Player Matchup

Ah Puch
Ah Puch
Demonslayer491
Ah Puch
Level 128
God Stats
8W - 4L
1,559 SR
Queue Stats
415W - 413L
1,557 Elo+
Party 1
Ra
Ra
Jucabio21
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,511 Elo+
Solo
Mulan
Mulan
MVPperseus
Mulan
Level 100
God Stats
3W - 6L
1,249 SR
Queue Stats
304W - 278L
1,488 Elo+
Solo
Chiron
Chiron
h2sn8w
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 149L
1,587 Elo+
Solo
Cerberus
Cerberus
wildbillhdmax01
Cerberus
Level 89
God Stats
8W - 3L
1,695 SR
Queue Stats
181W - 190L
1,557 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,540 Elo+

VS

Team Averages
Level 131
1,691 SR
1,525 Elo+
Horus
Horus
Greshbolt
Horus
Level 79
God Stats
2W - 3L
1,694 SR
Queue Stats
73W - 69L
1,547 Elo+
Solo
Agni
Agni
HandHeldMage117
Agni
Level 158
God Stats
0W - 1L
1,504 SR
Queue Stats
56W - 50L
1,504 Elo+
Solo
Bakasura
Bakasura
Holy_Andraste
Bakasura
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 162L
1,424 Elo+
Solo
Nox
Nox
gamzeemakara413
Nox
Level 124
God Stats
3W - 1L
1,899 SR
Queue Stats
164W - 156L
1,581 Elo+
Solo
Janus
Janus
hawke1976
Janus
Level 148
God Stats
2W - 1L
1,861 SR
Queue Stats
199W - 189L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 12
9,612
1,068
10,481
8,015
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 18
9,533
1,059
7,294
5,843
2,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
6 / 2 / 19
9,626
1,070
8,143
15,054
14,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
h2sn8w
Chiron
14
1 / 2 / 21
8,386
932
15,740
10,237
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
14
5 / 1 / 21
9,335
1,037
5,070
15,397
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Greshbolt
Horus
11
0 / 5 / 4
6,782
754
2,616
13,211
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
3 / 7 / 2
7,399
822
9,910
7,875
2,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Holy_Andraste
Bakasura
11
1 / 7 / 4
6,841
760
6,347
10,299
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
0 / 4 / 2
7,170
797
2,928
9,950
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
hawke1976
Janus
11
1 / 6 / 1
6,634
737
9,470
7,277
2,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
29
Kills
5
7
Deaths
29
91
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
Horus
Greshbolt
Horus
0
5
4
0.4
L
3
7
2
0.57
L
Bakasura
Holy_Andraste
Bakasura
1
7
4
0.43
W
7
1
18
16
W
Mulan
6
2
19
7.75
L
0
4
2
0.25
W
Chiron
h2sn8w
Chiron
1
2
21
5.75
L
Janus
hawke1976
Janus
1
6
1
0.25
W
Cerberus
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,728
Damage
31,271
54,546
Taken
48,612
38,752
Mitigated
28,693
27,601
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,481
880
0
690
8,015
4,045
1,230
2,392
5,432
17,902
557
L
Horus
Greshbolt
Horus
2,616
1,212
2,586
3,206
13,211
13,821
0
5,993
6,911
0
3,128
L
9,910
612
222
172
7,875
2,584
0
3,925
3,712
14,275
0
L
Bakasura
Holy_Andraste
Bakasura
6,347
4,193
285
729
10,299
6,987
0
3,486
6,657
0
6,070
W
7,294
650
12,768
2,282
5,843
2,341
1,013
2,246
3,432
22,287
476
W
Mulan
8,143
1,476
343
2,491
15,054
14,149
908
5,785
8,477
0
19,746
L
2,928
192
824
2,402
9,950
3,260
0
4,508
5,220
20,685
0
W
Chiron
h2sn8w
Chiron
15,740
2,374
983
1,410
10,237
5,524
2,732
3,958
6,078
0
27,132
L
Janus
hawke1976
Janus
9,470
652
0
165
7,277
2,041
0
3,148
3,843
21,004
0
W
Cerberus
5,070
367
1,247
5,387
15,397
12,693
900
7,151
7,569
10,136
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,492
Gold Earned
34,826
113
Minions Killed
86
0
Camps Cleared
0
872,202
Distance Traveled
761,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,612
1,068
19
2
0
170,490
0
L
Horus
6,782
754
2
0
0
164,904
0
L
Agni
7,399
822
5
1
0
153,872
0
L
Bakasura
6,841
760
7
1
0
137,788
0
W
Ra
9,533
1,059
28
3
0
171,577
0
W
Mulan
9,626
1,070
19
2
0
177,035
0
L
Nox
7,170
797
45
5
0
157,285
0
W
Chiron
8,386
932
39
4
0
173,961
0
L
Janus
6,634
737
27
3
0
147,844
0
W
Cerberus
9,335
1,037
8
1
0
179,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role