Player Matchup

Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum II
BENITO1233
Chronos
Platinum II
Level 159
God Stats
45W - 31L
1,735 SR
Queue Stats
113W - 110L
1,978 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
Caprimorte
Amaterasu
Platinum II
Level 185
God Stats
23W - 11L
1,900 SR
Queue Stats
87W - 82L
2,097 MMR
Party 1
Fenrir
Fenrir
Diamond II
Phreya
Fenrir
Diamond II
Level 127
God Stats
1W - 1L
1,779 SR
Queue Stats
68W - 45L
2,301 MMR
Solo
Merlin
Merlin
Diamond V
Yummykiller
Merlin
Diamond V
Level 155
God Stats
29W - 35L
1,557 SR
Queue Stats
376W - 358L
2,104 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,694 SR
1,996 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,774 SR
2,086 MMR
Xbalanque
Xbalanque
Platinum III
Chepok86
Xbalanque
Platinum III
Level 158
God Stats
16W - 9L
1,852 SR
Queue Stats
206W - 201L
1,890 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
EDUARDINS101
Baron Samedi
Platinum II
Level 147
God Stats
4W - 3L
1,699 SR
Queue Stats
447W - 438L
1,912 MMR
Solo
He Bo
He Bo
Grandmaster
GEÖFFNET
He Bo
Grandmaster
Level 69
God Stats
11W - 3L
1,840 SR
Queue Stats
38W - 26L
2,748 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
PabloLozano
Sun Wukong
Platinum I
Level 85
God Stats
87W - 57L
1,656 SR
Queue Stats
185W - 159L
1,903 MMR
Solo
Nu Wa
Nu Wa
Platinum III
RadicalRed
Nu Wa
Platinum III
Level 171
God Stats
39W - 10L
1,822 SR
Queue Stats
101W - 92L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 4 / 2
6,416
458
5,153
15,260
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
BENITO1233
Chronos
13
3 / 3 / 1
7,651
547
5,770
13,557
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Amaterasu
Caprimorte
Amaterasu
12
1 / 5 / 1
7,401
529
8,332
16,714
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Phreya
Fenrir
14
6 / 6 / 1
8,304
593
12,135
14,873
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Merlin
14
2 / 6 / 3
8,103
579
5,232
9,083
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Bake KujiraKing ArthurThorLancelot

VS

Bans
AresAchillesMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chepok86
Xbalanque
14
2 / 2 / 4
8,588
613
15,306
11,544
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
EDUARDINS101
Baron Samedi
14
2 / 2 / 9
8,517
608
6,933
14,061
10,939
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
GEÖFFNET
He Bo
16
6 / 2 / 7
9,170
655
8,305
9,769
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PabloLozano
Sun Wukong
16
7 / 2 / 2
9,848
703
13,378
14,130
8,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
15
6 / 5 / 6
8,883
635
11,000
8,327
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
13
Kills
23
24
Deaths
13
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
2
0.5
L
Chronos
BENITO1233
Chronos
3
3
1
1.17
L
Amaterasu
Caprimorte
Amaterasu
1
5
1
0.3
W
Xbalanque
Chepok86
Xbalanque
2
2
4
2
W
Baron Samedi
EDUARDINS101
Baron Samedi
2
2
9
3.25
W
He Bo
GEÖFFNET
He Bo
6
2
7
4.75
W
Sun Wukong
PabloLozano
Sun Wukong
7
2
2
4
L
Fenrir
Phreya
Fenrir
6
6
1
1.08
W
Nu Wa
6
5
6
1.8
L
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,622
Damage
54,922
69,487
Taken
57,831
34,546
Mitigated
28,260
19,198
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,153
1,790
1,120
2,731
15,260
10,470
0
4,456
10,659
19,517
4,948
L
Chronos
BENITO1233
Chronos
5,770
1,711
0
6,322
13,557
4,788
705
4,966
8,517
52,678
487
L
Amaterasu
Caprimorte
Amaterasu
8,332
3,449
0
5,392
16,714
11,242
59
2,595
13,969
0
48,552
W
Xbalanque
Chepok86
Xbalanque
15,306
8,925
0
5,123
11,544
4,318
740
6,168
5,322
0
78,228
W
Baron Samedi
EDUARDINS101
Baron Samedi
6,933
953
894
6,210
14,061
10,939
0
5,588
8,328
28,054
1,191
W
He Bo
GEÖFFNET
He Bo
8,305
113
0
3,847
9,769
2,803
0
2,121
7,458
70,423
0
W
Sun Wukong
PabloLozano
Sun Wukong
13,378
3,193
0
4,454
14,130
8,180
0
0
13,458
0
69,241
L
Fenrir
Phreya
Fenrir
12,135
4,533
0
2,661
14,873
5,678
0
7,835
6,780
0
60,917
W
Nu Wa
11,000
2,961
0
1,080
8,327
2,020
693
1,992
5,966
57,525
2,249
L
Merlin
5,232
414
0
972
9,083
2,368
0
5,459
3,430
49,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
45,006
452
Minions Killed
489
0
Camps Cleared
0
1,435,695
Distance Traveled
1,521,654
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,416
458
38
3
0
252,383
2
L
Chronos
7,651
547
118
8
0
288,847
0
L
Amaterasu
7,401
529
90
6
0
300,981
0
W
Xbalanque
8,588
613
137
10
0
279,668
2
W
Baron Samedi
8,517
608
26
2
0
280,844
0
W
He Bo
9,170
655
118
8
0
388,300
0
W
Sun Wukong
9,848
703
117
8
0
288,446
0
L
Fenrir
8,304
593
87
6
0
314,053
0
W
Nu Wa
8,883
635
91
7
0
284,396
0
L
Merlin
8,103
579
119
9
0
279,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role