Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Awakenangel
Odin
Level 155
God Stats
8W - 6L
1,613 SR
Queue Stats
374W - 395L
1,463 Elo+
Solo
Tiamat
Tiamat
Sun_Wu_Dong_AU
Tiamat
Level 149
God Stats
3W - 2L
1,662 SR
Queue Stats
316W - 316L
1,567 Elo+
Solo
Chronos
Chronos
aboood20055
Chronos
Level 54
God Stats
0W - 1L
1,324 SR
Queue Stats
31W - 39L
1,506 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,507 Elo+

VS

Team Averages
Level 154
1,529 SR
1,527 Elo+
Atlas
Atlas
Movack
Atlas
Level 124
God Stats
2W - 1L
1,485 SR
Queue Stats
84W - 77L
1,544 Elo+
Solo
Merlin
Merlin
TNT PorkMiester
Merlin
Level 107
God Stats
4W - 3L
1,607 SR
Queue Stats
283W - 281L
1,469 Elo+
Party 1
Chernobog
Chernobog
Tepru
Chernobog
Level 213
God Stats
1W - 0L
1,266 SR
Queue Stats
47W - 45L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
brokebrouk
Cthulhu
Level 160
God Stats
4W - 1L
1,508 SR
Queue Stats
776W - 835L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
nocturnalhomie
Nu Wa
Level 165
God Stats
4W - 0L
1,781 SR
Queue Stats
126W - 95L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 1 / 0
5,324
1,065
4,799
3,270
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
 
Serqet
8
0 / 2 / 1
4,696
939
687
3,694
3,553
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 2
5,026
1,005
2,050
2,513
2,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 0 / 0
4,216
843
0
263
78
Chronos
aboood20055
Chronos
12
2 / 0 / 0
5,431
1,086
3,549
4,326
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Movack
Atlas
10
1 / 1 / 2
5,631
1,126
2,132
4,459
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 0 / 2
5,237
1,047
2,818
2,159
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
Tepru
Chernobog
9
1 / 1 / 2
5,283
1,057
3,505
3,848
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
brokebrouk
Cthulhu
9
1 / 1 / 0
5,712
1,142
2,014
4,742
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 3
4,988
998
2,290
1,690
489
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
3
3
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
0
1
L
Serqet
 
Serqet
0
2
1
0.25
L
1
0
2
2
W
Atlas
Movack
Atlas
1
1
2
2
L
0
0
0
0
W
0
0
2
1
W
Chernobog
Tepru
Chernobog
1
1
2
2
L
Chronos
aboood20055
Chronos
2
0
0
2
W
Cthulhu
brokebrouk
Cthulhu
1
1
0
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,085
Damage
12,759
14,066
Taken
16,898
9,788
Mitigated
10,880
4,794
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,799
2,511
66
944
3,270
1,071
0
1,879
1,371
0
12,201
L
Serqet
 
Serqet
687
83
145
855
3,694
3,553
0
2,755
920
0
795
L
2,050
88
359
1,140
2,513
2,241
0
1,544
920
0
4,997
W
Atlas
Movack
Atlas
2,132
695
0
691
4,459
3,685
34
1,430
2,805
6,246
1,006
L
0
0
0
0
263
78
0
263
0
0
0
W
2,818
33
586
572
2,159
964
282
244
1,873
11,346
0
W
Chernobog
Tepru
Chernobog
3,505
2,117
42
1,205
3,848
1,684
273
375
3,385
0
7,374
L
Chronos
aboood20055
Chronos
3,549
739
0
1,285
4,326
2,845
0
2,523
1,792
11,951
0
W
Cthulhu
brokebrouk
Cthulhu
2,014
49
535
829
4,742
4,058
0
940
3,518
5,259
0
W
2,290
493
500
260
1,690
489
254
0
1,690
6,068
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
26,851
43
Minions Killed
62
0
Camps Cleared
0
413,044
Distance Traveled
503,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,324
1,065
21
4
0
86,066
0
L
Serqet
4,696
939
2
0
0
100,093
0
L
Odin
5,026
1,005
5
1
0
98,343
0
W
Atlas
5,631
1,126
9
2
0
97,586
0
L
Tiamat
4,216
843
0
0
0
42
0
W
Merlin
5,237
1,047
21
4
0
114,363
0
W
Chernobog
5,283
1,057
8
2
0
96,377
0
L
Chronos
5,431
1,086
15
3
0
128,500
0
W
Cthulhu
5,712
1,142
13
3
0
91,224
0
W
Nu Wa
4,988
998
11
2
0
103,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role