Player Matchup

Apollo
Apollo
 
Apollo
Level 307
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MYBUSSYSTINKS
Janus
Level 124
God Stats
13W - 23L
1,381 SR
Queue Stats
501W - 470L
1,526 Elo+
Party 2
Arachne
Arachne
Mаgic
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,591 Elo+
Solo
Mulan
Mulan
PDCcore4
Mulan
Level 129
God Stats
38W - 25L
1,732 SR
Queue Stats
114W - 87L
1,650 Elo+
Solo
Kumbhakarna
Kumbhakarna
spludgingSpoon
Kumbhakarna
Level 128
God Stats
3W - 13L
1,346 SR
Queue Stats
201W - 190L
1,514 Elo+
Party 2
Team Averages
Level 158
1,492 SR
1,556 Elo+

VS

Team Averages
Level 147
1,597 SR
1,550 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
HowieDoo
Sol
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 124L
1,568 Elo+
Party 1
Horus
Horus
Jossseis
Horus
Level 147
God Stats
23W - 11L
1,687 SR
Queue Stats
794W - 709L
1,560 Elo+
Solo
Bake Kujira
Bake Kujira
Spikejolteon
Bake Kujira
Level 170
God Stats
6W - 5L
1,611 SR
Queue Stats
416W - 368L
1,561 Elo+
Solo
Cliodhna
Cliodhna
TheEaterofAnts
Cliodhna
Level 74
God Stats
13W - 5L
1,687 SR
Queue Stats
307W - 284L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 1 / 0
5,655
514
3,200
4,899
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,568
506
1,742
5,360
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mаgic
Arachne
10
2 / 1 / 0
5,473
498
2,149
6,512
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mulan
PDCcore4
Mulan
10
1 / 3 / 0
6,018
547
5,159
10,536
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
spludgingSpoon
Kumbhakarna
7
0 / 2 / 0
4,525
411
839
5,017
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
3 / 0 / 2
6,929
630
4,327
2,401
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 1
6,451
586
3,815
5,371
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
Jossseis
Horus
11
1 / 0 / 5
6,497
591
2,281
7,092
4,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bake Kujira
Spikejolteon
Bake Kujira
12
2 / 1 / 1
7,449
677
5,258
7,985
8,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
13
4 / 2 / 5
6,807
619
4,970
7,548
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
11
11
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
Yu Huang
 
Yu Huang
3
0
2
4
W
1
0
1
1.5
W
Horus
Jossseis
Horus
1
0
5
3.5
L
0
4
1
0.13
L
Arachne
Mаgic
Arachne
2
1
0
2
L
Mulan
PDCcore4
Mulan
1
3
0
0.33
W
Bake Kujira
Spikejolteon
Bake Kujira
2
1
1
2.5
W
Cliodhna
4
2
5
3.25
L
Kumbhakarna
spludgingSpoon
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,089
Damage
20,651
32,324
Taken
30,397
15,298
Mitigated
17,176
8,732
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,200
1,749
0
1,960
4,899
1,179
0
2,395
2,504
0
43,203
W
Yu Huang
 
Yu Huang
4,327
471
0
1,184
2,401
757
0
1,006
1,287
44,765
425
W
3,815
1,572
0
3,344
5,371
1,508
917
154
5,217
56,633
0
W
Horus
Jossseis
Horus
2,281
850
200
2,437
7,092
4,443
66
734
6,302
0
22,546
L
1,742
0
0
967
5,360
1,151
0
2,719
2,641
29,111
360
L
Arachne
Mаgic
Arachne
2,149
1,823
0
2,510
6,512
2,104
0
1,313
5,199
0
33,373
L
Mulan
PDCcore4
Mulan
5,159
1,053
0
2,418
10,536
7,963
0
5,052
5,484
0
41,336
W
Bake Kujira
Spikejolteon
Bake Kujira
5,258
2,732
0
2,601
7,985
8,155
0
0
7,562
52,794
3,066
W
Cliodhna
4,970
873
0
5,442
7,548
2,313
0
425
6,986
0
48,681
L
Kumbhakarna
spludgingSpoon
Kumbhakarna
839
0
0
877
5,017
2,901
0
1,715
3,302
9,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
34,133
309
Minions Killed
423
0
Camps Cleared
0
926,493
Distance Traveled
1,143,822
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,655
514
81
7
0
193,130
0
W
Yu Huang
6,929
630
90
8
0
204,149
3
W
Sol
6,451
586
96
9
0
198,503
0
W
Horus
6,497
591
39
4
0
224,566
2
L
Janus
5,568
506
71
6
0
189,771
2
L
Arachne
5,473
498
60
5
0
196,208
0
L
Mulan
6,018
547
80
7
0
174,934
0
W
Bake Kujira
7,449
677
103
9
0
225,754
0
W
Cliodhna
6,807
619
95
9
0
290,850
0
L
Kumbhakarna
4,525
411
17
2
0
172,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role