Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
PunProphet
Rama
Level 159
God Stats
1W - 0L
1,538 SR
Queue Stats
19W - 9L
1,617 Elo+
Party 1
Ix Chel
Ix Chel
Reventaero
Ix Chel
Level 60
God Stats
3W - 2L
1,424 SR
Queue Stats
19W - 21L
1,357 Elo+
Party 3
Yemoja
Yemoja
banemalec
Yemoja
Level 108
God Stats
19W - 9L
1,512 SR
Queue Stats
95W - 118L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
rado2045
Sun Wukong
Level 125
God Stats
4W - 0L
1,851 SR
Queue Stats
70W - 72L
1,460 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,473 Elo+

VS

Team Averages
Level 60
1,477 SR
1,401 Elo+
Atlas
Atlas
Ouzoun_GR
Atlas
Level 71
God Stats
0W - 2L
1,294 SR
Queue Stats
146W - 165L
1,450 Elo+
Solo
Neith
Neith
Skadi7533
Neith
Level 122
God Stats
9W - 6L
1,546 SR
Queue Stats
212W - 208L
1,424 Elo+
Solo
Anubis
Anubis
jarrete13
Anubis
Level 69
God Stats
22W - 26L
1,461 SR
Queue Stats
234W - 265L
1,469 Elo+
Solo
Thanatos
Thanatos
mohammad2002866
Thanatos
Level 30
God Stats
0W - 2L
1,583 SR
Queue Stats
9W - 13L
1,402 Elo+
Party 2
Bellona
Bellona
ضصثقضصثثق
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
7 / 2 / 0
6,013
601
7,282
8,941
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 0 / 4
6,582
658
7,979
5,547
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Reventaero
Ix Chel
10
0 / 2 / 2
5,171
517
2,209
5,488
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
banemalec
Yemoja
10
4 / 1 / 3
6,613
661
3,003
4,427
2,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
rado2045
Sun Wukong
11
7 / 1 / 0
6,752
675
6,501
7,921
7,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ouzoun_GR
Atlas
6
0 / 4 / 0
4,277
428
2,321
7,947
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Skadi7533
Neith
7
0 / 4 / 1
4,538
454
1,728
8,222
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
jarrete13
Anubis
11
4 / 2 / 0
6,367
637
5,762
6,313
4,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
8
0 / 6 / 1
4,519
452
1,751
8,827
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 6 / 0
4,415
442
2,422
8,156
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
22
Kills
4
6
Deaths
22
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
0
3.5
L
Atlas
Ouzoun_GR
Atlas
0
4
0
0
W
4
0
4
6
W
Ix Chel
Reventaero
Ix Chel
0
2
2
0.5
L
Neith
Skadi7533
Neith
0
4
1
0.13
W
Yemoja
banemalec
Yemoja
4
1
3
5.5
L
Anubis
jarrete13
Anubis
4
2
0
2
L
Thanatos
0
6
1
0.08
W
Sun Wukong
rado2045
Sun Wukong
7
1
0
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,974
Damage
13,984
32,324
Taken
39,465
14,893
Mitigated
18,927
14,576
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,282
2,359
0
4,194
8,941
2,375
0
1,873
7,068
35,060
2,600
L
Atlas
Ouzoun_GR
Atlas
2,321
1,051
0
1,170
7,947
3,342
0
2,378
5,569
13,944
0
W
7,979
6,281
0
3,534
5,547
1,717
494
836
4,711
0
53,068
W
Ix Chel
Reventaero
Ix Chel
2,209
413
530
2,611
5,488
1,108
0
4,057
1,431
18,661
0
L
Neith
Skadi7533
Neith
1,728
520
262
2,937
8,222
1,801
0
2,793
5,429
0
20,550
W
Yemoja
banemalec
Yemoja
3,003
492
1,018
867
4,427
2,383
120
1,317
3,110
17,747
302
L
Anubis
jarrete13
Anubis
5,762
182
0
2,588
6,313
4,004
0
4,973
1,340
38,065
0
L
Thanatos
1,751
1,122
0
3,028
8,827
2,821
0
2,290
6,537
0
26,479
W
Sun Wukong
rado2045
Sun Wukong
6,501
2,067
0
1,822
7,921
7,310
0
0
7,921
0
39,592
L
2,422
905
0
995
8,156
6,959
0
0
8,156
0
11,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
24,116
289
Minions Killed
186
0
Camps Cleared
0
973,110
Distance Traveled
863,589
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,013
601
70
7
0
231,627
0
L
Atlas
4,277
428
13
1
0
153,815
2
W
Rama
6,582
658
88
9
0
187,988
2
W
Ix Chel
5,171
517
27
3
0
195,219
0
L
Neith
4,538
454
35
4
0
183,889
1
W
Yemoja
6,613
661
33
3
0
193,194
2
L
Anubis
6,367
637
73
7
0
161,106
0
L
Thanatos
4,519
452
46
5
0
208,059
0
W
Sun Wukong
6,752
675
71
7
0
165,082
0
L
Bellona
4,415
442
19
2
0
156,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role