Player Matchup

Neith
Neith
 
Neith
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KingKarl35
Pele
Level 206
God Stats
3W - 3L
1,423 SR
Queue Stats
451W - 447L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
weaselberg
Aphrodite
Level 129
God Stats
2W - 0L
1,713 SR
Queue Stats
59W - 59L
1,507 Elo+
Solo
Sol
Sol
xAquariusMoon
Sol
Level 27
God Stats
3W - 0L
1,844 SR
Queue Stats
25W - 17L
1,617 Elo+
Solo
Team Averages
Level 154
1,596 SR
1,531 Elo+

VS

Team Averages
Level 143
1,379 SR
1,525 Elo+
Artemis
Artemis
Alba-People
Artemis
Level 144
God Stats
2W - 4L
1,158 SR
Queue Stats
220W - 227L
1,509 Elo+
Solo
Thor
Thor
YUVALDMARI
Thor
Level 175
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 135L
1,572 Elo+
Solo
Nu Wa
Nu Wa
anonymus_mafia_
Nu Wa
Level 142
God Stats
10W - 6L
1,598 SR
Queue Stats
789W - 800L
1,550 Elo+
Solo
Atlas
Atlas
new-37065789
Atlas
Level 97
God Stats
3W - 8L
1,233 SR
Queue Stats
693W - 741L
1,545 Elo+
Solo
Yemoja
Yemoja
sokolishe
Yemoja
Level 158
God Stats
4W - 8L
1,407 SR
Queue Stats
373W - 395L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
10 / 0 / 15
10,078
1,008
14,136
10,830
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
15
3 / 1 / 18
9,100
910
8,316
8,121
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 13
8,533
853
12,189
12,314
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
weaselberg
Aphrodite
15
0 / 1 / 21
8,428
843
5,749
9,280
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

17
13 / 1 / 12
10,826
1,083
23,434
13,410
5,407
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alba-People
Artemis
14
5 / 5 / 1
7,980
798
13,843
11,741
4,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 7 / 4
6,866
687
6,125
13,814
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 6 / 5
7,467
747
9,155
11,908
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 4
6,477
648
7,376
13,449
12,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
sokolishe
Yemoja
13
0 / 5 / 4
6,706
671
6,327
16,643
15,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
29
Kills
6
7
Deaths
29
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
15
17.5
W
Rama
 
Rama
3
1
18
12
L
Artemis
Alba-People
Artemis
5
5
1
1.1
W
3
4
13
2.38
L
1
7
4
0.43
L
0
6
5
0.42
L
0
6
4
0.33
L
Yemoja
sokolishe
Yemoja
0
5
4
0.4
W
Aphrodite
weaselberg
Aphrodite
0
1
21
10.5
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,824
Damage
42,826
53,955
Taken
67,555
25,734
Mitigated
42,994
35,644
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,136
1,827
578
4,428
10,830
4,512
980
4,523
6,090
0
27,277
W
Rama
 
Rama
8,316
6,002
739
2,228
8,121
3,231
1,868
3,795
4,248
0
19,580
L
Artemis
Alba-People
Artemis
13,843
3,863
491
1,671
11,741
4,848
129
3,442
8,299
0
26,825
W
12,189
1,297
803
2,899
12,314
5,020
414
5,060
6,981
0
21,374
L
6,125
522
459
1,541
13,814
5,614
0
5,961
7,853
0
11,503
L
9,155
1,349
1,394
1,995
11,908
4,184
0
5,688
6,220
21,994
0
L
7,376
2,026
288
1,434
13,449
12,499
0
6,497
6,952
10,534
0
L
Yemoja
sokolishe
Yemoja
6,327
2,332
6,194
5,174
16,643
15,849
26
7,341
9,302
9,635
408
W
Aphrodite
weaselberg
Aphrodite
5,749
645
7,196
6,258
9,280
7,564
443
3,316
5,780
15,092
821
W
23,434
10,757
1,104
9,411
13,410
5,407
3,850
4,944
8,240
48,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,965
Gold Earned
35,496
145
Minions Killed
85
0
Camps Cleared
0
1,013,399
Distance Traveled
722,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,078
1,008
20
2
0
227,053
0
W
Rama
9,100
910
27
3
0
205,750
0
L
Artemis
7,980
798
28
3
0
158,310
0
W
Pele
8,533
853
23
2
0
183,634
0
L
Thor
6,866
687
7
1
0
175,544
0
L
Nu Wa
7,467
747
33
3
0
142,728
0
L
Atlas
6,477
648
10
1
0
108,001
0
L
Yemoja
6,706
671
7
1
0
137,627
0
W
Aphrodite
8,428
843
28
3
0
203,337
0
W
Sol
10,826
1,083
47
5
0
193,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role