Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BILLtyler
Cu Chulainn
Level 156
God Stats
2W - 2L
1,213 SR
Queue Stats
156W - 122L
1,500 Elo+
Solo
Neith
Neith
BNL Serval
Neith
Level 126
God Stats
5W - 7L
1,351 SR
Queue Stats
289W - 341L
1,453 Elo+
Solo
Discordia
Discordia
Killerguard75
Discordia
Level 93
God Stats
3W - 0L
1,835 SR
Queue Stats
94W - 78L
1,534 Elo+
Solo
Arachne
Arachne
Oldman_Leo74
Arachne
Level 159
God Stats
4W - 2L
1,383 SR
Queue Stats
445W - 536L
1,513 Elo+
Solo
Team Averages
Level 138
1,456 SR
1,500 Elo+

VS

Team Averages
Level 150
1,414 SR
1,488 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Neproxis
Charybdis
Level 145
God Stats
3W - 5L
1,292 SR
Queue Stats
414W - 447L
1,520 Elo+
Solo
Bastet
Bastet
New-Horizon44103
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,485 Elo+
Party 1
Hercules
Hercules
beefimus
Hercules
Level 175
God Stats
1W - 4L
1,440 SR
Queue Stats
314W - 323L
1,467 Elo+
Solo
Chiron
Chiron
lemon_sodassss
Chiron
Level 146
God Stats
1W - 4L
1,336 SR
Queue Stats
57W - 73L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 2 / 8
10,094
1,009
5,872
14,146
7,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
BILLtyler
Cu Chulainn
15
2 / 3 / 11
8,699
870
13,694
12,936
13,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
4 / 0 / 8
8,965
897
5,527
5,189
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Killerguard75
Discordia
13
2 / 3 / 9
8,219
822
11,350
5,184
1,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Oldman_Leo74
Arachne
15
4 / 2 / 8
8,834
883
7,250
9,893
10,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 5 / 7
7,025
703
3,657
10,413
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Neproxis
Charybdis
13
3 / 3 / 2
7,174
717
6,033
5,967
1,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 5
7,465
747
8,704
9,576
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
beefimus
Hercules
14
0 / 2 / 7
7,870
787
5,777
12,791
14,079
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 3 / 5
7,773
777
9,406
8,076
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
17
Kills
10
10
Deaths
17
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
8
4.5
L
Ao Kuang
 
Ao Kuang
1
5
7
0.9
W
Cu Chulainn
BILLtyler
Cu Chulainn
2
3
11
2.5
W
Neith
4
0
8
8
W
Discordia
Killerguard75
Discordia
2
3
9
2.17
L
Charybdis
Neproxis
Charybdis
3
3
2
1.33
L
2
4
5
1.13
W
Arachne
Oldman_Leo74
Arachne
4
2
8
4
L
Hercules
beefimus
Hercules
0
2
7
1.75
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
33,577
47,348
Taken
46,823
33,994
Mitigated
29,457
17,983
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,872
3,432
2,684
6,291
14,146
7,291
50
1,218
12,783
0
7,306
L
Ao Kuang
 
Ao Kuang
3,657
865
717
2,413
10,413
7,179
0
2,344
7,276
8,688
0
W
Cu Chulainn
BILLtyler
Cu Chulainn
13,694
2,032
613
2,467
12,936
13,555
378
1,093
11,695
584
22,178
W
Neith
5,527
763
950
1,834
5,189
1,769
1,749
411
4,744
0
22,806
W
Discordia
Killerguard75
Discordia
11,350
217
446
643
5,184
1,294
758
306
4,878
19,238
749
L
Charybdis
Neproxis
Charybdis
6,033
3,343
548
443
5,967
1,888
0
1,605
3,713
0
17,527
L
8,704
1,397
1,017
1,806
9,576
3,254
0
2,568
6,285
0
19,879
W
Arachne
Oldman_Leo74
Arachne
7,250
5,531
586
1,469
9,893
10,085
538
1,123
8,626
0
11,132
L
Hercules
beefimus
Hercules
5,777
823
584
6,027
12,791
14,079
0
3,024
8,862
1,757
12,690
L
9,406
2,490
1,537
1,128
8,076
3,057
0
1,588
6,012
0
28,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
37,307
127
Minions Killed
133
0
Camps Cleared
0
949,589
Distance Traveled
898,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,094
1,009
25
3
0
171,649
0
L
Ao Kuang
7,025
703
13
1
0
159,147
0
W
Cu Chulainn
8,699
870
17
2
0
195,010
0
W
Neith
8,965
897
42
4
0
190,538
0
W
Discordia
8,219
822
20
2
0
196,774
0
L
Charybdis
7,174
717
27
3
0
157,397
0
L
Bastet
7,465
747
27
3
0
201,639
0
W
Arachne
8,834
883
23
2
0
195,618
0
L
Hercules
7,870
787
24
2
0
201,935
0
L
Chiron
7,773
777
42
4
0
178,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role