Player Matchup

Bacchus
Bacchus
ChícoBravo
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,396 Elo+
Solo
Anubis
Anubis
P4qit0
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,469 Elo+
Solo
Hun Batz
Hun Batz
Sietse
Hun Batz
Level 272
God Stats
12W - 8L
1,736 SR
Queue Stats
624W - 518L
1,638 Elo+
Party 1
Ymir
Ymir
Vaeezyr
Ymir
Level 320
God Stats
2W - 0L
1,489 SR
Queue Stats
65W - 29L
1,673 Elo+
Party 1
Neith
Neith
slayphil
Neith
Level 210
God Stats
133W - 187L
1,452 SR
Queue Stats
498W - 593L
1,448 Elo+
Solo
Team Averages
Level 167
1,535 SR
1,525 Elo+

VS

Team Averages
Level 112
1,564 SR
1,505 Elo+
Kuzenbo
Kuzenbo
Callym
Kuzenbo
Level 154
God Stats
5W - 2L
1,910 SR
Queue Stats
112W - 95L
1,584 Elo+
Solo
Neith
Neith
DeadSheep77
Neith
Level 48
God Stats
28W - 34L
1,454 SR
Queue Stats
41W - 60L
1,415 Elo+
Solo
The Morrigan
The Morrigan
Gameboy18
The Morrigan
Level 158
God Stats
0W - 4L
1,566 SR
Queue Stats
30W - 39L
1,487 Elo+
Solo
Aphrodite
Aphrodite
Lauwuren
Aphrodite
Level 109
God Stats
0W - 4L
1,362 SR
Queue Stats
48W - 57L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Shαm
Sun Wukong
Level 93
God Stats
6W - 13L
1,527 SR
Queue Stats
26W - 28L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChícoBravo
Bacchus
8
0 / 1 / 1
4,742
948
705
2,647
2,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
P4qit0
Anubis
11
3 / 2 / 3
5,719
1,144
3,463
4,261
1,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hun Batz
Sietse
Hun Batz
12
3 / 0 / 6
6,037
1,207
9,716
3,663
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Vaeezyr
Ymir
11
2 / 0 / 6
6,198
1,240
1,938
4,334
2,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
slayphil
Neith
11
2 / 0 / 2
5,858
1,172
2,919
1,677
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Callym
Kuzenbo
9
0 / 3 / 3
5,001
1,000
4,028
7,757
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 0 / 0
6,036
1,207
3,006
4,259
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Gameboy18
The Morrigan
10
0 / 3 / 2
5,171
1,034
2,000
3,510
1,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Lauwuren
Aphrodite
9
0 / 2 / 3
4,918
984
1,961
2,583
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Shαm
Sun Wukong
11
0 / 2 / 2
5,376
1,075
2,830
4,318
2,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
3
3
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Callym
Kuzenbo
0
3
3
0.5
W
Bacchus
ChícoBravo
Bacchus
0
1
1
0.5
L
3
0
0
3
L
The Morrigan
Gameboy18
The Morrigan
0
3
2
0.33
L
Aphrodite
Lauwuren
Aphrodite
0
2
3
0.75
W
Anubis
P4qit0
Anubis
3
2
3
2.25
L
Sun Wukong
Shαm
Sun Wukong
0
2
2
0.5
W
Hun Batz
Sietse
Hun Batz
3
0
6
6
W
Ymir
Vaeezyr
Ymir
2
0
6
5
W
Neith
slayphil
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
13,825
16,582
Taken
22,427
8,585
Mitigated
12,700
4,390
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Callym
Kuzenbo
4,028
1,312
0
572
7,757
7,257
0
2,453
5,304
5,968
160
W
Bacchus
ChícoBravo
Bacchus
705
50
0
647
2,647
2,470
0
1,231
1,258
3,031
0
L
3,006
900
0
763
4,259
1,257
0
1,237
3,022
0
15,472
L
The Morrigan
Gameboy18
The Morrigan
2,000
327
0
204
3,510
1,115
0
751
2,759
11,536
1,170
L
Aphrodite
Lauwuren
Aphrodite
1,961
438
866
701
2,583
921
0
672
1,911
4,790
224
W
Anubis
P4qit0
Anubis
3,463
45
0
1,129
4,261
1,718
0
1,898
2,075
13,455
399
L
Sun Wukong
Shαm
Sun Wukong
2,830
277
0
1,023
4,318
2,150
0
907
3,411
0
15,744
W
Hun Batz
Sietse
Hun Batz
9,716
2,514
0
330
3,663
1,507
0
1,321
2,182
0
27,139
W
Ymir
Vaeezyr
Ymir
1,938
396
0
1,871
4,334
2,400
0
2,164
2,033
8,066
0
W
Neith
slayphil
Neith
2,919
316
0
413
1,677
490
0
509
1,102
0
18,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
26,502
140
Minions Killed
107
0
Camps Cleared
0
516,312
Distance Traveled
541,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,001
1,000
7
1
0
115,438
0
W
Bacchus
4,742
948
7
1
0
47,608
0
L
Neith
6,036
1,207
30
6
0
107,487
0
L
The Morrigan
5,171
1,034
29
6
0
111,545
3
L
Aphrodite
4,918
984
9
2
0
80,609
0
W
Anubis
5,719
1,144
24
5
0
110,780
0
L
Sun Wukong
5,376
1,075
32
6
0
126,089
0
W
Hun Batz
6,037
1,207
56
11
0
135,986
0
W
Ymir
6,198
1,240
12
2
0
119,586
0
W
Neith
5,858
1,172
41
8
0
102,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role