Player Matchup

Cupid
Cupid
Diamond IV
Kurko
Cupid
Diamond IV
Level 166
God Stats
46W - 31L
1,666 SR
Queue Stats
108W - 89L
2,061 MMR
Solo
Kali
Kali
Platinum I
Neyouno
Kali
Platinum I
Level 173
God Stats
3W - 5L
1,438 SR
Queue Stats
764W - 766L
1,740 MMR
Solo
Athena
Athena
Platinum IV
ninaizni
Athena
Platinum IV
Level 142
God Stats
21W - 21L
1,487 SR
Queue Stats
168W - 160L
1,918 MMR
Party 1
Achilles
Achilles
Diamond III
peekіng
Achilles
Diamond III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 76L
2,073 MMR
Solo
Janus
Janus
Gold I
xBroken28
Janus
Gold I
Level 148
God Stats
15W - 12L
1,571 SR
Queue Stats
91W - 88L
1,687 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,533 SR
1,896 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,543 SR
1,756 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 305
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond IV
Gøhān
Scylla
Diamond IV
Level 70
God Stats
50W - 63L
1,485 SR
Queue Stats
230W - 224L
2,111 MMR
Solo
Odin
Odin
Diamond IV
Lalaluxi
Odin
Diamond IV
Level 178
God Stats
3W - 1L
1,729 SR
Queue Stats
152W - 134L
2,120 MMR
Solo
Fenrir
Fenrir
Bronze III
TatrFesal
Fenrir
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kurko
Cupid
12
2 / 2 / 0
7,577
541
5,118
6,965
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Neyouno
Kali
11
0 / 7 / 1
5,942
424
3,818
13,437
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Athena
ninaizni
Athena
8
0 / 4 / 1
5,997
428
2,222
14,407
7,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
peekіng
Achilles
6
1 / 3 / 0
5,380
384
2,925
5,017
1,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
xBroken28
Janus
13
0 / 4 / 0
7,104
507
2,946
7,429
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BellonaAnubisLokiPoseidonCliodhna

VS

Bans
Ao KuangThanatosSusanoKumbhakarnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 3
8,291
592
3,864
9,155
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Baron Samedi
 
Baron Samedi
11
0 / 0 / 6
7,173
512
4,988
6,980
4,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Gøhān
Scylla
16
7 / 0 / 4
9,255
661
9,889
3,884
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
3 / 1 / 3
8,939
639
4,929
8,030
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
TatrFesal
Fenrir
16
7 / 0 / 6
9,142
653
11,843
10,802
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
20
20
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
3
2.25
W
Baron Samedi
 
Baron Samedi
0
0
6
3
W
Scylla
Gøhān
Scylla
7
0
4
9
L
Cupid
Kurko
Cupid
2
2
0
1
W
Odin
3
1
3
4.5
L
Kali
Neyouno
Kali
0
7
1
0.07
W
Fenrir
TatrFesal
Fenrir
7
0
6
10
L
Athena
ninaizni
Athena
0
4
1
0.13
L
Achilles
peekіng
Achilles
1
3
0
0.33
L
Janus
xBroken28
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
35,513
47,255
Taken
38,851
17,319
Mitigated
21,807
11,546
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,864
1,249
0
5,443
9,155
2,748
987
703
8,452
66,051
3,029
W
Baron Samedi
 
Baron Samedi
4,988
886
2,651
2,763
6,980
4,882
70
1,955
4,975
19,177
3,130
W
Scylla
Gøhān
Scylla
9,889
1,158
0
620
3,884
1,402
637
954
2,854
73,923
0
L
Cupid
Kurko
Cupid
5,118
2,519
0
2,764
6,965
2,235
0
3,060
3,830
0
60,630
W
Odin
4,929
992
0
2,478
8,030
7,869
433
486
7,280
836
54,967
L
Kali
Neyouno
Kali
3,818
1,416
0
2,991
13,437
3,838
0
3,029
10,271
0
45,369
W
Fenrir
TatrFesal
Fenrir
11,843
4,012
0
3,928
10,802
4,906
1,723
1,367
9,337
0
81,266
L
Athena
ninaizni
Athena
2,222
223
1,510
2,130
14,407
7,768
0
8,468
5,612
13,341
1,457
L
Achilles
peekіng
Achilles
2,925
1,308
0
1,496
5,017
1,901
0
126
4,639
0
15,399
L
Janus
xBroken28
Janus
2,946
163
0
655
7,429
1,577
0
3,114
4,143
54,295
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
42,800
371
Minions Killed
505
0
Camps Cleared
0
1,234,073
Distance Traveled
1,444,769
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,291
592
115
8
0
263,266
3
W
Baron Samedi
7,173
512
20
1
0
274,224
0
W
Scylla
9,255
661
152
11
0
289,616
3
L
Cupid
7,577
541
117
8
0
225,146
2
W
Odin
8,939
639
100
7
0
281,758
2
L
Kali
5,942
424
65
5
0
278,330
0
W
Fenrir
9,142
653
118
8
0
335,905
0
L
Athena
5,997
428
22
2
0
308,180
0
L
Achilles
5,380
384
36
3
0
106,057
0
L
Janus
7,104
507
131
9
0
316,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role