Player Matchup

Merlin
Merlin
MovingPolecat69
Merlin
Level 148
God Stats
10W - 20L
1,294 SR
Queue Stats
244W - 241L
1,460 Elo+
Solo
Nemesis
Nemesis
WafflyFall95829
Nemesis
Level 85
God Stats
96W - 87L
1,545 SR
Queue Stats
831W - 851L
1,475 Elo+
Solo
Thanatos
Thanatos
ickinono
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 168L
1,452 Elo+
Solo
Neith
Neith
jeffrodontmiss
Neith
Level 52
God Stats
12W - 7L
1,653 SR
Queue Stats
64W - 77L
1,423 Elo+
Solo
Mulan
Mulan
m2006_1706
Mulan
Level 87
God Stats
32W - 26L
1,558 SR
Queue Stats
77W - 79L
1,438 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,450 Elo+

VS

Team Averages
Level 99
1,565 SR
1,439 Elo+
King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Prince Supa
Charon
Level 136
God Stats
24W - 17L
1,581 SR
Queue Stats
429W - 442L
1,440 Elo+
Solo
Bastet
Bastet
Sh00terMcStabin
Bastet
Level 154
God Stats
22W - 14L
1,539 SR
Queue Stats
173W - 174L
1,460 Elo+
Solo
Danzaburou
Danzaburou
iTapv
Danzaburou
Level 42
God Stats
5W - 5L
1,732 SR
Queue Stats
131W - 153L
1,341 Elo+
Solo
Nu Wa
Nu Wa
idkhow2playsmite
Nu Wa
Level 66
God Stats
8W - 7L
1,472 SR
Queue Stats
345W - 347L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,270
570
1,753
2,964
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 2
6,078
553
1,795
4,537
2,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ickinono
Thanatos
12
3 / 3 / 1
6,760
615
2,601
8,728
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 3
6,212
565
4,596
3,698
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
12
5 / 1 / 0
7,622
693
5,983
7,484
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 6 / 0
5,392
490
2,331
8,822
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
8
0 / 1 / 1
4,644
422
2,216
6,825
4,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
4 / 2 / 0
5,976
543
4,805
5,544
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
iTapv
Danzaburou
7
0 / 4 / 1
4,610
419
2,375
5,790
1,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 0
3,923
357
0
1,277
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
5
5
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
0
0.17
W
1
1
1
1.5
L
Charon
0
1
1
0.5
L
4
2
0
2
W
2
0
2
3
L
Danzaburou
iTapv
Danzaburou
0
4
1
0.13
W
Thanatos
ickinono
Thanatos
3
3
1
1.17
L
0
1
0
0
W
2
0
3
3.5
W
Mulan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
11,727
27,411
Taken
28,258
10,979
Mitigated
10,944
13,103
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,331
62
0
285
8,822
3,163
0
0
8,822
0
28,312
W
1,753
241
77
621
2,964
745
0
171
2,793
34,924
27
L
Charon
2,216
591
196
1,426
6,825
4,101
0
186
6,639
18,981
2,794
L
4,805
800
62
1,326
5,544
1,970
0
1,307
4,237
0
37,020
W
1,795
70
0
1,636
4,537
2,400
124
1,309
3,228
0
11,790
L
Danzaburou
iTapv
Danzaburou
2,375
1,287
0
1,795
5,790
1,425
0
22
5,768
0
18,485
W
Thanatos
ickinono
Thanatos
2,601
639
0
5,655
8,728
3,461
0
125
8,603
0
50,171
L
0
0
0
250
1,277
285
0
238
1,039
4,880
0
W
4,596
2,392
0
2,863
3,698
976
390
552
3,146
0
42,399
W
Mulan
5,983
854
0
2,251
7,484
3,397
544
0
7,484
0
45,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
24,545
318
Minions Killed
196
0
Camps Cleared
0
1,058,922
Distance Traveled
812,014
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,392
490
53
5
0
208,456
0
W
Merlin
6,270
570
74
7
0
214,489
1
L
Charon
4,644
422
45
4
0
182,908
0
L
Bastet
5,976
543
50
5
0
218,715
0
W
Nemesis
6,078
553
23
2
0
256,112
0
L
Danzaburou
4,610
419
35
3
0
174,039
0
W
Thanatos
6,760
615
72
7
0
217,176
2
L
Nu Wa
3,923
357
13
1
0
27,896
0
W
Neith
6,212
565
70
6
0
192,911
0
W
Mulan
7,622
693
79
7
0
178,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role