Player Matchup

Janus
Janus
DjJanυs
Janus
Level 98
God Stats
98W - 112L
1,507 SR
Queue Stats
101W - 117L
1,467 Elo+
Solo
Atlas
Atlas
LuciARexUwu
Atlas
Level 104
God Stats
1W - 6L
1,450 SR
Queue Stats
104W - 111L
1,435 Elo+
Solo
Medusa
Medusa
Tortius
Medusa
Level 159
God Stats
0W - 1L
1,209 SR
Queue Stats
49W - 50L
1,517 Elo+
Solo
Hades
Hades
WhiteTiger4179
Hades
Level 63
God Stats
27W - 20L
1,657 SR
Queue Stats
212W - 205L
1,508 Elo+
Solo
Achilles
Achilles
x_Miguelegend_x
Achilles
Level 87
God Stats
1W - 3L
1,356 SR
Queue Stats
76W - 87L
1,441 Elo+
Solo
Team Averages
Level 102
1,436 SR
1,474 Elo+

VS

Team Averages
Level 84
1,555 SR
1,412 Elo+
Chernobog
Chernobog
A12fire
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 55L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
AWSDG
Ratatoskr
Level 123
God Stats
7W - 6L
1,335 SR
Queue Stats
174W - 172L
1,512 Elo+
Solo
Anubis
Anubis
IrishCannon1
Anubis
Level 92
God Stats
45W - 30L
1,600 SR
Queue Stats
266W - 261L
1,466 Elo+
Solo
Pele
Pele
PrettyBoyPenta
Pele
Level 123
God Stats
4W - 0L
1,840 SR
Queue Stats
30W - 26L
1,465 Elo+
Party 1
Ymir
Ymir
xGsOxExotic
Ymir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DjJanυs
Janus
6
0 / 1 / 0
4,319
432
574
2,121
404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 1
4,727
473
1,951
6,250
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Tortius
Medusa
11
3 / 1 / 3
5,835
584
5,744
4,931
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 1 / 3
5,465
547
2,683
4,982
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
10
3 / 3 / 0
5,095
510
3,380
7,051
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A12fire
Chernobog
10
0 / 2 / 0
5,237
524
1,969
6,251
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
AWSDG
Ratatoskr
10
0 / 2 / 2
5,602
560
2,062
7,138
2,643
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
4 / 0 / 0
7,125
713
4,784
3,544
1,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 0
7,427
743
3,861
5,420
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 3 / 1
4,961
496
1,106
7,441
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
8
9
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A12fire
Chernobog
0
2
0
0
W
Ratatoskr
AWSDG
Ratatoskr
0
2
2
0.5
L
Janus
DjJanυs
Janus
0
1
0
0
W
Anubis
4
0
0
4
L
0
3
1
0.17
W
4
0
0
4
L
Medusa
Tortius
Medusa
3
1
3
4.5
L
1
1
3
2.5
W
0
3
1
0.17
L
Achilles
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,332
Damage
13,782
25,335
Taken
29,794
8,211
Mitigated
11,924
5,493
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A12fire
Chernobog
1,969
912
0
2,888
6,251
1,764
0
1,028
5,223
0
37,085
W
Ratatoskr
AWSDG
Ratatoskr
2,062
695
0
957
7,138
2,643
0
307
6,831
0
44,683
L
Janus
DjJanυs
Janus
574
72
0
756
2,121
404
0
0
2,121
18,166
0
W
Anubis
4,784
100
90
2,637
3,544
1,311
0
1,144
2,206
49,476
1,060
L
1,951
352
0
382
6,250
1,835
0
2,334
3,916
20,008
1,495
W
3,861
904
0
3,266
5,420
1,615
24
865
4,497
0
60,132
L
Medusa
Tortius
Medusa
5,744
1,510
0
1,434
4,931
1,508
0
149
4,782
0
44,544
L
2,683
97
20
2,341
4,982
2,028
0
1,111
3,871
18,942
0
W
1,106
231
0
761
7,441
4,591
0
1,539
5,850
12,090
0
L
Achilles
3,380
1,703
0
560
7,051
2,436
0
2,271
4,780
0
26,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
30,352
248
Minions Killed
376
0
Camps Cleared
0
854,775
Distance Traveled
979,244
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,237
524
78
8
0
179,367
0
W
Ratatoskr
5,602
560
76
8
0
215,225
0
L
Janus
4,319
432
42
4
0
75,680
0
W
Anubis
7,125
713
97
10
0
210,390
0
L
Atlas
4,727
473
48
5
0
206,558
0
W
Pele
7,427
743
108
11
0
207,791
0
L
Medusa
5,835
584
68
7
0
196,207
0
L
Hades
5,465
547
45
5
0
181,075
6
W
Ymir
4,961
496
17
2
0
166,471
0
L
Achilles
5,095
510
45
5
0
195,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role