Player Matchup

Arachne
Arachne
Crazyy-Alias972
Arachne
Level 157
God Stats
4W - 1L
1,634 SR
Queue Stats
218W - 229L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Kirito31x
Cthulhu
Level 100
God Stats
73W - 53L
1,629 SR
Queue Stats
345W - 365L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
NoPancreasJP
Baron Samedi
Level 106
God Stats
26W - 16L
1,599 SR
Queue Stats
205W - 205L
1,455 Elo+
Party 1
Team Averages
Level 121
1,621 SR
1,413 Elo+

VS

Team Averages
Level 76
1,484 SR
1,444 Elo+
Kuzenbo
Kuzenbo
Dr_Murchik
Kuzenbo
Level 125
God Stats
67W - 88L
1,473 SR
Queue Stats
845W - 842L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Morten15Hansen
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,510 SR
Queue Stats
23W - 26L
1,395 Elo+
Solo
Neith
Neith
VeruHav
Neith
Level 65
God Stats
204W - 212L
1,470 SR
Queue Stats
205W - 212L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
11,016
787
2,250
6,212
3,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kirito31x
Cthulhu
17
5 / 0 / 4
10,986
785
14,305
14,552
15,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
NoPancreasJP
Baron Samedi
18
4 / 0 / 7
11,364
812
16,330
9,087
4,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dr_Murchik
Kuzenbo
14
0 / 2 / 1
8,764
626
7,074
16,145
13,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Morten15Hansen
Ah Muzen Cab
13
0 / 6 / 1
8,697
621
2,839
10,509
3,481
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
VeruHav
Neith
15
1 / 5 / 0
9,680
691
7,841
13,470
4,884
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Kuzenbo
Dr_Murchik
Kuzenbo
0
2
1
0.25
W
Cthulhu
Kirito31x
Cthulhu
5
0
4
7
L
Ah Muzen Cab
Morten15Hansen
Ah Muzen Cab
0
6
1
0.08
W
Baron Samedi
NoPancreasJP
Baron Samedi
4
0
7
7.5
L
Neith
VeruHav
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
17,754
29,851
Taken
40,124
23,303
Mitigated
22,340
12,643
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,250
1,535
0
1,465
6,212
3,073
1,052
1,011
5,201
0
16,387
L
Kuzenbo
Dr_Murchik
Kuzenbo
7,074
2,876
0
2,590
16,145
13,975
0
9,431
6,237
23,999
275
W
Cthulhu
Kirito31x
Cthulhu
14,305
246
72
2,359
14,552
15,823
140
1,848
12,704
39,842
603
L
Ah Muzen Cab
Morten15Hansen
Ah Muzen Cab
2,839
580
0
225
10,509
3,481
0
8,227
1,829
0
18,628
W
Baron Samedi
NoPancreasJP
Baron Samedi
16,330
970
2,613
6,134
9,087
4,407
763
4,230
4,857
61,548
640
L
Neith
VeruHav
Neith
7,841
1,548
0
3,359
13,470
4,884
0
11,337
1,404
0
34,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
27,141
209
Minions Killed
143
0
Camps Cleared
0
766,856
Distance Traveled
665,011
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,016
787
39
3
0
264,800
0
L
Kuzenbo
8,764
626
33
2
0
253,790
0
W
Cthulhu
10,986
785
61
4
0
245,534
0
L
Ah Muzen Cab
8,697
621
33
2
0
192,504
0
W
Baron Samedi
11,364
812
109
8
0
256,522
2
L
Neith
9,680
691
77
6
0
218,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role