Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond II
Dïavlo
Ra
Diamond II
Level 138
God Stats
4W - 1L
1,768 SR
Queue Stats
39W - 28L
2,276 MMR
Solo
Achilles
Achilles
Grandmaster
FutabaˆRio
Achilles
Grandmaster
Level 175
God Stats
4W - 2L
1,742 SR
Queue Stats
272W - 225L
2,569 MMR
Solo
King Arthur
King Arthur
Diamond III
WMWMWMWMWMWMWMÍ
King Arthur
Diamond III
Level 155
God Stats
10W - 10L
1,487 SR
Queue Stats
364W - 333L
2,241 MMR
Solo
Hou Yi
Hou Yi
Gold I
XxRazorxXG12
Hou Yi
Gold I
Level 145
God Stats
44W - 33L
1,617 SR
Queue Stats
241W - 232L
1,718 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,623 SR
2,061 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,626 SR
2,089 MMR
Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
OtakuBostaMylife
Sylvanus
Platinum V
Level 109
God Stats
14W - 13L
1,617 SR
Queue Stats
66W - 63L
1,648 MMR
Solo
Loki
Loki
Diamond IV
hukunamata
Loki
Diamond IV
Level 137
God Stats
82W - 54L
1,687 SR
Queue Stats
359W - 344L
2,236 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
nobeff
Nu Wa
Diamond IV
Level 160
God Stats
5W - 3L
1,755 SR
Queue Stats
71W - 62L
2,120 MMR
Solo
Heimdallr
Heimdallr
Grandmaster
rubinhо
Heimdallr
Grandmaster
Level 245
God Stats
24W - 28L
1,570 SR
Queue Stats
533W - 496L
2,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 1 / 0
4,672
667
1,655
3,238
1,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 3
5,464
781
2,445
2,388
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FutabaˆRio
Achilles
10
4 / 0 / 2
5,470
781
3,548
4,197
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WMWMWMWMWMWMWMÍ
King Arthur
10
2 / 0 / 1
5,675
811
2,017
3,863
1,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hou Yi
8
0 / 3 / 0
4,259
608
2,765
5,296
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CerberusAphroditeCthulhuMedusa

VS

Bans
Bake KujiraZeusAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 2 / 0
4,197
600
925
1,976
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 0
4,506
644
1,930
5,135
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,185
598
1,548
4,347
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
nobeff
Nu Wa
6
0 / 3 / 0
4,025
575
1,350
4,078
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
rubinhо
Heimdallr
9
2 / 1 / 1
4,936
705
2,150
4,319
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
4
4
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
0
1
L
Poseidon
 
Poseidon
0
2
0
0
W
1
0
3
2.5
W
Achilles
FutabaˆRio
Achilles
4
0
2
5
L
2
0
0
2
W
King Arthur
WMWMWMWMWMWMWMÍ
King Arthur
2
0
1
2.5
W
Hou Yi
0
3
0
0
L
0
2
0
0
L
Nu Wa
nobeff
Nu Wa
0
3
0
0
L
Heimdallr
rubinhо
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,430
Damage
7,903
18,982
Taken
19,855
7,800
Mitigated
6,203
5,274
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,655
943
0
975
3,238
1,872
0
773
2,425
11,199
0
L
Poseidon
 
Poseidon
925
105
0
175
1,976
375
0
936
1,040
21,835
355
W
2,445
125
300
1,110
2,388
763
0
527
1,773
49,829
0
W
Achilles
FutabaˆRio
Achilles
3,548
997
0
480
4,197
2,024
0
474
3,599
0
33,673
L
1,930
898
1,001
2,292
5,135
2,718
0
1,821
3,230
11,876
0
W
King Arthur
WMWMWMWMWMWMWMÍ
King Arthur
2,017
154
0
750
3,863
1,821
0
969
2,894
0
34,559
W
Hou Yi
2,765
1,332
0
1,659
5,296
1,320
0
1,162
4,134
0
25,997
L
1,548
364
0
1,604
4,347
946
0
602
3,745
0
23,945
L
Nu Wa
nobeff
Nu Wa
1,350
289
0
695
4,078
748
0
14
4,064
16,680
0
L
Heimdallr
rubinhо
Heimdallr
2,150
928
0
1,475
4,319
1,416
3
643
3,676
0
35,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
21,849
297
Minions Killed
246
0
Camps Cleared
0
882,691
Distance Traveled
769,084
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,672
667
14
2
0
180,602
1
L
Poseidon
4,197
600
52
7
0
144,452
0
W
Ra
5,464
781
93
13
0
182,320
0
W
Achilles
5,470
781
72
10
0
196,517
0
L
Sylvanus
4,506
644
19
3
0
165,320
3
W
King Arthur
5,675
811
63
9
0
159,051
2
W
Hou Yi
4,259
608
55
8
0
164,201
1
L
Loki
4,185
598
61
9
0
188,248
0
L
Nu Wa
4,025
575
37
5
0
126,016
0
L
Heimdallr
4,936
705
77
11
0
145,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role