Player Matchup

Ares
Ares
Albatrussy
Ares
Level 64
God Stats
1W - 2L
1,497 SR
Queue Stats
183W - 184L
1,561 Elo+
Solo
Odin
Odin
Radells
Odin
Level 88
God Stats
5W - 5L
1,431 SR
Queue Stats
147W - 149L
1,468 Elo+
Party 3
Cernunnos
Cernunnos
SmoukRU
Cernunnos
Level 68
God Stats
12W - 16L
1,416 SR
Queue Stats
125W - 120L
1,476 Elo+
Party 3
Hun Batz
Hun Batz
mohammad2002866
Hun Batz
Level 30
God Stats
0W - 1L
1,698 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 1
Anubis
Anubis
ضصثقضصثثق
Anubis
Level 10
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Team Averages
Level 52
1,443 SR
1,413 Elo+

VS

Team Averages
Level 109
1,622 SR
1,580 Elo+
Poseidon
Poseidon
Lorreyn
Poseidon
Level 223
God Stats
6W - 3L
1,627 SR
Queue Stats
367W - 362L
1,466 Elo+
Solo
Rama
Rama
ToxicItsLife
Rama
Level 107
God Stats
2W - 2L
1,742 SR
Queue Stats
5W - 4L
1,687 Elo+
Party 2
Aphrodite
Aphrodite
Vexieeee
Aphrodite
Level 14
God Stats
2W - 3L
1,919 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
WEISIL
King Arthur
Level 128
God Stats
1W - 1L
1,250 SR
Queue Stats
118W - 126L
1,445 Elo+
Solo
Chronos
Chronos
grzesio298
Chronos
Level 74
God Stats
1W - 0L
1,572 SR
Queue Stats
4W - 0L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,512
651
5,319
7,534
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Odin
Radells
Odin
9
0 / 1 / 0
4,756
476
2,070
9,463
4,881
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SmoukRU
Cernunnos
8
0 / 6 / 0
4,334
433
4,590
7,666
2,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
10
1 / 2 / 0
5,383
538
2,116
6,397
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 7 / 0
4,718
472
2,045
7,007
2,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lorreyn
Poseidon
14
2 / 0 / 1
6,937
694
2,663
7,594
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 0 / 1
6,619
662
9,330
8,111
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Vexieeee
Aphrodite
10
1 / 0 / 3
6,328
633
2,288
3,462
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
WEISIL
King Arthur
10
0 / 5 / 0
5,520
552
2,483
8,649
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
grzesio298
Chronos
11
8 / 2 / 1
7,178
718
6,617
5,891
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
7
Kills
17
17
Deaths
7
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
Poseidon
Lorreyn
Poseidon
2
0
1
2.5
L
Odin
Radells
Odin
0
1
0
0
L
Cernunnos
SmoukRU
Cernunnos
0
6
0
0
W
6
0
1
6.5
W
Aphrodite
Vexieeee
Aphrodite
1
0
3
2.5
W
King Arthur
WEISIL
King Arthur
0
5
0
0
W
Chronos
grzesio298
Chronos
8
2
1
4.25
L
Hun Batz
1
2
0
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,140
Damage
23,381
38,067
Taken
33,707
18,192
Mitigated
11,496
9,023
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,319
253
0
1,000
7,534
6,509
0
1,056
6,478
28,326
0
W
Poseidon
Lorreyn
Poseidon
2,663
112
0
6,352
7,594
1,968
44
533
7,035
54,072
1,367
L
Odin
Radells
Odin
2,070
267
0
3,409
9,463
4,881
0
1,622
7,841
0
21,301
L
Cernunnos
SmoukRU
Cernunnos
4,590
1,934
0
1,282
7,666
2,295
0
1,254
6,412
0
24,170
W
9,330
7,403
0
1,730
8,111
2,662
2,086
0
8,111
0
41,600
W
Aphrodite
Vexieeee
Aphrodite
2,288
527
3,320
2,512
3,462
1,784
848
0
3,462
15,891
728
W
King Arthur
WEISIL
King Arthur
2,483
290
0
1,014
8,649
3,498
0
4,282
3,849
0
26,326
W
Chronos
grzesio298
Chronos
6,617
1,869
0
810
5,891
1,584
1,590
2,005
3,886
32,342
2,356
L
Hun Batz
2,116
206
0
2,320
6,397
1,923
0
2,708
3,689
0
27,134
L
2,045
413
0
1,012
7,007
2,584
0
4,664
2,343
11,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
32,582
189
Minions Killed
302
0
Camps Cleared
0
988,602
Distance Traveled
987,504
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,512
651
61
6
0
190,947
0
W
Poseidon
6,937
694
105
11
0
233,809
0
L
Odin
4,756
476
30
3
0
211,606
3
L
Cernunnos
4,334
433
30
3
0
167,600
4
W
Rama
6,619
662
69
7
0
199,069
0
W
Aphrodite
6,328
633
29
3
0
196,031
0
W
King Arthur
5,520
552
45
5
0
173,422
4
W
Chronos
7,178
718
54
5
0
185,173
0
L
Hun Batz
5,383
538
56
6
0
256,184
0
L
Anubis
4,718
472
12
1
0
162,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role