Player Matchup

The Morrigan
The Morrigan
Grandmaster
BlackPh03nix
The Morrigan
Grandmaster
Level 216
God Stats
9W - 5L
1,740 SR
Queue Stats
274W - 211L
2,719 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Completed485
Xbalanque
Diamond IV
Level 129
God Stats
16W - 10L
1,707 SR
Queue Stats
789W - 781L
2,189 MMR
Solo
Hercules
Hercules
Diamond IV
SKAZAONLYFANS
Hercules
Diamond IV
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 156L
2,262 MMR
Solo
Artio
Artio
Diamond IV
Ysse
Artio
Diamond IV
Level 125
God Stats
0W - 1L
1,487 SR
Queue Stats
292W - 285L
2,241 MMR
Solo
Mercury
Mercury
Platinum I
yato236512
Mercury
Platinum I
Level 82
God Stats
10W - 4L
1,815 SR
Queue Stats
54W - 47L
2,063 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,650 SR
2,295 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 185
1,695 SR
2,117 MMR
Nut
Nut
Grandmaster
 
Nut
Grandmaster
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond II
Thorín
Horus
Diamond II
Level 216
God Stats
7W - 1L
1,917 SR
Queue Stats
221W - 186L
2,248 MMR
Party 1
Cerberus
Cerberus
Diamond I
Wooffey
Cerberus
Diamond I
Level 258
God Stats
14W - 9L
1,640 SR
Queue Stats
331W - 293L
2,632 MMR
Party 1
Janus
Janus
Diamond V
smiteZer44
Janus
Diamond V
Level 156
God Stats
43W - 44L
1,569 SR
Queue Stats
277W - 284L
2,053 MMR
Solo
Loki
Loki
Diamond III
Árek
Loki
Diamond III
Level 158
God Stats
26W - 10L
1,851 SR
Queue Stats
188W - 178L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlackPh03nix
The Morrigan
18
5 / 3 / 6
10,253
603
8,813
9,302
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Completed485
Xbalanque
13
0 / 10 / 10
7,909
465
13,201
17,355
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SKAZAONLYFANS
Hercules
9
1 / 3 / 1
7,103
418
4,593
9,240
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Ysse
Artio
13
2 / 6 / 10
8,684
511
9,624
17,495
11,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
yato236512
Mercury
17
13 / 5 / 4
10,722
631
13,795
12,999
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
KumbhakarnaSobekMaman BrigitteSerqetFenrir

VS

Bans
Ne ZhaSusanoBacchusMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
10 / 6 / 5
10,328
608
18,122
20,735
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Horus
Thorín
Horus
15
2 / 2 / 5
9,081
534
9,664
13,413
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Wooffey
Cerberus
14
4 / 5 / 9
9,528
560
9,876
19,427
15,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
16
3 / 3 / 7
9,966
586
7,679
10,485
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Árek
Loki
18
8 / 5 / 5
10,586
623
8,875
14,533
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
21
Kills
27
27
Deaths
21
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
10
6
5
2.08
L
The Morrigan
BlackPh03nix
The Morrigan
5
3
6
2.67
L
Xbalanque
Completed485
Xbalanque
0
10
10
0.5
L
Hercules
SKAZAONLYFANS
Hercules
1
3
1
0.5
W
Horus
Thorín
Horus
2
2
5
2.25
W
Cerberus
Wooffey
Cerberus
4
5
9
1.7
L
Artio
Ysse
Artio
2
6
10
1.17
W
Janus
3
3
7
2.17
L
Mercury
yato236512
Mercury
13
5
4
3
W
Loki
Árek
Loki
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,026
Damage
54,216
66,391
Taken
78,593
28,018
Mitigated
40,675
13,862
Healing
30,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
18,122
12,261
0
10,149
20,735
7,489
0
3,538
17,149
0
95,007
L
The Morrigan
BlackPh03nix
The Morrigan
8,813
827
0
1,026
9,302
3,053
0
3,838
5,275
79,498
4,236
L
Xbalanque
Completed485
Xbalanque
13,201
6,731
0
2,498
17,355
4,391
0
2,771
14,504
0
43,763
L
Hercules
SKAZAONLYFANS
Hercules
4,593
1,295
0
3,458
9,240
3,708
0
1,559
7,127
1,083
31,757
W
Horus
Thorín
Horus
9,664
3,586
480
5,926
13,413
8,153
0
3,646
9,727
0
50,398
W
Cerberus
Wooffey
Cerberus
9,876
748
0
7,367
19,427
15,905
0
5,412
13,833
31,833
1,376
L
Artio
Ysse
Artio
9,624
966
880
5,128
17,495
11,902
0
5,996
11,160
34,099
0
W
Janus
7,679
493
0
1,440
10,485
3,868
574
2,200
8,153
73,141
768
L
Mercury
yato236512
Mercury
13,795
7,452
0
872
12,999
4,964
0
2,645
10,127
0
60,945
W
Loki
Árek
Loki
8,875
2,817
0
5,399
14,533
5,260
0
2,566
11,763
0
85,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,671
Gold Earned
49,489
454
Minions Killed
506
0
Camps Cleared
0
1,688,661
Distance Traveled
1,790,136
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,328
608
126
7
0
323,199
2
L
The Morrigan
10,253
603
182
11
0
359,129
1
L
Xbalanque
7,909
465
68
4
0
332,992
0
L
Hercules
7,103
418
67
4
0
177,094
1
W
Horus
9,081
534
73
4
0
347,630
4
W
Cerberus
9,528
560
47
3
0
358,859
0
L
Artio
8,684
511
37
2
0
402,040
4
W
Janus
9,966
586
140
8
0
391,767
0
L
Mercury
10,722
631
100
6
0
417,406
1
W
Loki
10,586
623
120
7
0
368,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role