Player Matchup

Agni
Agni
Bobuson
Agni
Level 57
God Stats
6W - 7L
1,645 SR
Queue Stats
41W - 47L
1,474 Elo+
Solo
Bakasura
Bakasura
Doritoz13
Bakasura
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 207L
1,580 Elo+
Solo
Charybdis
Charybdis
Gambit1589
Charybdis
Level 125
God Stats
13W - 11L
1,582 SR
Queue Stats
79W - 85L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
jebusvidaurri
Kuzenbo
Level 83
God Stats
7W - 2L
1,454 SR
Queue Stats
123W - 115L
1,479 Elo+
Solo
Mulan
Mulan
xLazyNinjax3
Mulan
Level 159
God Stats
21W - 19L
1,556 SR
Queue Stats
566W - 586L
1,525 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,506 Elo+

VS

Team Averages
Level 150
1,508 SR
1,464 Elo+
Chiron
Chiron
 
Chiron
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Filkins_1221
Agni
Level 162
God Stats
0W - 1L
1,278 SR
Queue Stats
137W - 139L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
INVITE MEEEEEE
Tsukuyomi
Level 176
God Stats
2W - 5L
1,266 SR
Queue Stats
305W - 305L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Zoey0160
Aphrodite
Level 117
God Stats
10W - 5L
1,732 SR
Queue Stats
69W - 79L
1,431 Elo+
Solo
Hercules
Hercules
jxkre
Hercules
Level 88
God Stats
1W - 2L
1,764 SR
Queue Stats
58W - 89L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bobuson
Agni
12
0 / 7 / 2
6,781
522
4,803
7,272
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
Doritoz13
Bakasura
15
2 / 0 / 0
8,516
655
10,056
11,364
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charybdis
Gambit1589
Charybdis
14
6 / 1 / 4
8,196
630
4,673
7,303
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
11
3 / 2 / 8
7,600
585
4,571
8,114
8,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
5 / 1 / 3
7,635
587
4,435
10,304
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 6 / 0
6,773
521
4,350
9,145
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
5 / 1 / 3
7,825
602
8,804
8,374
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
INVITE MEEEEEE
Tsukuyomi
10
4 / 4 / 1
6,726
517
5,701
8,033
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Zoey0160
Aphrodite
5
0 / 4 / 0
4,629
356
689
4,695
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
jxkre
Hercules
12
0 / 1 / 1
6,821
525
4,138
11,534
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
11
11
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
6
0
0.33
W
Agni
Bobuson
Agni
0
7
2
0.14
W
Bakasura
Doritoz13
Bakasura
2
0
0
2
L
5
1
3
6.5
W
Charybdis
Gambit1589
Charybdis
6
1
4
8
L
Tsukuyomi
INVITE MEEEEEE
Tsukuyomi
4
4
1
1.13
L
Aphrodite
Zoey0160
Aphrodite
0
4
0
0
W
Kuzenbo
3
2
8
3.5
L
Hercules
jxkre
Hercules
0
1
1
0.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
23,682
44,357
Taken
41,781
24,047
Mitigated
16,966
15,716
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,350
2,370
72
2,226
9,145
2,843
16
1,694
7,403
0
50,298
W
Agni
Bobuson
Agni
4,803
584
186
441
7,272
2,348
0
3,510
3,762
36,576
122
W
Bakasura
Doritoz13
Bakasura
10,056
5,105
0
8,313
11,364
6,898
30
0
10,800
0
44,295
L
8,804
461
0
1,764
8,374
2,850
0
4,338
3,584
56,031
0
W
Charybdis
Gambit1589
Charybdis
4,673
2,396
0
1,530
7,303
2,120
2,789
945
6,358
0
56,409
L
Tsukuyomi
INVITE MEEEEEE
Tsukuyomi
5,701
1,384
0
2,879
8,033
2,300
0
1,346
6,454
0
33,871
L
Aphrodite
Zoey0160
Aphrodite
689
119
570
1,273
4,695
2,338
0
1,422
3,273
8,246
0
W
Kuzenbo
4,571
1,646
0
1,728
8,114
8,193
422
2,585
5,529
18,034
0
L
Hercules
jxkre
Hercules
4,138
1,774
0
3,796
11,534
6,635
0
0
7,315
0
43,704
W
4,435
603
0
3,518
10,304
4,488
0
2,453
7,851
0
55,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
32,774
391
Minions Killed
364
0
Camps Cleared
0
1,343,069
Distance Traveled
1,086,886
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,773
521
91
7
0
219,612
0
W
Agni
6,781
522
79
6
0
244,727
0
W
Bakasura
8,516
655
117
9
0
293,714
3
L
Agni
7,825
602
111
9
0
241,516
0
W
Charybdis
8,196
630
84
6
0
245,074
0
L
Tsukuyomi
6,726
517
54
4
0
250,556
0
L
Aphrodite
4,629
356
10
1
0
109,358
1
W
Kuzenbo
7,600
585
27
2
0
257,694
1
L
Hercules
6,821
525
98
8
0
265,844
6
W
Mulan
7,635
587
84
6
0
301,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role