Player Matchup

Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
KvotheMiau
Geb
Platinum II
Level 142
God Stats
102W - 91L
1,637 SR
Queue Stats
146W - 141L
2,034 MMR
Solo
Tiamat
Tiamat
Platinum III
Larksonix
Tiamat
Platinum III
Level 147
God Stats
30W - 33L
1,220 SR
Queue Stats
163W - 157L
1,929 MMR
Solo
Bastet
Bastet
Platinum III
nibelik
Bastet
Platinum III
Level 139
God Stats
10W - 2L
1,818 SR
Queue Stats
126W - 124L
1,921 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,535 SR
1,777 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,559 SR
1,876 MMR
Amaterasu
Amaterasu
Platinum IV
 
Amaterasu
Platinum IV
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Mìyamoto
Anhur
Platinum II
Level 87
God Stats
11W - 13L
1,613 SR
Queue Stats
206W - 191L
1,957 MMR
Solo
Scylla
Scylla
Diamond V
Pei2Win
Scylla
Diamond V
Level 156
God Stats
92W - 79L
1,620 SR
Queue Stats
163W - 156L
1,896 MMR
Solo
Merlin
Merlin
Diamond V
Yummykiller
Merlin
Diamond V
Level 155
God Stats
29W - 35L
1,561 SR
Queue Stats
376W - 358L
2,105 MMR
Solo
Ymir
Ymir
Platinum I
kebabplayer
Ymir
Platinum I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
4 / 0 / 0
6,124
875
4,602
5,440
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
 
Ullr
9
1 / 1 / 0
4,673
668
1,844
5,045
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 0
4,543
649
1,020
4,099
2,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
Larksonix
Tiamat
7
0 / 1 / 0
4,160
594
1,777
3,273
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
nibelik
Bastet
8
0 / 1 / 1
4,346
621
1,359
6,007
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
BacchusBakasuraCthulhuThanatos

VS

Bans
Ne ZhaAwilixLokiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 4 / 0
3,539
506
904
5,823
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
Mìyamoto
Anhur
8
0 / 1 / 1
4,336
619
3,573
3,864
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Pei2Win
Scylla
10
1 / 0 / 1
4,739
677
2,215
3,532
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
9
2 / 0 / 0
4,293
613
3,861
3,041
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

1
0 / 0 / 0
2,955
422
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
5
Kills
3
3
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
0
4
W
Ullr
 
Ullr
1
1
0
1
L
Amaterasu
 
Amaterasu
0
4
0
0
W
0
0
0
0
W
Tiamat
Larksonix
Tiamat
0
1
0
0
L
Anhur
Mìyamoto
Anhur
0
1
1
0.5
L
Scylla
Pei2Win
Scylla
1
0
1
1.5
L
Merlin
2
0
0
2
L
0
0
0
0
W
Bastet
nibelik
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,602
Damage
10,553
23,864
Taken
16,260
10,180
Mitigated
4,592
12,335
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,602
2,340
0
3,554
5,440
4,230
0
388
5,052
982
39,675
W
Ullr
 
Ullr
1,844
280
0
1,684
5,045
1,012
0
232
4,813
0
30,282
L
Amaterasu
 
Amaterasu
904
445
0
1,299
5,823
1,814
0
266
5,557
0
11,589
W
1,020
0
0
1,533
4,099
2,164
0
1,421
2,420
16,150
2,902
W
Tiamat
Larksonix
Tiamat
1,777
406
0
1,758
3,273
1,299
78
2,179
769
22,890
0
L
Anhur
Mìyamoto
Anhur
3,573
1,161
0
1,264
3,864
963
0
191
3,673
0
26,446
L
Scylla
Pei2Win
Scylla
2,215
254
0
730
3,532
1,110
0
419
3,053
33,857
0
L
Merlin
3,861
400
0
761
3,041
705
0
1,853
956
18,992
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
nibelik
Bastet
1,359
237
0
3,806
6,007
1,475
0
1,157
4,734
0
28,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
19,862
258
Minions Killed
191
0
Camps Cleared
0
737,622
Distance Traveled
564,048
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,124
875
71
10
0
143,404
0
W
Ullr
4,673
668
57
8
0
137,690
0
L
Amaterasu
3,539
506
23
3
0
112,955
0
W
Geb
4,543
649
27
4
0
153,178
0
W
Tiamat
4,160
594
46
7
0
139,601
1
L
Anhur
4,336
619
42
6
0
131,071
0
L
Scylla
4,739
677
87
12
0
157,351
0
L
Merlin
4,293
613
39
6
0
141,150
0
L
Ymir
2,955
422
0
0
0
21,521
0
W
Bastet
4,346
621
57
8
0
163,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role