Player Matchup

Ne Zha
Ne Zha
Gold III
Arava
Ne Zha
Gold III
Level 159
God Stats
34W - 23L
1,613 SR
Queue Stats
68W - 63L
1,767 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Brøne
Sun Wukong
Platinum I
Level 154
God Stats
6W - 2L
1,733 SR
Queue Stats
58W - 44L
1,848 MMR
Solo
Ishtar
Ishtar
Platinum V
Just-Juice-999
Ishtar
Platinum V
Level 159
God Stats
4W - 1L
1,578 SR
Queue Stats
294W - 277L
1,769 MMR
Solo
Kali
Kali
Platinum III
Keffertjuh-NL
Kali
Platinum III
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 121L
1,781 MMR
Party 1
Scylla
Scylla
Gold III
iAteTehPie
Scylla
Gold III
Level 141
God Stats
33W - 22L
1,905 SR
Queue Stats
85W - 74L
1,824 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,666 SR
1,798 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,559 SR
1,800 MMR
Charybdis
Charybdis
Platinum II
Kiraish3r3
Charybdis
Platinum II
Level 110
God Stats
4W - 4L
1,692 SR
Queue Stats
317W - 311L
1,757 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
Natnek4
Zhong Kui
Platinum I
Level 106
God Stats
38W - 33L
1,673 SR
Queue Stats
134W - 141L
1,846 MMR
Solo
Serqet
Serqet
Platinum III
aceventura1515
Serqet
Platinum III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,715 MMR
Party 2
Vulcan
Vulcan
Platinum I
b27x
Vulcan
Platinum I
Level 159
God Stats
0W - 2L
1,449 SR
Queue Stats
269W - 244L
1,869 MMR
Party 2
Achilles
Achilles
Platinum III
xOAlmightyOx
Achilles
Platinum III
Level 80
God Stats
5W - 7L
1,479 SR
Queue Stats
315W - 314L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arava
Ne Zha
11
1 / 0 / 3
6,894
530
5,904
7,460
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Brøne
Sun Wukong
14
5 / 4 / 2
8,749
673
10,193
14,974
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 1
9,062
697
8,538
9,873
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 2
7,697
592
3,007
12,909
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
iAteTehPie
Scylla
14
3 / 1 / 1
8,295
638
8,587
4,768
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SusanoMartichorasAgniThoth

VS

Bans
ChaacKumbhakarnaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kiraish3r3
Charybdis
13
0 / 5 / 0
7,026
540
6,390
11,995
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Natnek4
Zhong Kui
12
1 / 5 / 2
7,525
579
6,724
12,968
8,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 1 / 0
7,199
554
5,125
10,500
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
b27x
Vulcan
10
0 / 4 / 0
6,156
474
2,589
6,508
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xOAlmightyOx
Achilles
10
1 / 2 / 0
6,132
472
3,501
9,566
4,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
16
Kills
7
7
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Arava
Ne Zha
1
0
3
2.5
W
Sun Wukong
Brøne
Sun Wukong
5
4
2
1.5
W
4
1
1
4.5
W
3
1
2
4
L
Charybdis
Kiraish3r3
Charybdis
0
5
0
0
L
Zhong Kui
Natnek4
Zhong Kui
1
5
2
0.4
L
5
1
0
5
L
Vulcan
b27x
Vulcan
0
4
0
0
W
Scylla
iAteTehPie
Scylla
3
1
1
3.5
L
Achilles
xOAlmightyOx
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,229
Damage
24,329
49,984
Taken
51,537
21,329
Mitigated
22,075
17,936
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Arava
Ne Zha
5,904
1,204
0
1,243
7,460
3,349
534
956
6,504
0
41,431
W
Sun Wukong
Brøne
Sun Wukong
10,193
2,329
0
5,711
14,974
8,073
0
5,410
9,254
0
57,725
W
8,538
5,582
0
5,335
9,873
3,626
682
0
9,873
0
71,479
W
3,007
1,049
0
4,772
12,909
5,035
0
1,356
11,000
0
59,630
L
Charybdis
Kiraish3r3
Charybdis
6,390
3,662
0
3,443
11,995
4,214
0
0
11,995
0
57,958
L
Zhong Kui
Natnek4
Zhong Kui
6,724
1,051
0
6,983
12,968
8,356
0
0
12,968
52,683
437
L
5,125
1,405
0
3,004
10,500
3,171
0
2,410
8,090
0
33,254
L
Vulcan
b27x
Vulcan
2,589
41
0
390
6,508
1,823
49
2,556
3,952
43,217
417
W
Scylla
iAteTehPie
Scylla
8,587
744
0
875
4,768
1,246
60
868
3,743
61,985
0
L
Achilles
xOAlmightyOx
Achilles
3,501
649
1,376
3,037
9,566
4,511
0
3,621
5,945
0
14,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
34,038
506
Minions Killed
420
0
Camps Cleared
0
1,361,274
Distance Traveled
1,284,692
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,894
530
38
3
0
288,860
6
W
Sun Wukong
8,749
673
111
9
0
247,608
4
W
Ishtar
9,062
697
130
10
0
237,942
4
W
Kali
7,697
592
96
7
0
320,600
0
L
Charybdis
7,026
540
114
9
0
240,037
1
L
Zhong Kui
7,525
579
114
9
0
235,704
2
L
Serqet
7,199
554
70
5
0
308,528
0
L
Vulcan
6,156
474
98
8
0
221,538
0
W
Scylla
8,295
638
131
10
0
266,264
0
L
Achilles
6,132
472
24
2
0
278,885
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role