Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CrUZyWoLF
Sylvanus
Level 109
God Stats
75W - 81L
1,484 SR
Queue Stats
379W - 378L
1,473 Elo+
Solo
Cliodhna
Cliodhna
Fenahsil
Cliodhna
Level 101
God Stats
11W - 12L
1,579 SR
Queue Stats
106W - 105L
1,476 Elo+
Solo
Vamana
Vamana
Guti_Z-
Vamana
Level 79
God Stats
91W - 92L
1,498 SR
Queue Stats
317W - 323L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
daikrus
Baron Samedi
Level 146
God Stats
9W - 9L
1,502 SR
Queue Stats
539W - 524L
1,499 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,483 Elo+

VS

Team Averages
Level 122
1,534 SR
1,435 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Not Todaay x
Baron Samedi
Level 149
God Stats
18W - 5L
1,621 SR
Queue Stats
431W - 403L
1,412 Elo+
Party 1
Arachne
Arachne
Ogodd
Arachne
Level 125
God Stats
45W - 27L
1,658 SR
Queue Stats
270W - 267L
1,440 Elo+
Solo
Hou Yi
Hou Yi
PsyckOoZzHD
Hou Yi
Level 80
God Stats
2W - 0L
1,386 SR
Queue Stats
35W - 44L
1,412 Elo+
Solo
Cabrakan
Cabrakan
xXTobioXx420
Cabrakan
Level 127
God Stats
5W - 3L
1,504 SR
Queue Stats
710W - 699L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
1
0 / 0 / 0
3,888
299
0
0
0
Sylvanus
CrUZyWoLF
Sylvanus
10
0 / 3 / 2
5,470
421
3,281
14,308
7,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Fenahsil
Cliodhna
11
3 / 2 / 1
5,875
452
3,850
9,454
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Guti_Z-
Vamana
8
0 / 3 / 0
5,508
424
4,776
7,933
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
daikrus
Baron Samedi
10
1 / 4 / 2
5,655
435
3,535
7,179
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 0 / 0
9,173
706
6,255
9,767
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Not Todaay x
Baron Samedi
13
4 / 0 / 3
8,092
622
11,684
4,241
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ogodd
Arachne
14
1 / 4 / 1
7,382
568
3,110
11,501
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
12
1 / 0 / 0
7,446
573
2,843
3,281
1,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
xXTobioXx420
Cabrakan
12
3 / 0 / 5
8,213
632
3,105
8,769
8,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
12
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
Vamana
 
Vamana
3
0
0
3
L
Sylvanus
CrUZyWoLF
Sylvanus
0
3
2
0.33
L
Cliodhna
Fenahsil
Cliodhna
3
2
1
1.75
L
Vamana
Guti_Z-
Vamana
0
3
0
0
W
Baron Samedi
Not Todaay x
Baron Samedi
4
0
3
5.5
W
Arachne
Ogodd
Arachne
1
4
1
0.38
W
Hou Yi
1
0
0
1
L
Baron Samedi
daikrus
Baron Samedi
1
4
2
0.5
W
Cabrakan
xXTobioXx420
Cabrakan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,442
Damage
26,997
38,874
Taken
37,559
19,181
Mitigated
23,807
11,958
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
 
Vamana
6,255
2,277
0
2,287
9,767
8,145
1,718
631
8,556
0
60,713
L
Sylvanus
CrUZyWoLF
Sylvanus
3,281
1,378
1,956
2,878
14,308
7,708
0
7,344
6,393
19,235
0
L
Cliodhna
Fenahsil
Cliodhna
3,850
351
0
3,114
9,454
2,875
0
2,649
6,518
0
30,242
L
Vamana
Guti_Z-
Vamana
4,776
1,906
0
2,109
7,933
6,046
0
0
7,387
0
28,180
W
Baron Samedi
Not Todaay x
Baron Samedi
11,684
253
563
1,707
4,241
2,438
1,140
1,743
2,498
47,603
919
W
Arachne
Ogodd
Arachne
3,110
2,205
0
5,697
11,501
4,075
674
1,076
10,425
0
57,467
W
Hou Yi
2,843
1,396
0
1,539
3,281
1,098
2,154
268
3,013
0
46,958
L
Baron Samedi
daikrus
Baron Samedi
3,535
64
138
1,763
7,179
2,552
0
3,561
3,344
23,755
0
W
Cabrakan
xXTobioXx420
Cabrakan
3,105
180
242
1,917
8,769
8,051
595
3,098
5,671
22,826
2,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
40,306
182
Minions Killed
415
0
Camps Cleared
0
916,385
Distance Traveled
1,201,514
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,888
299
0
0
0
0
0
W
Vamana
9,173
706
113
9
0
234,366
1
L
Sylvanus
5,470
421
23
2
0
239,950
0
L
Cliodhna
5,875
452
61
5
0
290,280
0
L
Vamana
5,508
424
55
4
0
173,459
0
W
Baron Samedi
8,092
622
91
7
0
246,321
4
W
Arachne
7,382
568
100
8
0
290,341
1
W
Hou Yi
7,446
573
74
6
0
224,628
2
L
Baron Samedi
5,655
435
43
3
0
212,696
5
W
Cabrakan
8,213
632
37
3
0
205,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role