Player Matchup

Anubis
Anubis
BeefChickenFish
Anubis
Level 149
God Stats
32W - 30L
1,486 SR
Queue Stats
330W - 327L
1,453 Elo+
Solo
Xing Tian
Xing Tian
GuardianSunshine
Xing Tian
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,300 Elo+
Solo
Xbalanque
Xbalanque
IXxSatoruxXI
Xbalanque
Level 108
God Stats
5W - 4L
1,488 SR
Queue Stats
226W - 200L
1,495 Elo+
Solo
Tyr
Tyr
ObscureG
Tyr
Level 114
God Stats
3W - 1L
1,565 SR
Queue Stats
99W - 94L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
sgtcaimo
Zhong Kui
Level 88
God Stats
93W - 62L
1,570 SR
Queue Stats
869W - 884L
1,405 Elo+
Solo
Team Averages
Level 115
1,522 SR
1,435 Elo+

VS

Team Averages
Level 65
1,603 SR
1,439 Elo+
Poseidon
Poseidon
NARUTOUSUMAKIKUN
Poseidon
Level 59
God Stats
2W - 5L
1,558 SR
Queue Stats
16W - 38L
1,283 Elo+
Solo
Bacchus
Bacchus
Nephilum1996
Bacchus
Level 61
God Stats
4W - 1L
1,907 SR
Queue Stats
44W - 39L
1,535 Elo+
Solo
Anhur
Anhur
PabloBlanco710
Anhur
Level 81
God Stats
2W - 3L
1,550 SR
Queue Stats
202W - 221L
1,407 Elo+
Solo
Athena
Athena
kattmeown
Athena
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 140L
1,470 Elo+
Solo
Tiamat
Tiamat
weisswolf01
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 0
10,457
697
4,883
8,131
3,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
12
1 / 1 / 6
7,998
533
4,436
9,844
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
IXxSatoruxXI
Xbalanque
13
5 / 2 / 2
8,163
544
12,141
8,897
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 1
8,930
595
7,753
9,107
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
sgtcaimo
Zhong Kui
12
3 / 2 / 4
7,765
518
4,781
6,638
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,309
421
4,352
6,582
1,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bacchus
Nephilum1996
Bacchus
10
2 / 4 / 3
7,138
476
3,489
10,552
10,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 3 / 3
6,651
443
4,650
10,710
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
kattmeown
Athena
12
2 / 1 / 1
6,831
455
3,582
11,260
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
12
0 / 6 / 2
7,429
495
2,933
7,994
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
19
Kills
6
7
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Xing Tian
1
1
6
4
W
Xbalanque
IXxSatoruxXI
Xbalanque
5
2
2
3
L
0
6
1
0.08
L
Bacchus
Nephilum1996
Bacchus
2
4
3
0.88
W
6
2
1
3.25
L
2
3
3
1.17
L
Athena
kattmeown
Athena
2
1
1
2.5
W
Zhong Kui
sgtcaimo
Zhong Kui
3
2
4
2.5
L
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,994
Damage
19,006
42,617
Taken
47,098
22,612
Mitigated
23,221
18,705
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,883
95
0
6,022
8,131
3,874
2,122
2,690
5,441
73,302
4,690
W
Xing Tian
4,436
352
0
2,141
9,844
6,986
81
2,663
7,181
21,288
0
W
Xbalanque
IXxSatoruxXI
Xbalanque
12,141
6,236
0
3,780
8,897
2,618
57
3,093
5,804
0
56,806
L
4,352
0
0
399
6,582
1,253
0
2,094
4,488
34,805
0
L
Bacchus
Nephilum1996
Bacchus
3,489
305
0
3,019
10,552
10,575
116
3,523
7,029
12,707
0
W
7,753
1,233
0
4,301
9,107
4,576
317
1,765
7,342
0
73,675
L
4,650
2,259
0
4,048
10,710
2,897
592
1,547
9,163
0
40,112
L
Athena
kattmeown
Athena
3,582
630
0
270
11,260
5,524
0
3,217
8,043
42,580
0
W
Zhong Kui
sgtcaimo
Zhong Kui
4,781
1,037
0
2,461
6,638
4,558
858
3,975
2,663
27,529
9,242
L
Tiamat
2,933
366
0
849
7,994
2,972
0
3,220
4,774
35,898
1,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
34,358
442
Minions Killed
274
0
Camps Cleared
0
1,407,955
Distance Traveled
1,352,179
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,457
697
162
11
0
234,700
0
W
Xing Tian
7,998
533
28
2
0
304,014
2
W
Xbalanque
8,163
544
79
5
0
254,327
2
L
Poseidon
6,309
421
53
4
0
295,822
0
L
Bacchus
7,138
476
15
1
0
265,830
0
W
Tyr
8,930
595
122
8
0
327,114
0
L
Anhur
6,651
443
54
4
0
268,235
0
L
Athena
6,831
455
69
5
0
288,111
4
W
Zhong Kui
7,765
518
51
3
0
287,800
0
L
Tiamat
7,429
495
83
6
0
234,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role