Player Matchup

Yu Huang
Yu Huang
Dony_31
Yu Huang
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 57L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Mr Catpaws3799
Cthulhu
Level 122
God Stats
0W - 4L
1,046 SR
Queue Stats
172W - 204L
1,495 Elo+
Solo
Agni
Agni
Taiyoukai01
Agni
Level 44
God Stats
0W - 3L
1,154 SR
Queue Stats
127W - 168L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
devil_fish23
Baba Yaga
Level 129
God Stats
2W - 4L
1,401 SR
Queue Stats
520W - 532L
1,439 Elo+
Solo
Set
Set
gangenforcer
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,456 Elo+
Party 2
Team Averages
Level 80
1,320 SR
1,457 Elo+

VS

Team Averages
Level 91
1,517 SR
1,362 Elo+
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DAVE232323
Ah Puch
Level 122
God Stats
4W - 2L
1,585 SR
Queue Stats
217W - 234L
1,381 Elo+
Solo
Hercules
Hercules
SPHOTP
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,209 Elo+
Solo
Baba Yaga
Baba Yaga
dieulrich
Baba Yaga
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 78L
1,343 Elo+
Party 1
Neith
Neith
gacko Jr
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dony_31
Yu Huang
12
1 / 2 / 3
6,598
825
6,051
5,441
1,960
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 3
7,440
930
6,523
10,300
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 5 / 2
6,097
762
3,244
5,782
2,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Baba Yaga
devil_fish23
Baba Yaga
17
4 / 1 / 4
8,675
1,084
11,227
5,500
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 3 / 0
5,349
669
1,929
3,270
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 3 / 9
6,676
835
1,929
6,766
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
DAVE232323
Ah Puch
14
5 / 2 / 6
8,377
1,047
9,458
5,388
2,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
SPHOTP
Hercules
14
4 / 1 / 7
7,916
990
5,114
12,797
7,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
dieulrich
Baba Yaga
13
1 / 2 / 11
7,350
919
4,532
6,093
2,144
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
gacko Jr
Neith
15
5 / 1 / 6
8,096
1,012
6,812
6,304
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
16
16
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
3
9
1.83
W
Ah Puch
DAVE232323
Ah Puch
5
2
6
4
L
Yu Huang
Dony_31
Yu Huang
1
2
3
1.25
L
2
5
3
0.7
W
Hercules
SPHOTP
Hercules
4
1
7
7.5
L
1
5
2
0.4
L
Baba Yaga
devil_fish23
Baba Yaga
4
1
4
6
W
Baba Yaga
dieulrich
Baba Yaga
1
2
11
3.25
W
Neith
gacko Jr
Neith
5
1
6
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
27,845
30,293
Taken
37,348
18,143
Mitigated
19,512
6,506
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
1,929
414
699
870
6,766
5,246
46
4,552
2,214
0
4,338
W
Ah Puch
DAVE232323
Ah Puch
9,458
336
387
1,362
5,388
2,045
356
3,599
1,789
26,576
607
L
Yu Huang
Dony_31
Yu Huang
6,051
270
0
1,258
5,441
1,960
0
2,548
2,893
10,459
0
L
6,523
252
139
1,078
10,300
9,701
0
4,837
5,354
12,876
0
W
Hercules
SPHOTP
Hercules
5,114
1,746
447
7,205
12,797
7,720
0
8,949
3,848
0
8,312
L
3,244
734
66
252
5,782
2,198
0
1,664
4,003
6,441
0
L
Baba Yaga
devil_fish23
Baba Yaga
11,227
605
521
2,942
5,500
2,987
0
2,759
2,661
31,009
100
W
Baba Yaga
dieulrich
Baba Yaga
4,532
388
422
1,523
6,093
2,144
500
4,926
1,167
13,516
495
W
Neith
gacko Jr
Neith
6,812
595
1,004
1,636
6,304
2,357
280
4,948
1,356
0
17,859
L
1,929
349
0
250
3,270
1,297
0
2,010
1,260
0
3,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
38,415
88
Minions Killed
104
0
Camps Cleared
0
712,365
Distance Traveled
855,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,676
835
5
1
0
164,563
0
W
Ah Puch
8,377
1,047
52
7
0
158,477
0
L
Yu Huang
6,598
825
17
2
0
174,091
0
L
Cthulhu
7,440
930
15
2
0
166,288
0
W
Hercules
7,916
990
5
1
0
172,289
0
L
Agni
6,097
762
9
1
0
111,517
0
L
Baba Yaga
8,675
1,084
44
6
0
188,304
0
W
Baba Yaga
7,350
919
22
3
0
187,954
0
W
Neith
8,096
1,012
20
3
0
171,798
0
L
Set
5,349
669
3
0
0
72,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role