Player Matchup

Zeus
Zeus
Avileauma1
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,396 Elo+
Solo
Chaac
Chaac
ClankySwag44
Chaac
Level 66
God Stats
9W - 8L
1,533 SR
Queue Stats
192W - 190L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
FroggyGames6757
Danzaburou
Level 44
God Stats
5W - 7L
1,432 SR
Queue Stats
74W - 91L
1,411 Elo+
Party 2
Bacchus
Bacchus
shinbushi
Bacchus
Level 247
God Stats
9W - 9L
1,563 SR
Queue Stats
235W - 236L
1,407 Elo+
Solo
Hun Batz
Hun Batz
x_Miguelegend_x
Hun Batz
Level 87
God Stats
5W - 3L
1,839 SR
Queue Stats
76W - 87L
1,453 Elo+
Solo
Team Averages
Level 102
1,574 SR
1,434 Elo+

VS

Team Averages
Level 79
1,453 SR
1,415 Elo+
Persephone
Persephone
CR45HR45H
Persephone
Level 85
God Stats
4W - 5L
1,471 SR
Queue Stats
54W - 72L
1,363 Elo+
Solo
Sol
Sol
Dancraft41
Sol
Level 88
God Stats
2W - 4L
1,316 SR
Queue Stats
212W - 186L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
Dmsgmn95
Gilgamesh
Level 107
God Stats
53W - 38L
1,545 SR
Queue Stats
614W - 611L
1,418 Elo+
Solo
Surtr
Surtr
Lyzerfex
Surtr
Level 36
God Stats
11W - 6L
1,551 SR
Queue Stats
142W - 156L
1,407 Elo+
Party 1
Kali
Kali
Shepn021
Kali
Level 81
God Stats
22W - 18L
1,381 SR
Queue Stats
179W - 177L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,308
430
7,942
9,299
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 2
9,508
559
10,036
16,559
10,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FroggyGames6757
Danzaburou
15
3 / 3 / 1
8,747
515
6,693
12,016
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
shinbushi
Bacchus
11
1 / 1 / 1
7,446
438
3,300
13,881
12,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
13
2 / 7 / 2
7,539
443
5,045
15,446
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CR45HR45H
Persephone
15
3 / 2 / 7
9,542
561
12,670
8,042
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 3 / 0
9,865
580
12,069
11,904
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Dmsgmn95
Gilgamesh
14
0 / 1 / 8
8,655
509
4,580
10,874
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Surtr
Lyzerfex
Surtr
14
4 / 5 / 0
9,203
541
9,424
15,330
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kali
17
9 / 0 / 1
9,731
572
10,042
16,366
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
11
Kills
19
19
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Persephone
CR45HR45H
Persephone
3
2
7
3.25
L
4
3
2
1.67
W
3
3
0
1
W
Gilgamesh
Dmsgmn95
Gilgamesh
0
1
8
4
L
Danzaburou
FroggyGames6757
Danzaburou
3
3
1
1.17
W
Surtr
Lyzerfex
Surtr
4
5
0
0.8
W
Kali
9
0
1
9.5
L
Bacchus
shinbushi
Bacchus
1
1
1
1.5
L
Hun Batz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,016
Damage
48,785
67,201
Taken
62,516
35,676
Mitigated
30,363
17,585
Healing
26,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,942
1,321
0
1,154
9,299
2,576
0
4,589
4,710
50,260
0
W
Persephone
CR45HR45H
Persephone
12,670
984
0
3,858
8,042
2,544
0
4,491
3,511
72,997
1,894
L
10,036
2,745
0
7,905
16,559
10,331
0
1,251
14,541
0
66,361
W
12,069
5,300
0
6,067
11,904
3,653
6,740
925
10,979
87,529
643
W
Gilgamesh
Dmsgmn95
Gilgamesh
4,580
632
267
1,863
10,874
8,441
345
2,823
8,051
0
29,396
L
Danzaburou
FroggyGames6757
Danzaburou
6,693
3,256
0
1,627
12,016
4,115
0
9,792
2,224
0
53,876
W
Surtr
Lyzerfex
Surtr
9,424
4,391
0
4,012
15,330
9,089
0
0
15,330
880
50,129
W
Kali
10,042
4,593
0
10,801
16,366
6,636
0
2,858
13,508
0
76,188
L
Bacchus
shinbushi
Bacchus
3,300
555
458
4,513
13,881
12,464
0
5,940
7,941
15,769
2,056
L
Hun Batz
5,045
1,053
0
1,928
15,446
6,190
0
3,215
12,197
0
56,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
46,996
408
Minions Killed
515
0
Camps Cleared
0
1,497,122
Distance Traveled
1,660,266
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,308
430
86
5
0
281,015
0
W
Persephone
9,542
561
125
7
0
325,471
0
L
Chaac
9,508
559
124
7
0
302,257
0
W
Sol
9,865
580
156
9
0
300,647
0
W
Gilgamesh
8,655
509
44
3
0
348,788
0
L
Danzaburou
8,747
515
87
5
0
269,375
0
W
Surtr
9,203
541
87
5
0
298,516
0
W
Kali
9,731
572
103
6
0
386,844
0
L
Bacchus
7,446
438
25
1
0
296,003
7
L
Hun Batz
7,539
443
86
5
0
348,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role