Player Matchup

Khepri
Khepri
 
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NARUTOUSUMAKIKUN
Thanatos
Level 59
God Stats
0W - 2L
1,200 SR
Queue Stats
11W - 31L
1,266 Elo+
Solo
Bellona
Bellona
RadioFox123
Bellona
Level 126
God Stats
2W - 2L
1,532 SR
Queue Stats
110W - 104L
1,533 Elo+
Solo
Neith
Neith
WrathOfNessy666
Neith
Level 44
God Stats
1W - 1L
1,706 SR
Queue Stats
37W - 51L
1,435 Elo+
Solo
Ra
Ra
insane_lord21
Ra
Level 97
God Stats
5W - 11L
1,326 SR
Queue Stats
282W - 276L
1,494 Elo+
Solo
Team Averages
Level 95
1,453 SR
1,446 Elo+

VS

Team Averages
Level 98
1,511 SR
1,448 Elo+
Hou Yi
Hou Yi
Criner24
Hou Yi
Level 141
God Stats
12W - 8L
1,546 SR
Queue Stats
194W - 175L
1,467 Elo+
Solo
Artio
Artio
RoyalDelta01
Artio
Level 47
God Stats
5W - 1L
1,777 SR
Queue Stats
17W - 20L
1,398 Elo+
Solo
Hera
Hera
peyotemistico99
Hera
Level 138
God Stats
87W - 77L
1,541 SR
Queue Stats
422W - 417L
1,457 Elo+
Solo
Pele
Pele
pokeysanic
Pele
Level 45
God Stats
2W - 4L
1,372 SR
Queue Stats
17W - 19L
1,357 Elo+
Solo
Maui
Maui
virgomanoriginal
Maui
Level 120
God Stats
1W - 2L
1,316 SR
Queue Stats
93W - 89L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 0
4,976
452
4,598
4,926
3,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 6 / 1
5,296
481
1,774
7,714
2,260
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
RadioFox123
Bellona
12
2 / 1 / 0
7,006
637
5,425
8,559
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 2
5,283
480
7,639
5,965
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 0
5,905
537
2,833
7,219
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Criner24
Hou Yi
11
2 / 1 / 0
5,843
531
5,413
7,018
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
6,185
562
1,611
9,251
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 2
6,846
622
3,893
3,928
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
10 / 0 / 0
7,531
685
5,450
6,908
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
7,203
655
3,320
9,028
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
0
1
W
Hou Yi
Criner24
Hou Yi
2
1
0
2
L
1
6
1
0.25
L
Bellona
RadioFox123
Bellona
2
1
0
2
W
0
1
4
2
L
0
1
2
1
L
0
4
0
0
W
1
0
2
2
W
10
0
0
10
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,269
Damage
19,687
34,383
Taken
36,133
15,779
Mitigated
18,555
12,213
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,598
102
0
1,130
4,926
3,076
0
618
4,308
11,869
1,358
W
Hou Yi
Criner24
Hou Yi
5,413
2,461
0
2,692
7,018
2,235
0
2,236
4,782
0
43,932
L
1,774
619
276
2,736
7,714
2,260
0
1,019
6,695
0
21,072
L
Bellona
RadioFox123
Bellona
5,425
1,650
0
3,442
8,559
6,527
0
2,811
5,748
0
44,877
W
1,611
190
467
4,931
9,251
5,974
0
1,763
7,488
16,507
0
L
7,639
1,638
0
2,796
5,965
1,693
0
915
5,050
0
44,529
L
2,833
442
276
1,557
7,219
2,223
0
2,988
4,231
46,278
0
W
3,893
736
0
500
3,928
1,042
259
1,694
1,880
50,087
1,781
W
5,450
1,578
0
1,323
6,908
2,431
392
1,020
5,806
0
50,708
W
3,320
1,678
0
1,913
9,028
6,873
714
0
8,362
42,874
10,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
33,608
331
Minions Killed
377
0
Camps Cleared
0
1,087,845
Distance Traveled
1,109,125
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,976
452
24
2
0
215,711
3
W
Hou Yi
5,843
531
77
7
0
192,688
4
L
Thanatos
5,296
481
40
4
0
238,371
0
L
Bellona
7,006
637
100
9
0
217,533
4
W
Artio
6,185
562
18
2
0
236,965
2
L
Neith
5,283
480
71
6
0
187,880
3
L
Ra
5,905
537
96
9
0
228,350
4
W
Hera
6,846
622
89
8
0
229,996
6
W
Pele
7,531
685
83
8
0
256,316
1
W
Maui
7,203
655
110
10
0
193,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role