Player Matchup

Artemis
Artemis
Fabsrica
Artemis
Level 159
God Stats
17W - 10L
1,678 SR
Queue Stats
460W - 488L
1,490 Elo+
Party 2
Set
Set
StarrkWolf
Set
Level 83
God Stats
1W - 5L
1,426 SR
Queue Stats
252W - 267L
1,505 Elo+
Party 3
Hades
Hades
ThyiRA
Hades
Level 228
God Stats
4W - 5L
1,548 SR
Queue Stats
186W - 176L
1,551 Elo+
Solo
Baba Yaga
Baba Yaga
Yukirby
Baba Yaga
Level 164
God Stats
2W - 7L
1,349 SR
Queue Stats
446W - 415L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
Zaveline
Cthulhu
Level 158
God Stats
35W - 30L
1,628 SR
Queue Stats
503W - 500L
1,524 Elo+
Party 2
Team Averages
Level 158
1,526 SR
1,515 Elo+

VS

Team Averages
Level 147
1,486 SR
1,545 Elo+
Maui
Maui
Platypusbill
Maui
Level 157
God Stats
52W - 80L
1,511 SR
Queue Stats
924W - 864L
1,512 Elo+
Solo
Izanami
Izanami
Scepty
Izanami
Level 129
God Stats
1W - 1L
1,305 SR
Queue Stats
162W - 135L
1,535 Elo+
Solo
Kukulkan
Kukulkan
ethbb
Kukulkan
Level 97
God Stats
12W - 20L
1,381 SR
Queue Stats
111W - 102L
1,552 Elo+
Solo
Loki
Loki
jowel26
Loki
Level 196
God Stats
10W - 5L
1,553 SR
Queue Stats
409W - 400L
1,579 Elo+
Party 1
Chaac
Chaac
yohanbrown
Chaac
Level 157
God Stats
6W - 2L
1,682 SR
Queue Stats
109W - 100L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fabsrica
Artemis
12
0 / 2 / 0
6,032
503
4,781
9,310
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 3
6,407
534
5,376
10,208
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
ThyiRA
Hades
12
1 / 5 / 1
6,885
574
5,275
14,558
7,946
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baba Yaga
Yukirby
Baba Yaga
13
2 / 1 / 2
6,988
582
4,788
4,850
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Zaveline
Cthulhu
10
0 / 2 / 2
5,816
485
3,811
9,622
5,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,529
544
5,470
8,454
6,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Scepty
Izanami
14
2 / 0 / 2
8,049
671
6,315
5,817
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ethbb
Kukulkan
12
1 / 2 / 4
6,713
559
4,429
3,902
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
jowel26
Loki
12
3 / 1 / 8
6,876
573
7,418
8,609
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
14
5 / 1 / 1
8,198
683
8,493
11,803
8,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Fabsrica
Artemis
0
2
0
0
W
3
1
3
4.5
W
Izanami
Scepty
Izanami
2
0
2
3
L
2
4
3
0.88
L
Hades
ThyiRA
Hades
1
5
1
0.3
L
Baba Yaga
Yukirby
Baba Yaga
2
1
2
3
L
Cthulhu
Zaveline
Cthulhu
0
2
2
0.5
W
Kukulkan
ethbb
Kukulkan
1
2
4
1.5
W
Loki
jowel26
Loki
3
1
8
7
W
Chaac
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,031
Damage
32,125
48,548
Taken
38,585
22,143
Mitigated
20,839
19,723
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Fabsrica
Artemis
4,781
1,502
0
3,377
9,310
2,629
0
1,390
7,920
0
45,470
W
5,470
1,940
0
1,902
8,454
6,412
0
3,234
5,220
20,465
529
W
Izanami
Scepty
Izanami
6,315
3,582
0
3,333
5,817
1,788
0
639
5,178
0
69,107
L
5,376
1,873
0
1,595
10,208
4,706
0
1,480
8,728
0
46,208
L
Hades
ThyiRA
Hades
5,275
1,163
0
7,219
14,558
7,946
0
0
14,558
51,974
0
L
Baba Yaga
Yukirby
Baba Yaga
4,788
114
0
2,219
4,850
1,598
0
1,668
3,182
49,220
0
L
Cthulhu
Zaveline
Cthulhu
3,811
449
1,582
3,731
9,622
5,264
0
5,183
4,439
18,340
651
W
Kukulkan
ethbb
Kukulkan
4,429
282
0
293
3,902
1,343
0
2,502
1,400
48,428
0
W
Loki
jowel26
Loki
7,418
2,002
0
4,340
8,609
2,629
0
2,434
6,175
0
46,710
W
Chaac
8,493
2,214
0
5,845
11,803
8,667
0
5,062
6,741
0
65,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
36,365
403
Minions Killed
434
0
Camps Cleared
0
1,293,067
Distance Traveled
1,311,385
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,032
503
82
7
0
229,286
3
W
Maui
6,529
544
22
2
0
252,341
2
W
Izanami
8,049
671
134
11
0
239,452
3
L
Set
6,407
534
93
8
0
287,518
8
L
Hades
6,885
574
109
9
0
230,748
2
L
Baba Yaga
6,988
582
102
9
0
265,714
5
L
Cthulhu
5,816
485
17
1
0
279,801
1
W
Kukulkan
6,713
559
95
8
0
267,611
3
W
Loki
6,876
573
81
7
0
298,992
0
W
Chaac
8,198
683
102
9
0
252,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role