Player Matchup

Agni
Agni
Heinehg
Agni
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Ke-vin55
Sylvanus
Level 149
God Stats
15W - 20L
1,650 SR
Queue Stats
138W - 137L
1,551 Elo+
Solo
Chernobog
Chernobog
ShadowMF
Chernobog
Level 124
God Stats
1W - 0L
1,229 SR
Queue Stats
120W - 122L
1,503 Elo+
Party 1
Team Averages
Level 98
1,460 SR
1,523 Elo+

VS

Team Averages
Level 133
1,558 SR
1,503 Elo+
Sun Wukong
Sun Wukong
MrPopoSenpai
Sun Wukong
Level 138
God Stats
14W - 12L
1,513 SR
Queue Stats
234W - 247L
1,498 Elo+
Solo
Surtr
Surtr
Zotonn
Surtr
Level 113
God Stats
28W - 23L
1,608 SR
Queue Stats
65W - 63L
1,516 Elo+
Party 2
Hel
Hel
hourlongnine
Hel
Level 149
God Stats
18W - 9L
1,554 SR
Queue Stats
38W - 40L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Heinehg
Agni
17
5 / 1 / 6
10,255
932
11,369
9,299
3,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Ke-vin55
Sylvanus
15
0 / 3 / 11
8,705
791
7,313
12,987
13,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ShadowMF
Chernobog
17
6 / 1 / 5
10,318
938
13,902
7,703
3,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrPopoSenpai
Sun Wukong
13
0 / 4 / 2
7,723
702
6,909
11,382
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
Zotonn
Surtr
13
2 / 4 / 2
8,392
763
5,105
14,937
13,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 2
8,768
797
11,164
11,134
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
4
5
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
Heinehg
Agni
5
1
6
8
W
Sylvanus
Ke-vin55
Sylvanus
0
3
11
1.83
L
Sun Wukong
MrPopoSenpai
Sun Wukong
0
4
2
0.25
W
Chernobog
ShadowMF
Chernobog
6
1
5
8.5
L
Surtr
Zotonn
Surtr
2
4
2
0.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,584
Damage
23,178
29,989
Taken
37,453
20,743
Mitigated
25,298
14,621
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Heinehg
Agni
11,369
972
443
3,078
9,299
3,731
899
2,462
6,551
38,784
2,256
W
Sylvanus
Ke-vin55
Sylvanus
7,313
1,221
2,981
4,427
12,987
13,094
309
5,009
7,421
15,879
201
L
Sun Wukong
MrPopoSenpai
Sun Wukong
6,909
584
0
1,246
11,382
7,167
0
5,626
5,450
610
22,133
W
Chernobog
ShadowMF
Chernobog
13,902
8,431
0
3,692
7,703
3,918
2,874
3,224
4,133
0
63,182
L
Surtr
Zotonn
Surtr
5,105
1,254
0
2,734
14,937
13,376
0
6,947
7,510
1,519
10,699
L
11,164
326
4,149
5,242
11,134
4,755
0
4,428
6,568
28,775
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
24,883
180
Minions Killed
101
0
Camps Cleared
0
611,775
Distance Traveled
613,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,255
932
58
5
0
206,605
0
W
Sylvanus
8,705
791
15
1
0
187,142
0
L
Sun Wukong
7,723
702
40
4
0
217,020
0
W
Chernobog
10,318
938
107
10
0
218,028
0
L
Surtr
8,392
763
12
1
0
180,985
0
L
Hel
8,768
797
49
4
0
215,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role