Player Matchup

Skadi
Skadi
ElMaximoLider11
Skadi
Level 149
God Stats
0W - 2L
1,298 SR
Queue Stats
89W - 85L
1,563 Elo+
Solo
Bacchus
Bacchus
KarmelkowyKuc
Bacchus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 195L
1,537 Elo+
Solo
Xing Tian
Xing Tian
Nuvolkaid
Xing Tian
Level 127
God Stats
2W - 1L
1,835 SR
Queue Stats
42W - 37L
1,514 Elo+
Party 2
Bastet
Bastet
Showguun
Bastet
Level 148
God Stats
2W - 1L
1,823 SR
Queue Stats
111W - 119L
1,498 Elo+
Party 2
Artio
Artio
kagegutshi
Artio
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 125L
1,504 Elo+
Party 2
Team Averages
Level 148
1,591 SR
1,523 Elo+

VS

Team Averages
Level 122
1,486 SR
1,454 Elo+
Mulan
Mulan
Atherwyrm
Mulan
Level 157
God Stats
4W - 0L
1,772 SR
Queue Stats
232W - 210L
1,485 Elo+
Solo
Neith
Neith
BloodiAlisa
Neith
Level 148
God Stats
8W - 12L
1,178 SR
Queue Stats
41W - 53L
1,375 Elo+
Party 1
Fenrir
Fenrir
DarkGh0sst
Fenrir
Level 159
God Stats
21W - 23L
1,268 SR
Queue Stats
42W - 43L
1,476 Elo+
Party 1
Bacchus
Bacchus
Sontheim
Bacchus
Level 56
God Stats
12W - 15L
1,551 SR
Queue Stats
39W - 47L
1,382 Elo+
Party 1
Janus
Janus
Thannnny
Janus
Level 88
God Stats
14W - 7L
1,661 SR
Queue Stats
113W - 102L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,181
475
4,468
7,093
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
13
1 / 3 / 2
6,746
519
3,379
9,105
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Nuvolkaid
Xing Tian
10
0 / 3 / 4
6,261
482
4,535
9,780
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Showguun
Bastet
9
4 / 4 / 0
5,999
461
3,795
9,922
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
11
0 / 3 / 1
6,112
470
6,338
11,326
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Atherwyrm
Mulan
13
0 / 1 / 4
7,920
609
7,094
12,307
8,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 3 / 3
6,606
508
5,792
5,235
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
DarkGh0sst
Fenrir
14
12 / 2 / 3
8,532
656
10,283
9,780
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Sontheim
Bacchus
10
0 / 1 / 6
6,508
501
4,830
9,635
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Thannnny
Janus
14
3 / 1 / 6
8,676
667
3,704
4,081
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
17
17
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
Atherwyrm
Mulan
0
1
4
2
W
2
3
3
1.17
W
Fenrir
DarkGh0sst
Fenrir
12
2
3
6.75
L
2
4
0
0.5
L
Bacchus
1
3
2
0.67
L
Xing Tian
Nuvolkaid
Xing Tian
0
3
4
0.67
L
Bastet
Showguun
Bastet
4
4
0
1
W
Bacchus
Sontheim
Bacchus
0
1
6
3
W
Janus
Thannnny
Janus
3
1
6
6
L
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
31,703
47,226
Taken
41,038
25,179
Mitigated
24,653
9,427
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Atherwyrm
Mulan
7,094
1,432
0
6,336
12,307
8,798
130
5,660
5,679
0
53,379
W
5,792
2,960
0
890
5,235
1,542
1,088
1,678
3,515
0
47,204
W
Fenrir
DarkGh0sst
Fenrir
10,283
1,892
0
859
9,780
4,249
62
2,000
7,648
0
50,263
L
4,468
1,403
0
856
7,093
2,272
0
1,425
5,668
0
49,032
L
Bacchus
3,379
481
0
931
9,105
4,923
0
1,592
7,291
45,219
0
L
Xing Tian
Nuvolkaid
Xing Tian
4,535
375
0
1,040
9,780
7,579
0
2,730
7,050
20,015
1,760
L
Bastet
Showguun
Bastet
3,795
1,805
0
3,665
9,922
2,929
0
1,721
8,157
0
30,596
W
Bacchus
Sontheim
Bacchus
4,830
524
0
2,155
9,635
8,765
0
2,167
7,425
11,850
0
W
Janus
Thannnny
Janus
3,704
427
0
892
4,081
1,299
0
769
3,202
60,183
2,437
L
Artio
6,338
394
120
2,815
11,326
7,476
0
711
10,548
31,013
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
38,242
319
Minions Killed
402
0
Camps Cleared
0
1,228,561
Distance Traveled
1,301,456
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,920
609
106
8
0
207,779
4
W
Neith
6,606
508
76
6
0
246,475
1
W
Fenrir
8,532
656
82
6
0
306,830
0
L
Skadi
6,181
475
82
6
0
230,122
1
L
Bacchus
6,746
519
92
7
0
266,401
0
L
Xing Tian
6,261
482
33
3
0
244,274
0
L
Bastet
5,999
461
57
4
0
259,316
0
W
Bacchus
6,508
501
15
1
0
264,506
0
W
Janus
8,676
667
123
9
0
275,866
2
L
Artio
6,112
470
55
4
0
228,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role