Player Matchup

Eset
Eset
ALittleSausage
Eset
Level 101
God Stats
5W - 2L
1,765 SR
Queue Stats
288W - 251L
1,473 Elo+
Party 2
Bacchus
Bacchus
Alskuh
Bacchus
Level 154
God Stats
8W - 3L
1,647 SR
Queue Stats
151W - 144L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LandLayer
Tsukuyomi
Level 157
God Stats
27W - 24L
1,589 SR
Queue Stats
225W - 239L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
Melxuop
Sun Wukong
Level 248
God Stats
3W - 3L
1,413 SR
Queue Stats
233W - 251L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
Tomagara
Hou Yi
Level 236
God Stats
17W - 20L
1,610 SR
Queue Stats
292W - 295L
1,528 Elo+
Party 1
Team Averages
Level 179
1,605 SR
1,510 Elo+

VS

Team Averages
Level 145
1,562 SR
1,526 Elo+
Raijin
Raijin
 
Raijin
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dejah
Fenrir
Level 147
God Stats
7W - 8L
1,491 SR
Queue Stats
159W - 154L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Pochangles4556
Cabrakan
Level 126
God Stats
2W - 4L
1,478 SR
Queue Stats
198W - 183L
1,598 Elo+
Party 3
Xing Tian
Xing Tian
Revis17
Xing Tian
Level 111
God Stats
4W - 2L
1,744 SR
Queue Stats
59W - 59L
1,564 Elo+
Party 3
Cernunnos
Cernunnos
malibulala92
Cernunnos
Level 101
God Stats
44W - 34L
1,596 SR
Queue Stats
444W - 419L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,408
641
3,984
4,115
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Alskuh
Bacchus
10
1 / 2 / 9
6,302
630
4,509
6,681
6,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
LandLayer
Tsukuyomi
12
9 / 0 / 1
6,776
678
6,215
6,132
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Melxuop
Sun Wukong
11
0 / 1 / 3
6,321
632
5,203
7,431
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Tomagara
Hou Yi
11
5 / 0 / 1
6,920
692
7,434
6,015
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 6 / 1
5,450
545
3,377
6,348
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dejah
Fenrir
10
0 / 4 / 0
5,574
557
4,354
9,965
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
8
1 / 3 / 0
4,712
471
2,137
7,589
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Revis17
Xing Tian
9
2 / 2 / 1
5,442
544
3,307
9,089
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
malibulala92
Cernunnos
10
0 / 4 / 1
4,942
494
3,451
5,513
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
1
0.25
W
4
1
3
5.5
W
Bacchus
Alskuh
Bacchus
1
2
9
2.75
L
Fenrir
Dejah
Fenrir
0
4
0
0
W
Tsukuyomi
LandLayer
Tsukuyomi
9
0
1
9.5
W
Sun Wukong
Melxuop
Sun Wukong
0
1
3
1.5
L
Cabrakan
1
3
0
0.33
L
Xing Tian
Revis17
Xing Tian
2
2
1
1.25
W
Hou Yi
Tomagara
Hou Yi
5
0
1
5.5
L
Cernunnos
malibulala92
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,345
Damage
16,626
30,374
Taken
38,504
16,526
Mitigated
20,358
9,909
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,377
281
0
336
6,348
1,797
0
3,184
3,013
29,681
0
W
3,984
199
195
818
4,115
2,013
0
2,969
1,146
33,217
135
W
Bacchus
Alskuh
Bacchus
4,509
871
0
2,501
6,681
6,167
155
2,689
3,992
14,550
478
L
Fenrir
Dejah
Fenrir
4,354
742
0
3,550
9,965
6,659
0
84
9,219
0
34,760
W
Tsukuyomi
LandLayer
Tsukuyomi
6,215
1,703
0
1,290
6,132
2,144
0
905
5,227
0
44,711
W
Sun Wukong
Melxuop
Sun Wukong
5,203
978
0
1,892
7,431
4,453
0
176
6,776
0
43,753
L
Cabrakan
2,137
187
0
3,052
7,589
4,336
0
864
6,637
30,198
665
L
Xing Tian
Revis17
Xing Tian
3,307
222
0
2,175
9,089
6,079
0
3,068
5,821
14,671
1,500
W
Hou Yi
Tomagara
Hou Yi
7,434
4,059
0
3,213
6,015
1,749
1,093
1,864
4,151
0
47,249
L
Cernunnos
malibulala92
Cernunnos
3,451
2,008
0
923
5,513
1,487
0
774
4,739
0
30,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,727
Gold Earned
26,120
330
Minions Killed
268
0
Camps Cleared
0
1,028,918
Distance Traveled
936,712
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,450
545
64
6
0
181,604
0
W
Eset
6,408
641
67
7
0
222,491
1
W
Bacchus
6,302
630
15
2
0
212,154
2
L
Fenrir
5,574
557
72
7
0
160,338
0
W
Tsukuyomi
6,776
678
74
7
0
239,726
0
W
Sun Wukong
6,321
632
93
9
0
178,500
0
L
Cabrakan
4,712
471
59
6
0
214,693
0
L
Xing Tian
5,442
544
22
2
0
202,930
1
W
Hou Yi
6,920
692
81
8
0
176,047
2
L
Cernunnos
4,942
494
51
5
0
177,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role