,416
5,153
18,086
0
L
1,332
43
108
1,105
2,446
523
0
1,763
509
24,582
0
W
4,285
1,167
0
714
3,906
1,279
972
825
2,921
43,902
631
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
turboRasmus
Poseidon
2,341
643
0
2,735
6,494
1,746
0
655
5,814
53,267
1,113
W
Serqet
Ŭllr
Serqet
4,688
2,464
0
620
5,613
2,098
0
1,567
3,998
0
41,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
33,227
253
Minions Killed
387
0
Camps Cleared
0
762,619
Distance Traveled
1,010,397
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,552
455
41
4
0
159,556
0
W
Hachiman
6,722
672
95
10
0
176,382
0
W
Ravana
7,405
741
99
10
0
196,197
0
W
Artio
5,427
543
22
2
0
184,438
3
L
Terra
4,825
483
42
4
0
162,636
0
L
Ra
5,027
503
54
5
0
143,590
0
W
Nox
7,192
719
98
10
0
216,827
8
L
Anhur
3,759
376
0
0
0
61,893
0
L
Poseidon
6,326
633
116
12
0
234,944
0
W
Serqet
6,481
648
73
7
0
236,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role