Player Matchup

Ra
Ra
DrunkenMaster196
Ra
Level 40
God Stats
2W - 3L
1,731 SR
Queue Stats
20W - 20L
1,541 Elo+
Party 4
Athena
Athena
Epsilo0n
Athena
Level 125
God Stats
1W - 3L
1,526 SR
Queue Stats
24W - 23L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
Jumperleed
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 4
Ne Zha
Ne Zha
Reliktleiter151
Ne Zha
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 29L
1,507 Elo+
Party 1
Izanami
Izanami
kcazmodo
Izanami
Level 106
God Stats
58W - 43L
1,557 SR
Queue Stats
319W - 300L
1,522 Elo+
Solo
Team Averages
Level 82
1,563 SR
1,461 Elo+

VS

Team Averages
Level 148
1,641 SR
1,497 Elo+
Bacchus
Bacchus
EdenDemise
Bacchus
Level 145
God Stats
6W - 3L
1,576 SR
Queue Stats
171W - 163L
1,508 Elo+
Party 2
The Morrigan
The Morrigan
EveGR
The Morrigan
Level 159
God Stats
5W - 2L
1,579 SR
Queue Stats
77W - 79L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Manugam
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,714 SR
Queue Stats
56W - 56L
1,483 Elo+
Party 3
Ravana
Ravana
SteelLord
Ravana
Level 161
God Stats
159W - 111L
1,595 SR
Queue Stats
423W - 411L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
Yato
Hun Batz
Level 147
God Stats
6W - 3L
1,741 SR
Queue Stats
129W - 116L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,568
597
5,079
4,620
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Epsilo0n
Athena
8
1 / 2 / 1
5,230
475
4,008
9,222
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Jumperleed
Erlang Shen
7
0 / 4 / 0
4,111
374
153
5,826
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 0
5,512
501
1,574
4,673
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Izanami
kcazmodo
Izanami
10
0 / 2 / 1
5,438
494
2,313
6,107
1,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EdenDemise
Bacchus
8
1 / 1 / 2
5,528
503
3,635
6,777
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
EveGR
The Morrigan
10
0 / 2 / 0
5,366
488
1,639
4,882
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Manugam
Ah Muzen Cab
11
2 / 1 / 1
6,294
572
5,619
5,502
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
SteelLord
Ravana
12
4 / 0 / 1
7,334
667
4,092
1,997
1,282
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Yato
Hun Batz
12
1 / 1 / 1
5,849
532
2,396
7,452
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
8
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Bacchus
EdenDemise
Bacchus
1
1
2
2
L
Athena
Epsilo0n
Athena
1
2
1
0.75
W
The Morrigan
EveGR
The Morrigan
0
2
0
0
L
Erlang Shen
Jumperleed
Erlang Shen
0
4
0
0
W
Ah Muzen Cab
Manugam
Ah Muzen Cab
2
1
1
2.5
L
2
0
0
2
W
Ravana
SteelLord
Ravana
4
0
1
4.5
W
Hun Batz
Yato
Hun Batz
1
1
1
1.5
L
Izanami
kcazmodo
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,127
Damage
17,381
30,448
Taken
26,610
15,260
Mitigated
12,125
8,770
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,079
297
405
2,242
4,620
1,830
0
1,008
3,612
51,002
0
W
Bacchus
EdenDemise
Bacchus
3,635
670
0
2,279
6,777
5,395
0
3,024
3,579
15,583
0
L
Athena
Epsilo0n
Athena
4,008
1,659
0
1,766
9,222
6,082
0
2,436
6,786
18,021
0
W
The Morrigan
EveGR
The Morrigan
1,639
655
0
955
4,882
1,189
0
2,511
2,161
33,534
541
L
Erlang Shen
Jumperleed
Erlang Shen
153
146
0
942
5,826
3,643
0
0
5,826
0
8,261
W
Ah Muzen Cab
Manugam
Ah Muzen Cab
5,619
2,017
0
1,727
5,502
1,577
0
1,226
4,276
0
45,906
L
1,574
222
0
1,404
4,673
1,739
0
547
4,126
0
36,252
W
Ravana
SteelLord
Ravana
4,092
2,002
0
1,165
1,997
1,282
0
376
1,621
0
49,135
W
Hun Batz
Yato
Hun Batz
2,396
872
0
1,348
7,452
2,682
0
1,482
5,886
0
50,964
L
Izanami
kcazmodo
Izanami
2,313
1,811
0
2,011
6,107
1,966
0
1,131
4,976
0
45,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,859
Gold Earned
30,371
322
Minions Killed
353
0
Camps Cleared
0
1,071,019
Distance Traveled
1,045,950
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,568
597
114
10
0
218,316
2
W
Bacchus
5,528
503
18
2
0
216,293
8
L
Athena
5,230
475
25
2
0
244,446
3
W
The Morrigan
5,366
488
75
7
0
187,242
3
L
Erlang Shen
4,111
374
17
2
0
162,582
0
W
Ah Muzen Cab
6,294
572
89
8
0
196,971
0
L
Ne Zha
5,512
501
67
6
0
248,460
0
W
Ravana
7,334
667
88
8
0
190,329
2
W
Hun Batz
5,849
532
83
8
0
255,115
0
L
Izanami
5,438
494
99
9
0
197,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role