Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
M3X1C4N1S1M0
Baron Samedi
Level 156
God Stats
7W - 2L
1,574 SR
Queue Stats
227W - 260L
1,473 Elo+
Solo
Tiamat
Tiamat
MilkyDanger
Tiamat
Level 147
God Stats
3W - 0L
1,626 SR
Queue Stats
67W - 58L
1,471 Elo+
Solo
Skadi
Skadi
W1d0wmak3r
Skadi
Level 129
God Stats
3W - 2L
1,514 SR
Queue Stats
233W - 229L
1,463 Elo+
Solo
Cernunnos
Cernunnos
gian0
Cernunnos
Level 84
God Stats
6W - 2L
1,602 SR
Queue Stats
115W - 129L
1,440 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,470 Elo+

VS

Team Averages
Level 112
1,527 SR
1,426 Elo+
Ishtar
Ishtar
BeanQueen92
Ishtar
Level 88
God Stats
5W - 4L
1,601 SR
Queue Stats
186W - 186L
1,412 Elo+
Solo
Kali
Kali
Burning-Monarch1
Kali
Level 91
God Stats
0W - 2L
1,261 SR
Queue Stats
766W - 804L
1,462 Elo+
Solo
Fafnir
Fafnir
KingMambax
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,417 Elo+
Solo
Nemesis
Nemesis
PettyLaBelle
Nemesis
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
467W - 477L
1,443 Elo+
Solo
Eset
Eset
yoweiiiii
Eset
Level 152
God Stats
3W - 3L
1,556 SR
Queue Stats
151W - 141L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 2 / 11
8,770
877
8,140
8,435
7,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
M3X1C4N1S1M0
Baron Samedi
14
4 / 3 / 16
8,829
883
9,582
10,647
6,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
16
6 / 1 / 15
9,600
960
10,738
7,568
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
15
8 / 4 / 14
9,320
932
10,738
9,745
3,841
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
gian0
Cernunnos
16
2 / 4 / 15
9,138
914
11,461
10,792
4,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 2 / 7
7,315
732
6,375
6,892
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 5 / 4
8,196
820
5,137
10,444
3,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
KingMambax
Fafnir
15
6 / 3 / 5
9,282
928
9,416
14,455
17,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PettyLaBelle
Nemesis
12
1 / 8 / 4
7,144
714
8,071
13,737
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Eset
12
1 / 8 / 4
7,245
725
5,430
9,947
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
26
Kills
13
14
Deaths
26
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
11
5.75
L
Ishtar
1
2
7
2.25
L
4
5
4
1.2
L
Fafnir
KingMambax
Fafnir
6
3
5
2.83
W
Baron Samedi
M3X1C4N1S1M0
Baron Samedi
4
3
16
4
W
Tiamat
6
1
15
13.5
L
Nemesis
PettyLaBelle
Nemesis
1
8
4
0.38
W
Skadi
8
4
14
3.75
W
Cernunnos
gian0
Cernunnos
2
4
15
2.38
L
Eset
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
34,429
47,187
Taken
55,475
26,428
Mitigated
39,052
20,582
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,140
1,744
1,024
1,536
8,435
7,889
0
2,035
6,176
0
14,713
L
Ishtar
6,375
2,252
504
798
6,892
2,785
0
1,213
5,551
0
14,141
L
5,137
799
834
2,588
10,444
3,999
0
3,467
6,721
0
14,971
L
Fafnir
KingMambax
Fafnir
9,416
2,146
2,317
3,623
14,455
17,662
0
5,251
8,688
12,934
0
W
Baron Samedi
M3X1C4N1S1M0
Baron Samedi
9,582
585
4,509
3,591
10,647
6,545
441
2,797
7,814
17,753
0
W
Tiamat
10,738
1,391
646
3,059
7,568
3,809
556
2,356
5,093
18,082
290
L
Nemesis
PettyLaBelle
Nemesis
8,071
1,761
551
1,813
13,737
11,606
0
4,724
8,610
0
13,433
W
Skadi
10,738
6,223
627
1,788
9,745
3,841
2,096
3,120
6,591
0
18,279
W
Cernunnos
gian0
Cernunnos
11,461
3,895
1,683
2,119
10,792
4,344
1,031
4,538
6,064
0
28,141
L
Eset
5,430
462
1,326
1,704
9,947
3,000
0
4,083
5,616
14,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
39,182
114
Minions Killed
86
0
Camps Cleared
0
891,885
Distance Traveled
813,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,770
877
5
1
0
193,707
0
L
Ishtar
7,315
732
22
2
0
147,440
0
L
Kali
8,196
820
14
1
0
185,080
0
L
Fafnir
9,282
928
15
2
0
187,645
0
W
Baron Samedi
8,829
883
23
2
0
170,767
0
W
Tiamat
9,600
960
30
3
0
185,220
0
L
Nemesis
7,144
714
10
1
0
134,480
0
W
Skadi
9,320
932
23
2
0
153,588
0
W
Cernunnos
9,138
914
33
3
0
188,603
0
L
Eset
7,245
725
25
3
0
159,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role