Player Matchup

Guan Yu
Guan Yu
IrritantGamer03
Guan Yu
Level 72
God Stats
3W - 3L
1,444 SR
Queue Stats
88W - 87L
1,467 Elo+
Party 2
Anubis
Anubis
adribarro07
Anubis
Level 158
God Stats
5W - 4L
1,251 SR
Queue Stats
619W - 633L
1,432 Elo+
Party 1
Olorun
Olorun
kingcatman3d
Olorun
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 81L
1,457 Elo+
Party 2
Arachne
Arachne
m60nat1245
Arachne
Level 108
God Stats
11W - 7L
1,548 SR
Queue Stats
92W - 90L
1,472 Elo+
Party 2
Chaac
Chaac
mikinmolina
Chaac
Level 112
God Stats
16W - 11L
1,635 SR
Queue Stats
307W - 310L
1,500 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,465 Elo+

VS

Team Averages
Level 113
1,484 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Boorzik_71
Medusa
Level 115
God Stats
178W - 195L
1,500 SR
Queue Stats
529W - 507L
1,485 Elo+
Solo
Nu Wa
Nu Wa
Riddikel01
Nu Wa
Level 158
God Stats
15W - 15L
1,404 SR
Queue Stats
219W - 201L
1,449 Elo+
Solo
Ratatoskr
Ratatoskr
josepablogr98
Ratatoskr
Level 69
God Stats
48W - 46L
1,518 SR
Queue Stats
135W - 130L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,219
555
3,135
10,257
7,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
15
6 / 3 / 3
8,677
667
8,386
10,339
4,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
11
3 / 3 / 2
7,035
541
4,498
7,347
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
m60nat1245
Arachne
13
8 / 3 / 4
8,336
641
7,273
10,310
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 1 / 2
7,846
604
7,360
11,204
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 0 / 4
7,628
587
6,238
8,443
7,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
 
Yu Huang
11
2 / 4 / 2
7,039
541
6,435
7,566
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Boorzik_71
Medusa
12
4 / 5 / 2
7,623
586
5,456
9,494
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
12
1 / 3 / 0
6,961
535
6,865
8,125
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
josepablogr98
Ratatoskr
11
3 / 7 / 0
6,444
496
5,688
10,682
3,839
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
19
Kills
10
11
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
4
2
L
Yu Huang
 
Yu Huang
2
4
2
0.75
L
Medusa
Boorzik_71
Medusa
4
5
2
1
W
0
1
3
1.5
L
Nu Wa
1
3
0
0.33
W
Anubis
6
3
3
2.5
L
Ratatoskr
josepablogr98
Ratatoskr
3
7
0
0.43
W
Olorun
3
3
2
1.33
W
Arachne
m60nat1245
Arachne
8
3
4
3.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
30,682
49,457
Taken
44,310
24,883
Mitigated
17,249
21,007
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,238
1,835
0
2,170
8,443
7,045
0
1,641
6,802
11,127
28,321
L
Yu Huang
 
Yu Huang
6,435
415
0
1,206
7,566
1,590
121
4,661
2,905
39,643
573
L
Medusa
Boorzik_71
Medusa
5,456
1,474
0
1,271
9,494
2,509
0
4,382
5,112
0
44,077
W
3,135
1,059
1,844
5,054
10,257
7,694
587
1,287
8,876
0
29,780
L
Nu Wa
6,865
1,871
0
750
8,125
2,266
0
266
7,859
40,146
1,000
W
Anubis
8,386
174
0
4,937
10,339
4,324
546
5,397
4,848
65,955
558
L
Ratatoskr
josepablogr98
Ratatoskr
5,688
1,456
0
940
10,682
3,839
0
1,788
8,894
0
41,408
W
Olorun
4,498
3,012
240
1,383
7,347
2,580
2,364
1,624
5,653
38,699
3,339
W
Arachne
m60nat1245
Arachne
7,273
5,461
0
3,806
10,310
3,698
1,447
1,284
8,949
0
49,466
W
7,360
561
0
3,743
11,204
6,587
0
3,988
6,621
0
55,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
35,695
415
Minions Killed
374
0
Camps Cleared
0
1,284,144
Distance Traveled
1,221,103
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,628
587
60
5
0
226,195
0
L
Yu Huang
7,039
541
90
7
0
270,703
3
L
Medusa
7,623
586
68
5
0
246,300
0
W
Guan Yu
7,219
555
55
4
0
290,432
0
L
Nu Wa
6,961
535
82
6
0
208,395
0
W
Anubis
8,677
667
109
8
0
253,915
0
L
Ratatoskr
6,444
496
74
6
0
269,510
0
W
Olorun
7,035
541
76
6
0
212,224
0
W
Arachne
8,336
641
80
6
0
252,074
0
W
Chaac
7,846
604
95
7
0
275,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role