Player Matchup

Sol
Sol
Aaronayotnom
Sol
Level 86
God Stats
9W - 7L
1,503 SR
Queue Stats
107W - 115L
1,393 Elo+
Solo
Nut
Nut
Falcon5264
Nut
Level 66
God Stats
4W - 5L
1,427 SR
Queue Stats
20W - 20L
1,460 Elo+
Solo
Pele
Pele
TheIINSANEGodess
Pele
Level 88
God Stats
44W - 47L
1,416 SR
Queue Stats
329W - 314L
1,417 Elo+
Solo
Zeus
Zeus
gabo_heavy90
Zeus
Level 63
God Stats
4W - 1L
1,647 SR
Queue Stats
94W - 82L
1,487 Elo+
Solo
Hercules
Hercules
shrek2005
Hercules
Level 89
God Stats
91W - 78L
1,524 SR
Queue Stats
305W - 318L
1,408 Elo+
Solo
Team Averages
Level 78
1,503 SR
1,433 Elo+

VS

Team Averages
Level 66
1,469 SR
1,404 Elo+
Anubis
Anubis
DoozyFish
Anubis
Level 64
God Stats
7W - 10L
1,447 SR
Queue Stats
43W - 36L
1,498 Elo+
Solo
Cthulhu
Cthulhu
HoriusField
Cthulhu
Level 62
God Stats
6W - 8L
1,383 SR
Queue Stats
23W - 26L
1,396 Elo+
Party 1
Ishtar
Ishtar
QUEEN-OF-GC
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 185L
1,415 Elo+
Party 1
Persephone
Persephone
SummaLuv
Persephone
Level 38
God Stats
1W - 6L
1,500 SR
Queue Stats
179W - 198L
1,293 Elo+
Solo
Mulan
Mulan
Xl-_xaniety_503
Mulan
Level 78
God Stats
44W - 36L
1,516 SR
Queue Stats
178W - 194L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,158
551
5,176
8,882
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 3
6,218
478
3,186
5,445
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 2
7,187
553
4,428
9,947
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 2 / 2
7,239
557
3,712
4,513
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hercules
shrek2005
Hercules
16
7 / 1 / 0
9,725
748
5,634
6,904
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoozyFish
Anubis
10
0 / 4 / 3
5,890
453
1,465
5,332
1,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
HoriusField
Cthulhu
10
1 / 3 / 1
5,487
422
3,140
8,495
5,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
10
1 / 2 / 2
5,677
437
5,841
7,681
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
SummaLuv
Persephone
11
4 / 4 / 0
6,808
524
3,841
6,906
1,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 5 / 0
5,331
410
3,088
6,009
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
7
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Anubis
DoozyFish
Anubis
0
4
3
0.38
W
1
1
3
2.5
L
Cthulhu
HoriusField
Cthulhu
1
3
1
0.5
L
Ishtar
1
2
2
1
L
Persephone
SummaLuv
Persephone
4
4
0
1
W
4
2
2
2.5
L
1
5
0
0.2
W
2
2
2
1.5
W
Hercules
shrek2005
Hercules
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,136
Damage
17,375
35,691
Taken
34,423
10,847
Mitigated
13,554
10,187
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,176
3,002
0
4,145
8,882
2,354
535
3,031
5,851
34,146
0
L
Anubis
DoozyFish
Anubis
1,465
106
0
1,133
5,332
1,773
0
601
4,731
22,060
0
W
3,186
726
0
1,439
5,445
1,507
491
1,517
3,928
0
33,626
L
Cthulhu
HoriusField
Cthulhu
3,140
128
61
434
8,495
5,391
0
2,538
5,957
22,369
0
L
Ishtar
5,841
3,371
0
1,093
7,681
2,464
0
2,222
5,459
0
36,391
L
Persephone
SummaLuv
Persephone
3,841
603
0
658
6,906
1,934
0
3,466
3,404
32,071
678
W
4,428
1,112
0
1,751
9,947
3,045
108
2,351
7,596
0
49,058
L
3,088
819
0
706
6,009
1,992
0
0
6,009
0
17,700
W
3,712
65
0
272
4,513
963
148
1,309
3,204
33,730
2,495
W
Hercules
shrek2005
Hercules
5,634
2,939
0
2,580
6,904
2,978
363
204
6,700
0
74,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
29,193
393
Minions Killed
230
0
Camps Cleared
0
1,270,677
Distance Traveled
1,102,872
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,158
551
49
4
0
230,773
0
L
Anubis
5,890
453
48
4
0
232,514
0
W
Nut
6,218
478
61
5
0
243,180
0
L
Cthulhu
5,487
422
37
3
0
236,463
4
L
Ishtar
5,677
437
50
4
0
228,537
0
L
Persephone
6,808
524
59
5
0
259,932
1
W
Pele
7,187
553
67
5
0
299,227
0
L
Mulan
5,331
410
36
3
0
145,426
1
W
Zeus
7,239
557
79
6
0
237,993
0
W
Hercules
9,725
748
137
11
0
259,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role