Player Matchup

Janus
Janus
 
Janus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ji哥哥
Sylvanus
Level 155
God Stats
2W - 0L
1,558 SR
Queue Stats
32W - 35L
1,508 Elo+
Party 1
Bellona
Bellona
东京八十万萝莉总教头
Bellona
Level 184
God Stats
55W - 55L
1,554 SR
Queue Stats
494W - 488L
1,593 Elo+
Party 1
Bacchus
Bacchus
抖音TV靓仔
Bacchus
Level 99
God Stats
1W - 0L
1,820 SR
Queue Stats
73W - 68L
1,548 Elo+
Party 1
Team Averages
Level 154
1,586 SR
1,530 Elo+

VS

Team Averages
Level 109
1,503 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Belerofonte99
Freya
Level 80
God Stats
2W - 4L
1,690 SR
Queue Stats
268W - 273L
1,490 Elo+
Solo
Bakasura
Bakasura
P3N3TR3ITOR
Bakasura
Level 69
God Stats
1W - 3L
1,341 SR
Queue Stats
108W - 120L
1,493 Elo+
Solo
Sylvanus
Sylvanus
babaski
Sylvanus
Level 60
God Stats
2W - 3L
1,484 SR
Queue Stats
21W - 21L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 0 / 2
6,823
682
3,583
2,441
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
11
6 / 1 / 2
6,535
654
5,759
5,468
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
ji哥哥
Sylvanus
8
0 / 0 / 7
5,363
536
3,404
6,257
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 2
6,731
673
6,537
10,670
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 8
5,554
555
3,243
6,563
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 5 / 0
5,376
538
6,465
9,680
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
 
He Bo
6
0 / 4 / 0
4,283
428
1,911
3,651
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
4,995
500
5,293
7,634
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bakasura
P3N3TR3ITOR
Bakasura
11
3 / 2 / 0
6,104
610
3,115
8,245
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
babaski
Sylvanus
8
0 / 3 / 0
4,885
489
2,188
7,566
2,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
5
5
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
2
7
W
Neith
 
Neith
6
1
2
7
L
Cu Chulainn
 
Cu Chulainn
2
5
0
0.4
L
He Bo
 
He Bo
0
4
0
0
L
0
3
0
0
L
Bakasura
P3N3TR3ITOR
Bakasura
3
2
0
1.5
L
Sylvanus
babaski
Sylvanus
0
3
0
0
W
Sylvanus
ji哥哥
Sylvanus
0
0
7
3.5
W
3
3
2
1.33
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
18,972
31,399
Taken
36,776
15,059
Mitigated
14,590
13,738
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,583
330
0
725
2,441
779
210
688
1,753
45,874
898
W
Neith
 
Neith
5,759
1,963
0
1,883
5,468
1,715
0
2,833
2,087
0
47,514
L
Cu Chulainn
 
Cu Chulainn
6,465
641
0
2,967
9,680
5,590
0
972
8,708
5,745
27,181
L
He Bo
 
He Bo
1,911
0
0
495
3,651
885
0
2,055
1,386
15,992
395
L
5,293
1,728
0
2,267
7,634
2,354
0
1,916
5,718
33,001
0
L
Bakasura
P3N3TR3ITOR
Bakasura
3,115
2,191
0
4,371
8,245
3,033
0
2,120
6,095
0
36,572
L
Sylvanus
babaski
Sylvanus
2,188
979
1,448
2,208
7,566
2,728
0
2,535
4,991
18,473
0
W
Sylvanus
ji哥哥
Sylvanus
3,404
1,149
832
3,194
6,257
3,760
0
3,818
1,832
10,904
2,012
W
6,537
3,390
0
4,269
10,670
5,678
0
879
9,047
0
42,694
W
3,243
626
0
2,835
6,563
3,127
0
1,453
5,024
26,057
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
25,643
319
Minions Killed
270
0
Camps Cleared
0
1,043,940
Distance Traveled
939,663
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,823
682
99
10
0
210,744
2
W
Neith
6,535
654
94
9
0
192,208
0
L
Cu Chulainn
5,376
538
58
6
0
212,017
1
L
He Bo
4,283
428
34
3
0
145,833
0
L
Freya
4,995
500
50
5
0
183,045
0
L
Bakasura
6,104
610
84
8
0
238,656
0
L
Sylvanus
4,885
489
44
4
0
160,112
0
W
Sylvanus
5,363
536
15
2
0
205,087
1
W
Bellona
6,731
673
67
7
0
185,576
1
W
Bacchus
5,554
555
44
4
0
250,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role