Player Matchup

Thoth
Thoth
AFD4
Thoth
Level 70
God Stats
0W - 2L
1,189 SR
Queue Stats
217W - 173L
1,613 Elo+
Solo
Rama
Rama
Akiragirl7552
Rama
Level 131
God Stats
0W - 2L
1,201 SR
Queue Stats
98W - 132L
1,466 Elo+
Solo
Skadi
Skadi
GirlOnFire5
Skadi
Level 139
God Stats
8W - 6L
1,636 SR
Queue Stats
448W - 450L
1,547 Elo+
Party 1
Hercules
Hercules
THE CATA1Y5T
Hercules
Level 96
God Stats
0W - 2L
1,249 SR
Queue Stats
34W - 35L
1,491 Elo+
Party 1
Bakasura
Bakasura
xfisticuffsx
Bakasura
Level 148
God Stats
0W - 2L
1,226 SR
Queue Stats
634W - 630L
1,441 Elo+
Solo
Team Averages
Level 117
1,300 SR
1,512 Elo+

VS

Team Averages
Level 112
1,352 SR
1,455 Elo+
Ah Puch
Ah Puch
BaziBang
Ah Puch
Level 129
God Stats
1W - 0L
1,343 SR
Queue Stats
15W - 19L
1,410 Elo+
Solo
Fenrir
Fenrir
JRoTheCarpathian
Fenrir
Level 64
God Stats
1W - 1L
1,303 SR
Queue Stats
118W - 125L
1,430 Elo+
Solo
Cerberus
Cerberus
LinkuSeth
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,469 Elo+
Solo
Awilix
Awilix
Serotonin4509
Awilix
Level 130
God Stats
3W - 4L
1,428 SR
Queue Stats
235W - 240L
1,447 Elo+
Solo
Yu Huang
Yu Huang
radam13
Yu Huang
Level 129
God Stats
5W - 17L
1,188 SR
Queue Stats
451W - 467L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AFD4
Thoth
16
6 / 6 / 4
9,078
825
11,226
10,576
3,775
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 9 / 6
8,042
731
4,144
12,297
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 6
7,996
727
12,414
11,159
4,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
THE CATA1Y5T
Hercules
14
3 / 4 / 5
7,935
721
4,945
13,105
17,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
xfisticuffsx
Bakasura
13
2 / 6 / 6
8,000
727
7,295
15,431
9,307
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BaziBang
Ah Puch
16
6 / 3 / 15
10,234
930
14,358
10,235
4,321
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
7 / 5 / 12
10,018
911
10,010
12,768
6,555
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
LinkuSeth
Cerberus
17
5 / 3 / 18
10,622
966
9,803
20,174
25,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 3 / 14
9,472
861
8,170
13,307
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yu Huang
radam13
Yu Huang
18
8 / 1 / 14
11,674
1,061
17,838
7,792
3,127
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
14
Kills
31
31
Deaths
15
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thoth
AFD4
Thoth
6
6
4
1.33
L
1
9
6
0.44
W
Ah Puch
BaziBang
Ah Puch
6
3
15
4.5
L
2
6
6
0.83
W
7
5
12
2.6
W
Cerberus
LinkuSeth
Cerberus
5
3
18
4.67
W
5
3
14
4
L
Hercules
THE CATA1Y5T
Hercules
3
4
5
1.38
W
Yu Huang
radam13
Yu Huang
8
1
14
15
L
Bakasura
xfisticuffsx
Bakasura
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
60,179
62,568
Taken
64,276
37,792
Mitigated
46,456
10,679
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AFD4
Thoth
11,226
362
393
2,569
10,576
3,775
0
7,820
2,694
21,886
0
L
4,144
2,887
175
1,376
12,297
3,552
0
8,220
3,997
0
14,455
W
Ah Puch
BaziBang
Ah Puch
14,358
231
1,062
3,169
10,235
4,321
1,065
1,567
8,527
26,149
0
L
12,414
3,539
0
592
11,159
4,000
0
8,305
2,702
0
28,835
W
10,010
1,941
1,176
3,565
12,768
6,555
444
1,060
11,363
0
14,948
W
Cerberus
LinkuSeth
Cerberus
9,803
502
330
6,915
20,174
25,387
436
3,315
16,594
18,671
770
W
8,170
1,992
771
2,804
13,307
7,066
2,300
3,418
9,394
0
17,854
L
Hercules
THE CATA1Y5T
Hercules
4,945
1,443
0
3,227
13,105
17,158
0
8,544
4,331
0
6,789
W
Yu Huang
radam13
Yu Huang
17,838
958
1,268
1,291
7,792
3,127
1,915
1,866
5,926
40,827
0
L
Bakasura
xfisticuffsx
Bakasura
7,295
4,240
300
2,047
15,431
9,307
0
7,578
7,615
0
8,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
52,020
112
Minions Killed
137
0
Camps Cleared
0
852,263
Distance Traveled
1,106,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,078
825
28
3
0
202,513
0
L
Rama
8,042
731
22
2
0
161,588
0
W
Ah Puch
10,234
930
20
2
0
218,093
0
L
Skadi
7,996
727
38
3
0
157,146
0
W
Fenrir
10,018
911
11
1
0
235,189
0
W
Cerberus
10,622
966
34
3
0
209,033
0
W
Awilix
9,472
861
17
2
0
228,208
0
L
Hercules
7,935
721
8
1
0
155,137
0
W
Yu Huang
11,674
1,061
55
5
0
216,247
0
L
Bakasura
8,000
727
16
1
0
175,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role