Player Matchup

Kukulkan
Kukulkan
D2M iSINFUL 89
Kukulkan
Level 118
God Stats
4W - 4L
1,416 SR
Queue Stats
54W - 45L
1,516 Elo+
Solo
Ymir
Ymir
II xRuggyx II
Ymir
Level 129
God Stats
25W - 16L
1,673 SR
Queue Stats
83W - 82L
1,507 Elo+
Party 1
Horus
Horus
TROCOLOMAN
Horus
Level 153
God Stats
18W - 10L
1,683 SR
Queue Stats
159W - 152L
1,529 Elo+
Solo
Izanami
Izanami
XII DR3MERSx
Izanami
Level 85
God Stats
6W - 5L
1,647 SR
Queue Stats
28W - 32L
1,423 Elo+
Party 1
Pele
Pele
xELi0Nx
Pele
Level 89
God Stats
11W - 5L
1,702 SR
Queue Stats
300W - 304L
1,464 Elo+
Solo
Team Averages
Level 115
1,624 SR
1,488 Elo+

VS

Team Averages
Level 86
1,595 SR
1,449 Elo+
Fenrir
Fenrir
D14z3p4m
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 66L
1,326 Elo+
Solo
Ymir
Ymir
Sypher81
Ymir
Level 109
God Stats
2W - 2L
1,859 SR
Queue Stats
72W - 64L
1,486 Elo+
Solo
Mercury
Mercury
sf1nkse
Mercury
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,450 Elo+
Solo
Poseidon
Poseidon
wihnei
Poseidon
Level 61
God Stats
38W - 33L
1,577 SR
Queue Stats
124W - 135L
1,458 Elo+
Solo
Danzaburou
Danzaburou
zengzhiji
Danzaburou
Level 145
God Stats
4W - 5L
1,538 SR
Queue Stats
57W - 46L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 0 / 0
5,608
701
702
1,191
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 0 / 2
5,913
739
2,392
2,766
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Horus
8
2 / 2 / 3
5,214
652
2,691
5,867
2,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
XII DR3MERSx
Izanami
9
3 / 0 / 1
5,540
693
1,873
2,756
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
xELi0Nx
Pele
9
3 / 1 / 2
4,927
616
1,949
4,324
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D14z3p4m
Fenrir
6
0 / 2 / 0
3,938
492
1,230
5,353
1,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
1 / 1 / 0
4,476
560
2,025
5,876
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
sf1nkse
Mercury
6
0 / 7 / 0
3,848
481
1,526
7,165
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
wihnei
Poseidon
10
2 / 0 / 0
4,779
597
2,044
1,521
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
zengzhiji
Danzaburou
1
0 / 0 / 0
3,227
403
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D14z3p4m
Fenrir
0
2
0
0
W
Kukulkan
1
0
0
1
W
1
0
2
2
L
Ymir
1
1
0
1
W
Horus
2
2
3
1.75
W
Izanami
XII DR3MERSx
Izanami
3
0
1
3.5
L
Mercury
sf1nkse
Mercury
0
7
0
0
L
Poseidon
wihnei
Poseidon
2
0
0
2
W
Pele
xELi0Nx
Pele
3
1
2
4
L
Danzaburou
zengzhiji
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,607
Damage
6,825
16,904
Taken
19,915
6,480
Mitigated
7,180
4,961
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D14z3p4m
Fenrir
1,230
495
0
1,465
5,353
1,991
0
1,205
4,014
0
14,581
W
Kukulkan
702
53
0
610
1,191
282
380
399
712
34,069
601
W
2,392
387
0
1,254
2,766
1,428
0
0
2,766
28,426
2,428
L
Ymir
2,025
606
0
1,596
5,876
2,809
0
0
5,876
19,834
0
W
Horus
2,691
1,235
480
1,786
5,867
2,622
36
1,467
4,360
0
13,476
W
Izanami
XII DR3MERSx
Izanami
1,873
1,431
0
314
2,756
764
113
1,552
1,162
0
32,880
L
Mercury
sf1nkse
Mercury
1,526
655
0
460
7,165
2,034
0
1,284
5,787
0
16,238
L
Poseidon
wihnei
Poseidon
2,044
109
0
664
1,521
346
0
252
1,269
26,181
0
W
Pele
xELi0Nx
Pele
1,949
462
0
517
4,324
1,384
0
445
3,835
0
27,840
L
Danzaburou
zengzhiji
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
20,268
280
Minions Killed
149
0
Camps Cleared
0
695,044
Distance Traveled
629,040
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,938
492
28
4
0
146,211
0
W
Kukulkan
5,608
701
75
9
0
149,868
2
W
Ymir
5,913
739
73
9
0
117,005
0
L
Ymir
4,476
560
28
4
0
120,731
0
W
Horus
5,214
652
16
2
0
143,704
0
W
Izanami
5,540
693
69
9
0
131,933
2
L
Mercury
3,848
481
31
4
0
178,036
1
L
Poseidon
4,779
597
62
8
0
184,062
4
W
Pele
4,927
616
47
6
0
152,534
0
L
Danzaburou
3,227
403
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role