Player Matchup

Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
GuizXV
Anhur
Silver I
Level 106
God Stats
25W - 34L
1,602 SR
Queue Stats
379W - 391L
1,272 MMR
Solo
Apollo
Apollo
Silver II
WolfARM
Apollo
Silver II
Level 122
God Stats
2W - 6L
1,483 SR
Queue Stats
89W - 106L
1,206 MMR
Solo
Bastet
Bastet
Silver I
iiAMii
Bastet
Silver I
Level 103
God Stats
7W - 6L
1,468 SR
Queue Stats
331W - 389L
1,213 MMR
Solo
Nu Wa
Nu Wa
Silver II
sali69latrik
Nu Wa
Silver II
Level 158
God Stats
77W - 62L
1,492 SR
Queue Stats
366W - 410L
1,107 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,509 SR
1,260 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,544 SR
1,182 MMR
Scylla
Scylla
Gold V
GHOSTBUSTER 956
Scylla
Gold V
Level 143
God Stats
29W - 26L
1,561 SR
Queue Stats
211W - 220L
1,294 MMR
Solo
Neith
Neith
Bronze V
carlosroldaan
Neith
Bronze V
Level 122
God Stats
0W - 2L
1,227 SR
Queue Stats
3W - 11L
1,249 MMR
Solo
Guan Yu
Guan Yu
Silver II
lokueloxdndkiero
Guan Yu
Silver II
Level 167
God Stats
4W - 2L
1,731 SR
Queue Stats
178W - 213L
1,032 MMR
Solo
Cthulhu
Cthulhu
Silver V
mikrasxema
Cthulhu
Silver V
Level 45
God Stats
1W - 1L
1,519 SR
Queue Stats
5W - 17L
1,103 MMR
Solo
Awilix
Awilix
Silver II
pizdsuhami
Awilix
Silver II
Level 137
God Stats
1W - 1L
1,681 SR
Queue Stats
61W - 78L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 0 / 2
3,557
711
1,447
2,670
1,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
GuizXV
Anhur
8
3 / 0 / 0
4,330
866
2,860
3,473
698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
WolfARM
Apollo
6
2 / 1 / 1
3,715
743
4,136
3,631
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
iiAMii
Bastet
7
1 / 0 / 0
3,683
737
539
2,895
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,825
765
792
1,356
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosBacchusMartichorasAnubisKali

VS

Bans
RavanaChang'eAresHeimdallrNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,611
722
407
971
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 2 / 0
3,150
630
1,673
3,076
708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
3,200
640
1,201
5,405
1,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
mikrasxema
Cthulhu
5
0 / 1 / 1
3,240
648
1,828
4,722
1,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
pizdsuhami
Awilix
1
0 / 0 / 0
2,437
487
0
205
31
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
L
0
0
0
0
W
Anhur
GuizXV
Anhur
3
0
0
3
W
Apollo
WolfARM
Apollo
2
1
1
2.5
L
1
2
0
0.5
W
Bastet
iiAMii
Bastet
1
0
0
1
L
0
3
0
0
L
Cthulhu
mikrasxema
Cthulhu
0
1
1
0.5
L
Awilix
pizdsuhami
Awilix
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,774
Damage
5,109
14,025
Taken
14,379
3,829
Mitigated
4,563
7,853
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,447
393
728
1,674
2,670
1,174
0
955
1,715
8,117
1,784
L
407
0
0
515
971
199
0
234
737
19,790
660
W
Anhur
GuizXV
Anhur
2,860
1,570
0
971
3,473
698
0
0
3,315
0
23,020
W
Apollo
WolfARM
Apollo
4,136
2,865
0
1,396
3,631
1,009
0
873
2,758
0
18,694
L
1,673
634
0
391
3,076
708
0
519
2,557
0
12,698
W
Bastet
iiAMii
Bastet
539
99
0
2,383
2,895
663
0
0
2,895
0
20,151
L
1,201
125
0
2,142
5,405
1,708
0
88
5,317
0
14,881
L
Cthulhu
mikrasxema
Cthulhu
1,828
392
546
1,531
4,722
1,917
0
1,097
3,625
7,335
0
L
Awilix
pizdsuhami
Awilix
0
0
0
0
205
31
0
205
0
0
0
W
792
0
0
701
1,356
285
0
400
956
20,387
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,110
Gold Earned
15,638
169
Minions Killed
109
0
Camps Cleared
0
482,203
Distance Traveled
401,200
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,557
711
17
3
0
91,993
2
L
Scylla
3,611
722
53
11
0
97,249
0
W
Anhur
4,330
866
39
8
0
80,100
0
W
Apollo
3,715
743
24
5
0
92,757
0
L
Neith
3,150
630
23
5
0
100,845
0
W
Bastet
3,683
737
47
9
0
132,238
0
L
Guan Yu
3,200
640
24
5
0
92,856
0
L
Cthulhu
3,240
648
9
2
0
110,250
2
L
Awilix
2,437
487
0
0
0
0
0
W
Nu Wa
3,825
765
42
8
0
85,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role