Player Matchup

Xbalanque
Xbalanque
BihItzDAG
Xbalanque
Level 47
God Stats
3W - 4L
1,546 SR
Queue Stats
100W - 120L
1,382 Elo+
Solo
Osiris
Osiris
CHRIStark04 629
Osiris
Level 77
God Stats
2W - 6L
1,101 SR
Queue Stats
374W - 359L
1,484 Elo+
Solo
Thanatos
Thanatos
CR45HR45H
Thanatos
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 72L
1,377 Elo+
Solo
Ra
Ra
RescuedTwo4239
Ra
Level 56
God Stats
11W - 9L
1,577 SR
Queue Stats
104W - 115L
1,436 Elo+
Solo
Cthulhu
Cthulhu
redfield23
Cthulhu
Level 108
God Stats
29W - 10L
1,614 SR
Queue Stats
138W - 135L
1,395 Elo+
Solo
Team Averages
Level 75
1,468 SR
1,415 Elo+

VS

Team Averages
Level 82
1,513 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
GodJihyo011
Morgan Le Fay
Level 48
God Stats
4W - 1L
1,294 SR
Queue Stats
181W - 157L
1,375 Elo+
Solo
Arachne
Arachne
KenobiBREH
Arachne
Level 96
God Stats
40W - 22L
1,598 SR
Queue Stats
138W - 139L
1,418 Elo+
Solo
Surtr
Surtr
Lyzerfex
Surtr
Level 36
God Stats
11W - 6L
1,608 SR
Queue Stats
144W - 161L
1,418 Elo+
Party 1
The Morrigan
The Morrigan
MeatTrainWOOT
The Morrigan
Level 150
God Stats
3W - 3L
1,780 SR
Queue Stats
510W - 485L
1,498 Elo+
Solo
Artemis
Artemis
Shepn021
Artemis
Level 81
God Stats
7W - 12L
1,285 SR
Queue Stats
181W - 182L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BihItzDAG
Xbalanque
14
1 / 10 / 7
9,181
399
10,011
16,051
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 4 / 0
12,217
531
14,394
24,794
24,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
CR45HR45H
Thanatos
15
5 / 6 / 5
9,876
429
5,591
19,111
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
3 / 4 / 5
11,216
488
12,864
14,749
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
redfield23
Cthulhu
15
4 / 7 / 7
10,396
452
13,437
26,651
22,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodJihyo011
Morgan Le Fay
17
3 / 3 / 15
10,733
467
19,581
13,755
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
KenobiBREH
Arachne
16
4 / 4 / 10
10,324
449
12,819
20,067
9,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Lyzerfex
Surtr
16
2 / 4 / 8
10,412
453
8,976
20,158
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
MeatTrainWOOT
The Morrigan
19
11 / 5 / 10
12,505
544
16,109
15,132
7,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Shepn021
Artemis
17
11 / 3 / 11
11,677
508
16,171
16,289
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
19
Kills
31
31
Deaths
19
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BihItzDAG
Xbalanque
1
10
7
0.45
L
6
4
0
1.5
L
Thanatos
CR45HR45H
Thanatos
5
6
5
1.25
W
Morgan Le Fay
GodJihyo011
Morgan Le Fay
3
3
15
3.5
W
Arachne
KenobiBREH
Arachne
4
4
10
2.25
W
Surtr
Lyzerfex
Surtr
2
4
8
1.5
W
The Morrigan
MeatTrainWOOT
The Morrigan
11
5
10
3.2
L
3
4
5
1.38
W
Artemis
Shepn021
Artemis
11
3
11
5.5
L
Cthulhu
redfield23
Cthulhu
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,297
Damage
73,656
101,356
Taken
85,401
64,513
Mitigated
38,782
28,315
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BihItzDAG
Xbalanque
10,011
1,310
162
2,163
16,051
4,558
583
4,238
11,369
0
47,857
L
14,394
4,570
0
7,929
24,794
24,549
642
4,667
19,238
4,856
99,105
L
Thanatos
CR45HR45H
Thanatos
5,591
1,071
0
8,792
19,111
7,138
219
4,858
14,143
0
65,347
W
Morgan Le Fay
GodJihyo011
Morgan Le Fay
19,581
1,240
0
4,373
13,755
4,914
222
5,957
7,112
75,817
503
W
Arachne
KenobiBREH
Arachne
12,819
10,734
0
5,334
20,067
9,114
74
3,142
16,629
0
68,198
W
Surtr
Lyzerfex
Surtr
8,976
2,922
0
5,393
20,158
11,738
339
2,487
17,399
943
50,886
W
The Morrigan
MeatTrainWOOT
The Morrigan
16,109
2,197
0
2,772
15,132
7,608
274
5,078
9,169
69,543
6,341
L
12,864
794
2,327
4,736
14,749
5,528
405
4,686
9,830
90,029
1,270
W
Artemis
Shepn021
Artemis
16,171
6,437
0
5,443
16,289
5,408
540
5,794
9,898
0
51,360
L
Cthulhu
redfield23
Cthulhu
13,437
564
276
1,930
26,651
22,740
156
12,190
13,753
63,323
3,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,886
Gold Earned
55,651
592
Minions Killed
423
0
Camps Cleared
0
2,100,251
Distance Traveled
2,156,108
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,181
399
71
3
0
422,104
3
L
Osiris
12,217
531
178
8
0
392,825
6
L
Thanatos
9,876
429
88
4
0
440,949
0
W
Morgan Le Fay
10,733
467
110
5
0
437,745
0
W
Arachne
10,324
449
79
3
0
481,842
0
W
Surtr
10,412
453
73
3
0
410,447
0
W
The Morrigan
12,505
544
109
5
0
403,491
0
L
Ra
11,216
488
159
7
0
435,614
0
W
Artemis
11,677
508
52
2
0
422,583
0
L
Cthulhu
10,396
452
96
4
0
408,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role