Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aspire cG
Anubis
Level 128
God Stats
8W - 10L
1,531 SR
Queue Stats
359W - 291L
1,558 Elo+
Solo
Xbalanque
Xbalanque
BFH Saber
Xbalanque
Level 106
God Stats
3W - 1L
1,561 SR
Queue Stats
266W - 319L
1,483 Elo+
Party 1
Loki
Loki
truckfire11
Loki
Level 89
God Stats
139W - 103L
1,601 SR
Queue Stats
626W - 597L
1,496 Elo+
Solo
Ymir
Ymir
zv ALPHA VS
Ymir
Level 216
God Stats
11W - 9L
1,496 SR
Queue Stats
398W - 446L
1,471 Elo+
Party 1
Team Averages
Level 132
1,538 SR
1,501 Elo+

VS

Team Averages
Level 106
1,539 SR
1,515 Elo+
Chronos
Chronos
FEAR vMONEY
Chronos
Level 100
God Stats
10W - 9L
1,670 SR
Queue Stats
18W - 12L
1,610 Elo+
Solo
Ne Zha
Ne Zha
RedDog_Gaming91
Ne Zha
Level 127
God Stats
12W - 13L
1,499 SR
Queue Stats
92W - 87L
1,487 Elo+
Solo
Rama
Rama
franklate
Rama
Level 144
God Stats
25W - 23L
1,458 SR
Queue Stats
368W - 357L
1,455 Elo+
Solo
Apollo
Apollo
hireslikesbois
Apollo
Level 31
God Stats
9W - 8L
1,613 SR
Queue Stats
154W - 141L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
hunter507killer
Kumbhakarna
Level 129
God Stats
0W - 2L
1,455 SR
Queue Stats
143W - 140L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 1 / 1
5,123
569
953
6,444
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
Aspire cG
Anubis
11
2 / 0 / 2
6,351
706
4,491
4,479
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
BFH Saber
Xbalanque
10
3 / 2 / 4
5,798
644
7,447
6,403
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 0 / 1
6,546
727
4,180
7,174
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 6
5,939
660
5,450
7,557
5,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FEAR vMONEY
Chronos
9
0 / 2 / 0
4,923
547
3,132
4,604
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
4,136
460
764
4,390
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
9
4 / 3 / 0
5,533
615
5,028
6,790
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,387
599
4,847
7,291
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
hunter507killer
Kumbhakarna
8
0 / 3 / 1
4,640
516
2,877
11,336
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
4
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
1
0.5
W
Anubis
Aspire cG
Anubis
2
0
2
3
W
Xbalanque
BFH Saber
Xbalanque
3
2
4
2.5
L
Chronos
FEAR vMONEY
Chronos
0
2
0
0
L
0
1
1
0.5
L
Rama
4
3
0
1.33
L
0
3
0
0
L
Kumbhakarna
hunter507killer
Kumbhakarna
0
3
1
0.17
W
5
0
1
5.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
16,648
32,057
Taken
34,411
14,401
Mitigated
11,563
13,539
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
953
342
0
4,036
6,444
2,048
0
54
6,390
0
41,616
W
Anubis
Aspire cG
Anubis
4,491
62
0
1,796
4,479
1,911
97
2,750
1,729
42,905
0
W
Xbalanque
BFH Saber
Xbalanque
7,447
3,443
0
2,888
6,403
1,586
116
1,450
4,953
0
37,010
L
Chronos
FEAR vMONEY
Chronos
3,132
680
0
793
4,604
1,073
0
2,472
1,870
29,673
1,263
L
764
161
0
672
4,390
1,270
0
756
3,558
0
20,559
L
Rama
5,028
4,481
0
2,488
6,790
1,943
0
1,814
4,976
0
31,028
L
4,847
2,551
0
1,765
7,291
2,240
0
717
6,538
0
39,983
L
Kumbhakarna
hunter507killer
Kumbhakarna
2,877
366
0
2,681
11,336
5,037
0
3,264
7,926
11,863
2,010
W
4,180
826
0
1,936
7,174
3,445
0
115
7,059
0
34,814
W
5,450
737
234
2,649
7,557
5,411
0
1,608
5,949
19,950
2,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
24,619
308
Minions Killed
224
0
Camps Cleared
0
968,334
Distance Traveled
831,829
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,123
569
71
8
0
233,661
0
W
Anubis
6,351
706
94
10
0
183,720
2
W
Xbalanque
5,798
644
59
7
0
169,671
1
L
Chronos
4,923
547
54
6
0
194,616
0
L
Ne Zha
4,136
460
38
4
0
131,302
0
L
Rama
5,533
615
52
6
0
153,462
0
L
Apollo
5,387
599
67
7
0
161,573
0
L
Kumbhakarna
4,640
516
13
1
0
190,876
0
W
Loki
6,546
727
63
7
0
193,548
0
W
Ymir
5,939
660
21
2
0
187,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role