Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alexsv7
Nu Wa
Level 140
God Stats
24W - 17L
1,632 SR
Queue Stats
137W - 123L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
Kaypit
Jing Wei
Level 148
God Stats
10W - 8L
1,609 SR
Queue Stats
187W - 160L
1,541 Elo+
Party 1
Bake Kujira
Bake Kujira
Oelerre
Bake Kujira
Level 126
God Stats
5W - 0L
1,908 SR
Queue Stats
106W - 87L
1,546 Elo+
Party 1
Chaac
Chaac
Plapencio
Chaac
Level 132
God Stats
1W - 0L
1,893 SR
Queue Stats
26W - 20L
1,537 Elo+
Solo
Team Averages
Level 148
1,708 SR
1,539 Elo+

VS

Team Averages
Level 159
1,585 SR
1,543 Elo+
Ne Zha
Ne Zha
Ayoxxx10
Ne Zha
Level 147
God Stats
2W - 9L
1,740 SR
Queue Stats
307W - 249L
1,593 Elo+
Solo
Amaterasu
Amaterasu
CaptainVekta
Amaterasu
Level 160
God Stats
5W - 4L
1,597 SR
Queue Stats
82W - 71L
1,538 Elo+
Solo
Nut
Nut
Eilartc
Nut
Level 159
God Stats
4W - 6L
1,560 SR
Queue Stats
165W - 149L
1,558 Elo+
Solo
Janus
Janus
Shun75
Janus
Level 102
God Stats
32W - 37L
1,519 SR
Queue Stats
397W - 386L
1,488 Elo+
Solo
Hades
Hades
ThyiRA
Hades
Level 228
God Stats
4W - 5L
1,509 SR
Queue Stats
186W - 176L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
10 / 1 / 2
8,731
672
9,257
12,545
8,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
Alexsv7
Nu Wa
14
2 / 2 / 4
8,153
627
10,815
6,450
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kaypit
Jing Wei
15
1 / 1 / 6
8,222
632
7,704
10,904
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
Oelerre
Bake Kujira
13
2 / 3 / 0
7,527
579
8,273
12,391
11,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Plapencio
Chaac
14
3 / 0 / 5
7,320
563
6,599
9,277
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ayoxxx10
Ne Zha
12
1 / 4 / 0
6,416
494
4,108
12,280
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
CaptainVekta
Amaterasu
15
3 / 1 / 1
8,698
669
10,123
16,543
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nut
12
2 / 4 / 0
7,621
586
11,354
11,552
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Shun75
Janus
12
1 / 6 / 1
6,624
510
2,983
9,113
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
ThyiRA
Hades
13
0 / 3 / 2
6,760
520
3,457
15,216
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
7
7
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
1
2
11
W
Nu Wa
Alexsv7
Nu Wa
2
2
4
2
L
Ne Zha
Ayoxxx10
Ne Zha
1
4
0
0.25
L
Amaterasu
CaptainVekta
Amaterasu
3
1
1
3.5
L
Nut
2
4
0
0.5
W
Jing Wei
Kaypit
Jing Wei
1
1
6
4
W
Bake Kujira
Oelerre
Bake Kujira
2
3
0
0.67
W
Chaac
Plapencio
Chaac
3
0
5
5.5
L
Janus
Shun75
Janus
1
6
1
0.25
L
Hades
ThyiRA
Hades
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,648
Damage
32,025
51,567
Taken
64,704
30,055
Mitigated
29,525
21,870
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,257
3,609
0
5,038
12,545
8,987
0
1,778
10,712
626
39,673
W
Nu Wa
Alexsv7
Nu Wa
10,815
1,567
0
1,736
6,450
1,698
48
2,407
3,725
66,554
2,273
L
Ne Zha
Ayoxxx10
Ne Zha
4,108
927
0
5,581
12,280
3,989
0
1,876
10,404
0
50,855
L
Amaterasu
CaptainVekta
Amaterasu
10,123
5,007
0
9,406
16,543
9,587
0
8,538
7,431
0
68,164
L
Nut
11,354
7,605
0
3,792
11,552
3,774
0
302
11,250
0
64,378
W
Jing Wei
Kaypit
Jing Wei
7,704
5,016
0
5,075
10,904
3,130
880
1,116
9,788
0
72,309
W
Bake Kujira
Oelerre
Bake Kujira
8,273
3,958
0
3,687
12,391
11,425
0
204
11,430
54,808
0
W
Chaac
Plapencio
Chaac
6,599
486
0
6,334
9,277
4,815
0
516
8,679
0
56,606
L
Janus
Shun75
Janus
2,983
41
0
674
9,113
2,561
0
4,395
4,678
44,075
0
L
Hades
ThyiRA
Hades
3,457
694
1,308
7,816
15,216
9,614
0
3,375
11,841
34,768
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
36,119
496
Minions Killed
452
0
Camps Cleared
0
1,474,107
Distance Traveled
1,370,612
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,731
672
61
5
0
330,734
3
W
Nu Wa
8,153
627
123
9
0
263,310
0
L
Ne Zha
6,416
494
86
7
0
304,386
0
L
Amaterasu
8,698
669
115
9
0
283,996
1
L
Nut
7,621
586
106
8
0
239,713
3
W
Jing Wei
8,222
632
119
9
0
289,118
2
W
Bake Kujira
7,527
579
102
8
0
244,013
3
W
Chaac
7,320
563
91
7
0
346,932
0
L
Janus
6,624
510
90
7
0
256,619
2
L
Hades
6,760
520
55
4
0
285,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role