Player Matchup

Odin
Odin
FlackoFitz-
Odin
Level 158
God Stats
12W - 5L
1,734 SR
Queue Stats
634W - 646L
1,511 Elo+
Solo
Bastet
Bastet
IcyGorillaz
Bastet
Level 139
God Stats
7W - 4L
1,764 SR
Queue Stats
285W - 290L
1,502 Elo+
Solo
Hachiman
Hachiman
Marlon__2004
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
adri1972004
Anubis
Level 86
God Stats
0W - 1L
1,224 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
alvarooforero
Neith
Level 66
God Stats
2W - 5L
1,409 SR
Queue Stats
22W - 29L
1,474 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,497 Elo+

VS

Team Averages
Level 156
1,466 SR
1,478 Elo+
Arachne
Arachne
Arise Oblivion
Arachne
Level 186
God Stats
20W - 18L
1,595 SR
Queue Stats
99W - 109L
1,514 Elo+
Solo
Rama
Rama
Georgedabozz
Rama
Level 144
God Stats
1W - 1L
1,297 SR
Queue Stats
49W - 48L
1,455 Elo+
Solo
Eset
Eset
GhostNYaMachine
Eset
Level 199
God Stats
1W - 3L
1,230 SR
Queue Stats
417W - 390L
1,483 Elo+
Solo
Shiva
Shiva
Malonikusx
Shiva
Level 125
God Stats
11W - 7L
1,614 SR
Queue Stats
155W - 156L
1,407 Elo+
Solo
The Morrigan
The Morrigan
Nemy5
The Morrigan
Level 126
God Stats
21W - 16L
1,591 SR
Queue Stats
76W - 62L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,373
527
2,006
8,796
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
15
6 / 4 / 1
8,268
591
10,251
11,791
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Marlon__2004
Hachiman
8
0 / 10 / 2
5,351
382
2,747
9,373
1,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
2 / 6 / 1
7,551
539
7,472
11,023
5,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 3 / 5
7,037
503
6,912
8,313
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,115
651
6,933
15,068
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
6 / 4 / 9
9,096
650
6,925
10,790
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 3
8,793
628
5,402
8,600
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
14
8 / 1 / 7
9,138
653
10,340
13,765
16,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Nemy5
The Morrigan
16
3 / 0 / 1
10,058
718
6,127
5,212
1,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
26
26
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
3
0
0
W
6
4
9
2.63
W
4
4
3
1.38
L
Bastet
6
4
1
1.63
W
Shiva
8
1
7
11.5
L
Hachiman
Marlon__2004
Hachiman
0
10
2
0.1
W
The Morrigan
Nemy5
The Morrigan
3
0
1
3.5
L
Anubis
2
6
1
0.42
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,388
Damage
35,727
49,296
Taken
53,435
18,441
Mitigated
29,831
12,654
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,933
4,906
0
11,720
15,068
5,434
659
2,156
12,912
0
68,301
L
2,006
275
0
1,492
8,796
3,934
0
4,689
4,107
0
48,997
W
6,925
5,483
0
2,482
10,790
3,943
426
396
10,394
0
54,879
W
5,402
283
75
1,783
8,600
2,173
0
4,581
4,019
53,930
2,555
L
Bastet
10,251
3,596
0
4,023
11,791
4,956
0
798
10,993
0
60,447
W
Shiva
10,340
1,929
277
2,768
13,765
16,324
0
717
13,048
0
43,037
L
Hachiman
Marlon__2004
Hachiman
2,747
1,702
0
720
9,373
1,853
0
0
9,373
0
11,079
W
The Morrigan
Nemy5
The Morrigan
6,127
1,640
0
3,784
5,212
1,957
389
0
5,212
75,880
2,344
L
Anubis
7,472
102
0
3,712
11,023
5,044
336
3,959
7,064
57,908
0
L
6,912
2,175
0
2,707
8,313
2,654
0
356
7,957
0
50,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,580
Gold Earned
46,200
396
Minions Killed
524
0
Camps Cleared
0
1,290,157
Distance Traveled
1,394,394
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,115
651
128
9
0
285,755
0
L
Odin
7,373
527
100
7
0
208,911
1
W
Rama
9,096
650
105
8
0
268,671
0
W
Eset
8,793
628
95
7
0
254,832
0
L
Bastet
8,268
591
104
7
0
309,642
0
W
Shiva
9,138
653
43
3
0
321,547
0
L
Hachiman
5,351
382
16
1
0
265,652
0
W
The Morrigan
10,058
718
153
11
0
263,589
3
L
Anubis
7,551
539
93
7
0
253,598
0
L
Neith
7,037
503
83
6
0
252,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role