Player Matchup

Ymir
Ymir
ELKROMOS
Ymir
Level 145
God Stats
42W - 39L
1,570 SR
Queue Stats
138W - 138L
1,510 Elo+
Solo
Lancelot
Lancelot
I23-cry
Lancelot
Level 147
God Stats
32W - 29L
1,545 SR
Queue Stats
670W - 626L
1,540 Elo+
Solo
Anubis
Anubis
Zashary
Anubis
Level 149
God Stats
8W - 6L
1,627 SR
Queue Stats
308W - 290L
1,532 Elo+
Solo
Ra
Ra
crackleb123
Ra
Level 172
God Stats
7W - 7L
1,551 SR
Queue Stats
93W - 93L
1,467 Elo+
Solo
Izanami
Izanami
stew74padasso
Izanami
Level 158
God Stats
34W - 31L
1,534 SR
Queue Stats
362W - 362L
1,499 Elo+
Solo
Team Averages
Level 154
1,565 SR
1,510 Elo+

VS

Team Averages
Level 108
1,553 SR
1,499 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
A21GAGO
Sylvanus
Level 54
God Stats
3W - 1L
1,609 SR
Queue Stats
68W - 60L
1,562 Elo+
Solo
Vulcan
Vulcan
Iurn
Vulcan
Level 120
God Stats
19W - 12L
1,604 SR
Queue Stats
235W - 206L
1,530 Elo+
Solo
Charybdis
Charybdis
guismo666295
Charybdis
Level 144
God Stats
2W - 1L
1,438 SR
Queue Stats
152W - 142L
1,484 Elo+
Solo
Bastet
Bastet
reaper952619
Bastet
Level 158
God Stats
1W - 2L
1,612 SR
Queue Stats
138W - 180L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 0 / 0
2,719
544
319
2,056
790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
I23-cry
Lancelot
6
0 / 0 / 0
3,021
604
1,102
2,191
623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Zashary
Anubis
7
3 / 0 / 0
4,614
923
2,193
1,762
661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

6
0 / 1 / 0
3,383
677
398
2,239
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
2
0 / 1 / 0
2,587
517
754
1,239
190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 3 / 0
3,171
634
307
4,055
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
A21GAGO
Sylvanus
6
1 / 0 / 1
3,672
734
1,666
1,471
554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
Iurn
Vulcan
7
0 / 0 / 1
3,456
691
1,476
1,579
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
guismo666295
Charybdis
6
1 / 0 / 0
3,787
757
1,176
2,335
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
5
0 / 0 / 0
2,989
598
483
2,560
673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Sylvanus
A21GAGO
Sylvanus
1
0
1
1.5
L
Ymir
0
0
0
0
L
Lancelot
I23-cry
Lancelot
0
0
0
0
W
Vulcan
Iurn
Vulcan
0
0
1
0.5
L
Anubis
Zashary
Anubis
3
0
0
3
L
0
1
0
0
W
Charybdis
guismo666295
Charybdis
1
0
0
1
W
Bastet
0
0
0
0
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,766
Damage
5,108
9,487
Taken
12,000
2,748
Mitigated
2,980
3,806
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
307
44
0
926
4,055
870
0
2,193
1,862
0
10,278
W
Sylvanus
A21GAGO
Sylvanus
1,666
806
528
895
1,471
554
0
38
1,433
12,546
7,420
L
Ymir
319
65
0
697
2,056
790
0
623
1,433
2,181
0
L
Lancelot
I23-cry
Lancelot
1,102
55
0
229
2,191
623
0
988
1,203
0
9,670
W
Vulcan
Iurn
Vulcan
1,476
0
0
750
1,579
367
0
157
1,422
16,595
0
L
Anubis
Zashary
Anubis
2,193
360
0
1,419
1,762
661
0
0
1,762
24,715
0
L
398
0
120
805
2,239
484
0
1,143
1,096
18,387
0
W
Charybdis
guismo666295
Charybdis
1,176
679
0
1,369
2,335
516
1,778
281
2,054
0
20,684
W
Bastet
483
171
0
879
2,560
673
0
241
2,319
0
8,563
L
Izanami
754
557
0
536
1,239
190
0
191
1,048
0
5,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,324
Gold Earned
17,075
127
Minions Killed
145
0
Camps Cleared
0
393,854
Distance Traveled
460,177
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
3,171
634
18
4
0
93,914
0
W
Sylvanus
3,672
734
43
9
0
99,958
0
L
Ymir
2,719
544
3
1
0
46,605
1
L
Lancelot
3,021
604
23
5
0
104,056
0
W
Vulcan
3,456
691
34
7
0
103,141
0
L
Anubis
4,614
923
52
10
0
101,398
0
L
Ra
3,383
677
37
7
0
104,764
1
W
Charybdis
3,787
757
36
7
0
60,896
0
W
Bastet
2,989
598
14
3
0
102,268
0
L
Izanami
2,587
517
12
2
0
37,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role