Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Sammywhammy210
Sylvanus
Level 187
God Stats
13W - 19L
1,498 SR
Queue Stats
589W - 556L
1,540 Elo+
Solo
Achilles
Achilles
oYuqk
Achilles
Level 123
God Stats
2W - 3L
1,436 SR
Queue Stats
127W - 117L
1,496 Elo+
Solo
Apollo
Apollo
pichuleitor666
Apollo
Level 153
God Stats
2W - 2L
1,629 SR
Queue Stats
106W - 99L
1,518 Elo+
Party 1
Team Averages
Level 135
1,513 SR
1,511 Elo+

VS

Team Averages
Level 88
1,622 SR
1,490 Elo+
Arachne
Arachne
SacredPineapple
Arachne
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 94L
1,487 Elo+
Solo
Cabrakan
Cabrakan
UrbanSauce54
Cabrakan
Level 41
God Stats
5W - 6L
1,839 SR
Queue Stats
93W - 104L
1,499 Elo+
Solo
Artemis
Artemis
ZhangFan000
Artemis
Level 159
God Stats
8W - 3L
1,764 SR
Queue Stats
330W - 324L
1,506 Elo+
Solo
Hades
Hades
lil_shtt323
Hades
Level 121
God Stats
43W - 22L
1,673 SR
Queue Stats
139W - 142L
1,560 Elo+
Solo
Cerberus
Cerberus
x-Geo-x7
Cerberus
Level 34
God Stats
2W - 4L
1,335 SR
Queue Stats
39W - 55L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 0
5,631
563
3,944
5,019
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
 
Ao Kuang
9
1 / 6 / 0
4,941
494
3,172
10,418
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
8
1 / 5 / 1
4,773
477
4,861
9,917
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
oYuqk
Achilles
11
2 / 3 / 0
5,875
588
5,811
9,787
5,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 1
4,793
479
3,332
6,690
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
5,943
594
4,527
7,356
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
UrbanSauce54
Cabrakan
11
3 / 1 / 1
6,159
616
5,062
7,832
4,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ZhangFan000
Artemis
11
7 / 0 / 2
6,262
626
11,526
5,635
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
5 / 0 / 2
6,859
686
5,063
6,429
3,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
x-Geo-x7
Cerberus
9
0 / 1 / 7
5,299
530
2,636
9,506
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
L
Ao Kuang
 
Ao Kuang
1
6
0
0.17
W
3
2
4
2.5
L
Sylvanus
1
5
1
0.3
W
Cabrakan
UrbanSauce54
Cabrakan
3
1
1
3.5
W
Artemis
ZhangFan000
Artemis
7
0
2
8
W
5
0
2
6
L
Achilles
oYuqk
Achilles
2
3
0
0.67
L
0
2
1
0.25
W
Cerberus
x-Geo-x7
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
28,814
41,831
Taken
36,758
17,456
Mitigated
17,405
11,471
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,944
703
259
2,647
5,019
1,488
0
2,387
2,632
44,332
359
L
Ao Kuang
 
Ao Kuang
3,172
1,016
0
1,215
10,418
3,157
0
2,350
8,068
33,626
0
W
4,527
3,802
0
1,442
7,356
2,641
0
2,405
4,951
0
29,727
L
Sylvanus
4,861
1,799
184
1,184
9,917
5,511
0
1,618
8,299
18,935
5,926
W
Cabrakan
UrbanSauce54
Cabrakan
5,062
789
0
4,073
7,832
4,437
0
53
7,779
35,450
1,566
W
Artemis
ZhangFan000
Artemis
11,526
4,013
0
1,690
5,635
1,451
0
1,324
4,311
0
40,548
W
5,063
979
293
5,056
6,429
3,535
478
3,296
3,133
49,692
485
L
Achilles
oYuqk
Achilles
5,811
1,537
0
4,413
9,787
5,542
0
4,614
5,173
0
39,461
L
3,332
2,061
0
1,569
6,690
1,758
0
1,660
5,030
0
23,340
W
Cerberus
x-Geo-x7
Cerberus
2,636
315
0
3,772
9,506
5,341
0
4,403
5,103
11,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
30,522
292
Minions Killed
308
0
Camps Cleared
0
966,499
Distance Traveled
955,805
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,631
563
86
9
0
211,299
3
L
Ao Kuang
4,941
494
52
5
0
211,499
0
W
Arachne
5,943
594
65
7
0
214,777
0
L
Sylvanus
4,773
477
43
4
0
172,895
0
W
Cabrakan
6,159
616
66
7
0
168,212
0
W
Artemis
6,262
626
72
7
0
183,893
0
W
Hades
6,859
686
89
9
0
180,355
0
L
Achilles
5,875
588
73
7
0
179,099
0
L
Apollo
4,793
479
38
4
0
191,707
0
W
Cerberus
5,299
530
16
2
0
208,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role